TAPOC_20140117

LISTYES THIS IS WHAT I AM TALKING ABOUT A HYPERLINK TO THE MOST RECENT JOURNAL ENTRY

exam2_question2program_or_be_programmedorder_of_thingsinsanely_greatexam1_question1ethics_in_the_information_agecore_exam_for_john_borkearly_development_of_programming_languageslives_of_eminent_philosophersnew_spirit_of_capitalismibm_and_the_holocaustcoding_placestechnopolyexam3_question2readin_writin_ruby_on_railsmachinic_heterogenesistransparency_of_evil10_printrethinking_technologiesprogrammers_and_managers

20140117J

The overall trajectory of the dissertation lays out the problem in the first chapter that under digital technologies humans have begun to get dumber while machines continue improving, and articulates this situation as the post-postmodern cyborg network dividual in the second chapter by looking at the relationships between subjectivity, technology, cybernetics, embodiment and techno-capitalist networks. The third chapter develops a theoretical framework and methodology combining textuality and media studies with the social construction of technology, as applied to the history of computers, networking, and software. This background sets the stage for review of the related disciplines of software studies, critical code studies and platform studies, arriving a critical framework for revisiting cyborg identity deeply intertwining human and machine practices and concerns. The fourth chapter then applies the framework to a study of philosophical programmers, examining the work and writings of pioneers of computers, programming languages, networking protocols, and operating systems, and application developers. It also examines ethnographic studies of programming practices and research in learning programming. The final two chapters synthetically develop the notion of critical programming as a digital humanities discipline aimed at mitigating the problems of the cyborg dividual by suggesting an approach towards a philosophy of computing. Chapter five explores how philosophy happens in such working code places articulated in the previous chapters, foregrounding the work of a number of contemporary programming philosophers before delving into three software projects that I have been developing for the past decade as sites for expanding my philosophical horizons in the context of my professional work as a software engineer and the UCF texts and technology doctoral program. Finally, chapter six responds to the problems posed at the outset and offers recommendations for further study.

TAPOC_20140104

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new_spirit_of_capitalismibm_and_the_holocaustprogram_or_be_programmedcoding_placestechnopolyexam3_question2readin_writin_ruby_on_railsmachinic_heterogenesistransparency_of_evil10_printrethinking_technologiesprogrammers_and_managerslives_of_eminent_philosophersinsanely_greatearly_development_of_programming_languagesexam2_question2exam1_question1core_exam_for_john_borkorder_of_things

20140104J

1 Introduction:
collective intelligence problem stupefying humans while machines continue improving;
explanatory analysis, default philosophy;
solution plan.

2 Situation post-postmodern network cyborg dividual:
modernism, postmodernism;
subjectivity;
technology;
cybernetics, embodiment, techno-capitalist networks;
cyborg dividual.

3 Theoretical framework and methodology:
critical theory, textuality, media studies;
social construction of technology, ensoniment example;
history of computing, networking, software;
software studies, cultural software, games, code space;
critical code studies, semiotics, working code;
platform studies, criticism, humans;
procedural rhetoric of diachrony in synchrony, technogenesis, synaptogenesis;
cyborg revisited.

4 Philosophical programmers:
computer, programming language creators;
network protocol, operating system creators;
application developers;
studies of programming practices, learning programming.

5 Critical programming studies:
working code places;
programming philosophers;
symposia, ensoniment;
tapoc, flossification;
pmrek, machine embodiment.

6 Conclusion:
recommendations;
future directions.

TAPOC_20131011

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networkcode_spaceon_the_origin_of_objectsplato_derrida_writingreading_machinesmindstormshamlet_on_the_holodeckpostmodern_conditiondesign_of_everyday_thingscomputer_user_manuals_in_printthe_inhumanman_computer_symbiosisinsanely_greathackerswhy_has_critique_run_out_of_steamrebranding_the_platformcultural_techniques_of_time_axis_manipulationpostmodernismout_of_their_mindsearly_development_of_programming_languagesdraculas_legacydiscourse_networks_1800_1900design_and_evolution_of_cppc_programming_languageminds_eyecritical_theory_todayconvergence_culturecomputer_ethics_third_editioncomputer_ethics_fourth_editionreason_and_rationality_in_ezes_on_reasonquestion_concerning_technologydialectic_of_enlightenmentwhat_is_called_thinkingnietzsche_vol_4narrating_consciousnesselectronic_literatureprogrammers_and_managerssmash_the_strataprotocolmuse_learns_to_writebodies_in_codewhere_wizards_stay_up_latewhat_video_games_have_to_teach_us_about_learning_and_literacywhat_should_we_do_with_our_brainsoftware_studiessimians_cyborgs_womensonic_warfaresimulation_versus_narrativephilosophy_and_computingdiscipline_and_punishcultural_logic_of_computationcomputerized_capitalismbehind_the_blipperspectives_on_free_and_open_source_softwaretransforming_technologyquestioning_technologywhat_is_philosophythousand_plateausthe_ear_that_would_hear_sounds_in_themselvesof_grammatologydisseminationdemocratic_rationalizationaugmenting_human_intellectarchive_feversimulationssimulacra_and_simulationaporiastechnologies_of_genderrise_of_network_society_second_editionprogrammed_visionspostscript_on_the_societies_of_controlfrom_airline_reservations_to_sonic_the_hedgehogwhat_is_computationsupersizing_the_mindon_sourcerymodern_auditory_iextended_mindelectronic_textual_editingcomputer_history_of_information_machinecoding_with_powerclassics_and_the_computerbally_electronic_pinball_games_theory_of_operationas_we_may_thinkwhy_johnny_cant_codeterminal_identitysorting_things_outsocial_life_of_informationphilosophy_of_softwaremythical_man_monthlogical_design_of_electronic_computing_instrumenthow_images_thinkunit_operationspersuasive_gameswork_of_art_in_age_of_mechanical_reproductionrhetorical_nature_of_xmlfetish_character_in_musicalien_phenomenologyphilippicsmythinformationlisteninginner_history_of_devicesgraphic_designextreme_programming_explained_second_editionenjoy_your_symptomcalculation_of_easter_dayauditory_culture_readerwriting_software_documentationwindows_and_mirrorsvoice_in_cinemastructural_study_of_mythpicturing_personhoodembodied_cognitive_scienceinventing_the_internetexam1_question3code_version_2social_construction_of_technological_systemsclosed_worldaramismovement_spacecutting_codebirth_of_biopoliticsparallax_viewracing_the_beamsecond_selfthinking_machinesnonlinearity_and_literary_theorymyth_todayfire_in_the_valleydream_world_of_mass_cultureunderstanding_technology_ontotheologicallyon_vicarious_causationalone_togetherstructuralist_activitycurse_of_cow_clickerintroduction_to_metaphysicsdoing_cultural_studies

20131011J

1 Introduction:
collective intelligence problem stupefying humans while machines continue improving;
explanatory analysis;
solution plan.

2 Situation post-postmodern network dividual:
modernism and postmodernism;
subjectivity;
technology;
cybernetics, embodiment, techno-capitalist networks;
cyborg dividual.

3 Theoretical framework and methodology:
critical theory, textuality, media studies;
social construction of technology, ensoniment example;
history of computing, networking, software;
software studies, cultural software, games, code space;
critical code studies, semiotics, working code;
platform studies, criticism, humans;
procedural rhetoric of diachrony in synchrony, technogenesis, synaptogenesis;
cyborg revisited.

4 Philosophical programmers:
computer and programming language creators;
network protocol creators;
operating system and application developers;
studies of programming practices and learning programming.

5 Critical programming studies:
working code places;
programming philosophers;
symposia, ensoniment;
tapoc, flossification;
pmrek, machine embodiment.

6 Conclusion:
recommendations;
future directions.

TAPOC_20131002

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cultural_techniques_of_time_axis_manipulationpostmodernismout_of_their_mindsearly_development_of_programming_languagesdraculas_legacydiscourse_networks_1800_1900design_and_evolution_of_cppc_programming_languageminds_eyecritical_theory_todayconvergence_culturecomputer_ethics_third_editioncomputer_ethics_fourth_editionreason_and_rationality_in_ezes_on_reasonquestion_concerning_technologydialectic_of_enlightenmentcode_spacewhat_is_called_thinkingnietzsche_vol_4narrating_consciousnesselectronic_literatureprogrammers_and_managerssmash_the_strataprotocolmuse_learns_to_writebodies_in_codewhere_wizards_stay_up_latewhat_video_games_have_to_teach_us_about_learning_and_literacywhat_should_we_do_with_our_brainsoftware_studiessimians_cyborgs_womensonic_warfaresimulation_versus_narrativephilosophy_and_computingdiscipline_and_punishcultural_logic_of_computationcomputerized_capitalismbehind_the_blipperspectives_on_free_and_open_source_softwaretransforming_technologyquestioning_technologywhat_is_philosophythousand_plateausthe_ear_that_would_hear_sounds_in_themselvesof_grammatologydisseminationdemocratic_rationalizationaugmenting_human_intellectarchive_feversimulationssimulacra_and_simulationaporiastechnologies_of_genderrise_of_network_society_second_editionprogrammed_visionspostscript_on_the_societies_of_controlfrom_airline_reservations_to_sonic_the_hedgehogwhat_is_computationsupersizing_the_mindon_sourcerymodern_auditory_iextended_mindelectronic_textual_editingcomputer_history_of_information_machinecoding_with_powerclassics_and_the_computerbally_electronic_pinball_games_theory_of_operationas_we_may_thinkwhy_johnny_cant_codeterminal_identitysorting_things_outsocial_life_of_informationphilosophy_of_softwaremythical_man_monthlogical_design_of_electronic_computing_instrumenthow_images_thinkunit_operationspersuasive_gameswork_of_art_in_age_of_mechanical_reproductionrhetorical_nature_of_xmlfetish_character_in_musicalien_phenomenologyphilippicsmythinformationmindstormslisteninginsanely_greatinner_history_of_devicesgraphic_designextreme_programming_explained_second_editionenjoy_your_symptomcalculation_of_easter_dayauditory_culture_readerwriting_software_documentationwindows_and_mirrorsvoice_in_cinemastructural_study_of_mythpicturing_personhoodembodied_cognitive_scienceinventing_the_internetexam1_question3code_version_2social_construction_of_technological_systemson_the_origin_of_objectsclosed_worldthe_inhumanaramismovement_spacecutting_codebirth_of_biopoliticsrebranding_the_platformparallax_viewracing_the_beamreading_machinessecond_selfman_computer_symbiosiswhy_has_critique_run_out_of_steamthinking_machinespostmodern_conditionnonlinearity_and_literary_theorymyth_todayfire_in_the_valleyplato_derrida_writingdream_world_of_mass_culturenetworkhamlet_on_the_holodeckdesign_of_everyday_thingsunderstanding_technology_ontotheologicallyon_vicarious_causationalone_togetherstructuralist_activityhackerscurse_of_cow_clickerintroduction_to_metaphysicsdoing_cultural_studiescomputer_user_manuals_in_print

20131002J

Programming philosophers write code performing ontological finesse, for example flossification subsumes fair use by n-2.3652合合10合合合合 ms, that is, 75 years times y milliseconds per year (n-2365200000000) for all things of the US (including American consumer technologies) before 1976 where n is calculable for the 64 bit Unix epoch, if you accept the affordances of floss in minimal sense of the four freedoms articulated in the GNU GPL. Programming philosophers leverage ontological finesse, me in three predominately English C, C++, Perl, PHP, and bash floss projects I program, another example OHCO as symptom of deficiencies of XML as a programming language. The human computer symbiosis is devolving toward a diagram in which the computers continue to become more agile, industrious, and intelligent, while the humans become more striated, lazy, and stupid, toward post-postmodern futures beautifully depicted by the 2008 Disney movie WALL-E, whose obese, docile simpletons trundle around their programmed, mass consumption built environment spaceship utopia under the benevolent command and control of the machines.

TAPOC_20130928

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what_is_called_thinkingquestion_concerning_technologynietzsche_vol_4narrating_consciousnesscode_spaceprogrammers_and_managerssmash_the_stratabodies_in_codewhere_wizards_stay_up_latewhat_should_we_do_with_our_brainsimians_cyborgs_womensonic_warfaresimulation_versus_narrativephilosophy_and_computingcultural_logic_of_computationcomputerized_capitalismthousand_plateausarchive_feversimulationssimulacra_and_simulationtechnologies_of_genderprogrammed_visionswhat_is_computationmodern_auditory_iextended_mindcoding_with_powerwhy_johnny_cant_codesorting_things_outsocial_life_of_informationmythical_man_monthwork_of_art_in_age_of_mechanical_reproductionrhetorical_nature_of_xmlfetish_character_in_musicmindstormslisteninginsanely_greatextreme_programming_explained_second_editioncalculation_of_easter_daywriting_software_documentationwindows_and_mirrorsvoice_in_cinemastructural_study_of_mythpicturing_personhoodminds_eyeinventing_the_internetexam1_question3code_version_2social_construction_of_technological_systemsreason_and_rationality_in_ezes_on_reasonon_the_origin_of_objectsclosed_worldthe_inhumanaramismovement_spacecutting_codecomputer_power_and_human_reasonbirth_of_biopoliticscomputer_ethics_third_editionconvergence_culturedialectic_of_enlightenmentcomputer_ethics_fourth_editioncritical_theory_today

20130928J

What does it mean to imagine where something will go in the code involves alien phenomenologies of machine cognition in conjunction with human, for example where in the C++ code creation of section and chapter totals could be put in journal dot cpp English C++ program PHI, a feeling for how the program would have to run in order to produce the desired real virtuality capta in space time now including secondary licensing considerations swallowed by GPL such as copyright expiration threshold exemplifies symbiont cyborg.

TAPOC_20130906

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social_construction_of_technological_systemsreason_and_rationality_in_ezes_on_reasonon_the_origin_of_objectsclosed_worldthe_inhumanprogrammers_and_managerscultural_logic_of_computationaramismovement_spacecutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionsarchive_feverthousand_plateaussmash_the_stratawhy_johnny_cant_codephilosophy_and_computingcomputer_ethics_third_editionmythical_man_monthwhere_wizards_stay_up_laterhetorical_nature_of_xmlcoding_with_powerwhat_is_computationcalculation_of_easter_dayquestion_concerning_technologycomputerized_capitalismbodies_in_codeconvergence_culturefetish_character_in_musictechnologies_of_gendersimians_cyborgs_womensocial_life_of_informationsimulation_versus_narrativework_of_art_in_age_of_mechanical_reproductionsorting_things_outsimulacra_and_simulationdialectic_of_enlightenmentcomputer_ethics_fourth_editionstructural_study_of_mythsimulationscritical_theory_todaywhat_is_called_thinkingsonic_warfarevoice_in_cinemamodern_auditory_ipicturing_personhoodextended_mindlisteningminds_eyenietzsche_vol_4windows_and_mirrorsnarrating_consciousnessmindstorms

20130906J

1 Introduction: problem of getting more stupid instead of smarter as collective human machine symbiosis intelligence; analysis explanation; solution plan.
2 Post-postmodern network dividual: modernism and postmodernism; technology; subjectivity; cybernetics; computing; cognitive science; networks; cyborg.
3 Theoretical framework and methodology: textuality studies; SCOT; procedural rhetoric; software studies; critical code studies; platform studies; network layers; history of computing and software; process control; diachrony in synchrony; cyborg revisited.
4 Philosophical programmers: programming language creators; network protocol creators; operating system and application developers; FLOSS studies; studies of learning programming.
5 Critical programming studies: working code places (Janz); programming philosophers; symposia, ensoniment; tapoc, flossification; pmrek, machine embodiment.
6 Conclusion: recommendations and future directions.

TAPOC_20130901

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social_construction_of_technological_systemsclosed_worldthe_inhumanprogrammers_and_managerscultural_logic_of_computationaramismovement_spacecutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionsarchive_feverthousand_plateaussmash_the_stratawhy_johnny_cant_codephilosophy_and_computingcomputer_ethics_third_editionmythical_man_monthwhere_wizards_stay_up_laterhetorical_nature_of_xmlcoding_with_powerwhat_is_computationcalculation_of_easter_dayquestion_concerning_technologycomputerized_capitalismbodies_in_codeconvergence_culturefetish_character_in_musictechnologies_of_gendersimians_cyborgs_womensocial_life_of_informationsimulation_versus_narrativework_of_art_in_age_of_mechanical_reproductionsorting_things_outsimulacra_and_simulationdialectic_of_enlightenmentcomputer_ethics_fourth_editionstructural_study_of_mythsimulationscritical_theory_todaywhat_is_called_thinkingsonic_warfarevoice_in_cinemamodern_auditory_ipicturing_personhoodextended_mindlisteningminds_eyenietzsche_vol_4windows_and_mirrorsnarrating_consciousnessmindstorms

20130901J

Philosophy subsumes fair use by flossification if you accept its affordances.

TAPOC_20130827

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the_inhumanclosed_worldcultural_logic_of_computationaramismovement_spacecutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionswhat_is_philosophyrebranding_the_platformsymbolic_exchange_and_death

20130827J

In the sense that good control systems must be procedural and object oriented, simpler programming languages like XML stumble for scholars and technologists as troubles with the OHCO hypothesis on account of its lack of symbols and keywords for robust conditional branching and looping operations able to represent multiplicites; a discussion of an overloadeding C++ operators makes more sense than the perplexities of XML ontologies, hardly adequate for describing the world, with a nod to Malabou interpreting Deleuze, although McGann does an excellent job covering that approach. It is similar to commenting upon the differences between 32 and 64 bit technologies, whose impact on digital humanities remains unconscious.

TAPOC_20130825

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closed_worldcultural_logic_of_computationaramismovement_spacecutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionswhat_is_philosophyrebranding_the_platformsymbolic_exchange_and_death

20130825J

I believe Manovich gets on the right track by correcting the ideology of direct manipulation, in which the medium disappears, with a position leveraging material specific affordances of multiple media constituting a GUI as theorized by Kay. Connecting to Bruner's enactive (kinesthetic), iconic (visual and audible), and symbolic (programming) mentalities seems attachable to Turkle's robotic moment and reified natural faith that the neoliberal market will reflect optimal new interfaces, protocols, and techniques by evolutionary logic at the level of social practices as entry points for critical programming. Go beyond Kemeny and others who focus on utilitarian uses interpellating adults of all ages into the technocratic workplace by including experimentation and artistic expression. Note a prior thought shimmering at considerations of differences between ensoniment and subvocalized reading as they are subsumed as iconic mentality by Manovich.

TAPOC_20130821

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closed_worldcultural_logic_of_computationaramismovement_spacecutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionswhat_is_philosophyrebranding_the_platformsymbolic_exchange_and_death

20130821J

It is today that the thought simmers (shimmers, appears) reaching sound versus reading subvocalized speech not noticing lack of intonation as computable alternative to focusing on intonation on (using, with) symposia as Greek crossing C++. Instead of XML think philosophically with C++ for criticism of OHCO hypothesis in texts and technology studies.

TAPOC_20130818

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cultural_logic_of_computationaramismovement_spacecutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionswhat_is_philosophyrebranding_the_platformsymbolic_exchange_and_death

20130818J

Distrust of having programmers in digital humanities by Golumbia may be based on assumption that their sole goal is to create XML databases is certainly a position in philosophy of programming; however, dismissal of XML becomes dismissal of programming humanities, which delineates a philosophical position whose net effect is turning away from the activities I group together as collectively machines and humans working code.

TAPOC_20130811

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cultural_logic_of_computationcutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionswhat_is_philosophyrebranding_the_platformsymbolic_exchange_and_death

20130811J

What is it like to PHI computers PHI machines constitutes critical programming working code. Think deeper about what it means to play pinball and video games embodied in a certain range of human sizes, keeping in mind whether it is too stereotyping to say is a philosophical question of questionable repute, perhaps hunting for a better word. Deflecting Golumbia criticism, Janz is usefully invoked by asking the question,What does it mean to do philosophy in this working code place? by a set of critical programming studies.

TAPOC_20130809

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cultural_logic_of_computationcutting_codecomputer_power_and_human_reasonbirth_of_biopoliticsprogrammed_visionswhat_is_philosophyrebranding_the_platformsymbolic_exchange_and_death

20130809J

Adjusting nice replaces forking instantiations of philosophies of computing while management proposals occasion elephant descriptions of knowledge alternately emphasizing functions, processes, and people: such thoughts congeal in human machine thinking in floss assemblages PHI. While it seems obvious the computer program source code has a brief span of relevance, the same holds for human knowledge forms as explicitly defined in the typical university graduate program seven year rule. Is Golumbia behind the times positing computationalism and hyper rationalism as the current state of global, developed, late capitalist societies, referring to a period that has already passed into one in which humans have internalized advertising instead, becoming unimaginative consumers like the litter bound humans inWall-E, in which the technological prosthesis has surrounded the formerly independent body?

TODO the alt imageTAPOC_20130730

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20130730J

The inhuman abomination of machine cognition instantiated by writing now can be done with working code, whose study Weizenbaum finds no subject unethical but scrutinizes its applications; prior humanity put itself at risk by turning natural languages into code, now shielded from dehumanization by virtue of being peripheral to machine languages that are appropriate to high speed fetch and execute computation.

TAPOC_20130727

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computer_power_and_human_reasonbirth_of_biopoliticsphilosophy_in_an_african_placeprogrammed_visionswhat_is_philosophyrebranding_the_platformaporiassymbolic_exchange_and_death

20130727J

Real virtuality simulated by public radio FM stream emerging autochthonously like water suggests responses to doing more than fluff nests, of which publishing a doctoral dissertation is one such possibility available in our present age epoch post literacy period PHI, processing Ulmer electracy and other characterizations. Working code generates simulated audiovisual streams. What we get when we try to consider software is default defaulting expressed by Tanaka-Ishii and others as recursion iterating back to ancient Greek texts, with steps between defaulting to database query and switch statement in various C++ threads, ancient texts now also existing, being as ensoniment; so programming languages in combination with human languages structure reality as sites of real virtualities, for example symposia. I am going to territorialize symposia pmrek tapoc.

TAPOC_20130717

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philosophy_in_an_african_placecomputer_power_and_human_reasonprogrammed_visionswhat_is_philosophyrebranding_the_platformaporiassymbolic_exchange_and_death

20130717J

Follow Janz and territorialize philosophies of computing and programming passing through processing programmed thinking PHI Weizenbaum; iterate to produce these philosophies of computing and programming instances run time sequences being thoughts PHI: such is the day time unit in a single instant also range of instances at day precision multiplied by size of integer bit width varying from early eight bit through crucial thirty two bit and into and beyond sixty four bit we barely dare venture, for example IPv6 versus IPv4. You just have to write the code and then it exists bases ontologies of phenomena PHI. All I have to do now is write the software sets of free, open source (FLOSS) GPL PHI. The philosophical text is literally written in the code, for example through comments and compliable C++ source code. Write philosophy through a number of software projects that can be run together, for example pmrek, symposia, tapoc.

TAPOC_20130715

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philosophy_in_an_african_placecomputer_power_and_human_reasonprogrammed_visionswhat_is_philosophyrebranding_the_platformaporiassymbolic_exchange_and_death

20130715J

To embody technology generations with respect to patents works on different level logics than copyrights, and how each distorts or inflects trajectory of free software rhetoric becomes a thought in the philosophy of computing by programming philosophers cyborg cybersages humans and machines running their software PHI. The cybersage must be considered as a human machine combination not just humans.

TAPOC_20130711

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computer_power_and_human_reasonprogrammed_visionsphilosophy_in_an_african_placewhat_is_philosophyrebranding_the_platformaporiassymbolic_exchange_and_death

20130711J

Defining by instructions to produce a machine that produces a particular output becomes the basis of ontology, noted by Chun as an equivocation by Bush and von Neumann concretizing assumptions about the nature of computing and intelligence. Knowledge management reflects this unconscious philosophy by focusing on systems making data ready at hand rather than organizing structures of data.

TAPOC_20130627

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philosophy_in_an_african_placewhat_is_philosophyrebranding_the_platformaporiassymbolic_exchange_and_deaththousand_plateauswhy_johnny_cant_codeexam3_question4unique_ethical_problems_in_information_technologymythical_man_monthexam3_question3shape_of_automation

20130627J

When Derrida writes I have spoken to you of my computer, he does not know what he could be pondering, and the invitation is extended to us to further the thought.

TAPOC_20130626

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what_is_philosophyrebranding_the_platformaporiassymbolic_exchange_and_deathphilosophy_in_an_african_placethousand_plateauswhy_johnny_cant_codeexam3_question4unique_ethical_problems_in_information_technologymythical_man_monthexam3_question3shape_of_automation

20130626J

Where Deleuze and Guattari employ drugs we must now include computing. This follows thinking about everything as also machine computing as well as possibly human thought, leveling real virtualities onto cosubstantial planes of immanence. PPS introduces electronics so as to share with Ulmer territorialization of computing possibilities iterating over favorite platforms. Recalling that at the heart of texts and technology is critical theory. Critical theory expresses itself in texts that are themselves technological applications; following Janz, that philosophy while grounding critical theory is also expressed through texts that are themselves technological applications opens programming as a place, space, territory and milieu to do philosophy. Where philosophy has previously been bound by the book form, following the single thread of the visual reading printed material (grammata and zoographia), philosophize with high speed distributed internetworked computing machinery. Without taking this stance we are mere consumers of cyberspace and electronic computer technology, which means our intellectual pursuits are overdetermined by the ready-at-hand, default technological systems in which we, as Kittler put it, souls shuttle through our lifetimes.

TAPOC_20130616

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20130616J

Pinball platform studies begins withRacing the Beam by Monfort and Bogost, demonstrating how consideration of the the physical assemblies, circuits, and programs making up the Atari VCS game console influenced and formed a basis of creative computing with wide impact on the evolution of the videogame industry. They provide a useful layered diagram of five levels of analysis, from reception, interface, function, down to code and finally platform, which for the VCS becomes discussions about how the use of read only memories, connecting to joysticks and especially standard television sets created design challenges, provided opportunities and set boundaries for the types of games that seemed feasible to create, and how human players were represented in them. Additional volumes in the series have focused on the Nitendo Wii and Commodore Amiga. Pinball platform studies responds to challenges from critical scholars who fault the platform studies paradigm by adding another qualitative domain as educational component learning electronics programming in process of surveying narrative example. Some mention is made of the allure of antiquated architectures for retro gamers and new modifications due to their openness and simplicity compared to current platforms, although little has been said of creating a lasting educational well learners can probe, which is a connection I can make with PPS, especially with the pmrek connection. On to PPS or details of Leorke argument.

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20130615J

First, attach the ground. Outside the bag of wires there is a wire holder to be screwed into the head. This rough draft skips video recording of assembly. Attach the +12 VDC power wires to the crude screw terminal block along with the pmrek ribbon cable and all the original wire harnesses. Close the hinged inner display panel and, for the first time in years, insert the backglass. Verify the game power switch is off before plugging the entire assembly into the AC house power appropriate for the transformer assembly configuration. Today assume the switch pointing towards the back rather than towards the player indicates off position. If turning on the machine yields a beep, there may be a boot problem preventing startup, for which the monitor needs to be attached to solve. Argue beyond Zizek that it is not the ignorance of the chicken but the design details of technological systems that matters in surveying the post postmodern situation.

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20130610J

The post postmodern situation is network dividual cognitive embodied processes through a story told by Nietzsche, Heidegger, Derrida, Deleuze, Guattari. As borking public radio is a land of programming, concurrent languages in audio and visual registers dynamically generated by custom software rather than from humans reading, it becomes the point at which the Big Other responds. While we can be amused with Zizek joking at extremes of madness, cleverly replacing resonant references to the silence of the lambs with the ignorance of the chicken, critical programming performs digital humanities experiments on the human computer symbiosis by generating real virtualities at the interface.

row[0]col[00]row[0]col[01]row[0]col[02]row[0]col[03]row[0]col[04]row[0]col[05]row[0]col[06]row[0]col[07]row[0]col[08]row[0]col[09]row[0]col[10]row[1]col[00]row[1]col[01]row[1]col[02]row[1]col[03]row[1]col[04]row[1]col[05]row[1]col[06]row[1]col[07]row[1]col[08]row[1]col[09]row[1]col[10]row[2]col[00]row[2]col[01]row[2]col[02]row[2]col[03]row[2]col[04]row[2]col[05]row[2]col[06]row[2]col[07]row[2]col[08]row[2]col[09]row[2]col[10]row[3]col[00]row[3]col[01]row[3]col[02]row[3]col[03]row[3]col[04]row[3]col[05]row[3]col[06]row[3]col[07]row[3]col[08]row[3]col[09]row[3]col[10]row[4]col[00]row[4]col[01]row[4]col[02]row[4]col[03]row[4]col[04]row[4]col[05]row[4]col[06]row[4]col[07]row[4]col[08]row[4]col[09]row[4]col[10]row[5]col[00]row[5]col[01]row[5]col[02]row[5]col[03]row[5]col[04]row[5]col[05]row[5]col[06]row[5]col[07]row[5]col[08]row[5]col[09]row[5]col[10]row[6]col[00]row[6]col[01]row[6]col[02]row[6]col[03]row[6]col[04]row[6]col[05]row[6]col[06]row[6]col[07]row[6]col[08]row[6]col[09]row[6]col[10]row[7]col[00]row[7]col[01]row[7]col[02]row[7]col[03]row[7]col[04]row[7]col[05]row[7]col[06]row[7]col[07]row[7]col[08]row[7]col[09]row[7]col[10]TODO the alt imageTAPOC_20130606

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20130606J

As deftly as Derrida interprets Diderot, Seneca, Cicero in Aporias, philosophical technologists may play Stern Lightning. Knowing both that three banks of drop targets completed in order lights an extra ball, and Cicero meditating about the limits of computing. At the same time, the game can be appreciated without understanding the engineering design or science behind it, as good literature can be enjoyed without the deep textual and philosophical understanding of a humanities scholar. Embracing also its own studies of Cicero in ways Derrida could never grasp the Bally AS 2518 MPU pinball platform, critical programming presents new ways to philosophize with electronics.

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20130529J

Kittler and others cite Nietzsche as a very early critic of media technologies, although most refer back to Plato for the earliest explicit, self reflexive philosophical studies (of being, reality of the effect of embodied thought on thought).

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20130528J

I admit that the philosophy of computing I describe is 64 bit, hardly imaginable by 32, 16, or 8 bit thinkers, defining thinkers as rhizomatic assemblages of humans and their machines, although care is taken to incorporate the full spectrum of knowledge types respecting the concretization of these earlier paradigms still alive in present forms. Derrida and books operate on different levels, except where they intentionally and accidentally cross these boundaries significant to machine cognition. Browser control becomes human interface of symbiosis, cybersage cyborg embodied cognitive processes PHI. We have to go beyond Kittler who suggests study of schematism of perceptibility of high speed electronic computer mediated media, along with human intermediation already familiar to media theorists. Go beyond Kittler by inquiring into the very workings of the electronic computer high speed process control systems producing digital media, working code in addition to human oriented hermeneutic phenomenology of their interfaces, which delineates the overall network generating real virtualities in place of books: this is the stance of critical programming. 64 bit philosophy of computing goes beyond IPv4 Internet conceptions of reality.

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Are we thinking about 64 or 32 bit realities, for example IPv4 versus C++, Perl, PHP, Python languages; more can be done with higher byte unit as addressable memory location width.

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Traumatic kernels emerge where there is a synthesis of human and machine languages in audiovisual fields. What machines think can only be fantasized by humans. The model of hypomnesis, reminders to oneself, only approximates the efficacy of executing a stored program. Ancient examples of computing in Cicero Latin subducted into GPL as original flossification parachutes like trauma in dumb humans unable to perform such high speed high specificity electronic computations natural to digital operations.

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Critical Programming: Toward a Philosophy of Computing

The philosophy of computing and philosophy of programming are both uninstantiated as explicit critical disciplines in the way the philosophy of information, philosophy of software, semiotics of programming, and computer ethics have been articulated as scholarly work (Floridi; Berry; Tanaka-Ishii; Johnson). A reasonable explanation for this condition is the relative scarcity ofprogramming philosophers and relative obscurity of their work. Others produce the content that fills in for official philosophy of computing and programming positions. This default concretizes around the two poles Mitcham distinguishes: humanities philosophies of technology in academic circles and engineering philosophies of technology in technical communities. It privileges the texts of early theorists, and work efforts of influential technologists. Default assemblages of von Neumann, Licklider, Engelbart, Kemeny, Gates, Stallman, Torvalds generate default philosophies of computing and programming including binary logic, stored program, functional, procedural, object oriented methodologies, free or restricted, cathedral and bazaar epistemologies, and so on (Campbell-Kelly; Hafner and Lyon; Lammers; Rosenberg). Moreover, programming philosophers are hard to find when they work in industry rather than the humanities. Their ideas are mostly shared among coworkers in meetings, around the water cooler, and over lunch; when published, their voices are muffled by IEEE paywalls, and appearing in otherwise irrelevant blog postings. Their private musings might be found in source code comments, though most are uttered in strange languages like C++, sometimes doubly occluded on account of nondisclosure and superseded revisions. Letting the default prevail heralds the fearful consummation of Heidegger's dreaded conclusion to Western metaphysics.

Few critical theorists addressing the human situation with respect to technological media more compellingly evoke the serious need to study it, while at the same time harboring a fundamentally pessimistic outlook on the endeavor, than Friedrich Kittler in the preface to Gramophone, Film Typewriter. Even in translation, his argument that we have long passed the point of being able to take stock of our condition is doubly convincing, for its rhetoric appeals both to those who are ignorant of the technological details of the schematism of the perceptibility of technological media, and, it seems, more strongly prohibitive for those who do, better appreciating the enormity and thus rationalizing the futility of the endeavor. By default we foreclose focused study of TCP/IP or STL C++, and work with generalities like information, intellectual property, or the robotic moment (Floridi; Johnson; Turkle). Accepting with Hayles that we have already become posthuman, we cannot shun study of our machine others and maintain understanding of how they, and we ourselves, work. The crisis at the heart of the philosophy of computing is the dilemma between the incompatible epistemological imperative to comprehend the subject matter, and the reflexive avoidance to not look too deeply at it, to refrain from studying what is judged to be inscrutable and ephemeral anyway. Ong rejected considering programming languages as on par with 'natural' languages, mother tongues, but he missed the fact that programming languages, especially higher order, reflect their authors' natural languages. Nonetheless, he is not alone in handling code as a dangerous pharmakon, preferring human topics. Questions about whether C++ can be the most philosophical programming language despite its weak late binding capabilities, or whether open source methodologies are ethically preferred, are left to accidental philosophers, forming the default (Rosenberg; Raymond). The consequence of this avoidance, uncannily similar to the Heideggerian retreat of Being in the essence of modern technology, is that our intellectual trajectory has decelerated from mutual, symbiotic improvement as cyborgs intermediated with machine technologies, to bifurcating strata of humans getting dumber and machines getting smarter. Crises in education, shortages of STEM workers, fetishism of Apple products, addiction to Facebook, and dread of robots can all be seen as symptoms. To begin to extricate ourselves from this downward spiral is a task for the philosophy of computing when humanities thinking braves to not turn away from technological knowledge. Through developing a more finely nuanced conception of the human situation with respect to computer technology, humanity may alter its collective, long term intellectual course.

Critical programming is a digital humanities practice that privileges working code, both acts of software engineering to produce research results, and running iterative versions of those programming products to enact scholarship, research, and performance. It extends Software Studies, whose theorists identify 'critical software' as intentionally designed to foreground normalized understandings or reveal "the underlying construction of the user, the way the program treats data, and the transduction and coding processes of the interface" (Fuller; Manovich). It acknowledges with Critical Code Studies that programming occurs in socio-historical contexts, "the larger human and computer systems, from the level of the computer to the level of the society in which these code objects circulate and exert influence" (Marino; Montfort et al.). Finally, it foregrounds awareness of computing systems and architectures promoted by Platform Studies, emphasizing the materiality of code over the abstract mathematical representations of algorithms (Montfort and Bogost; Berry; Galloway). Critical programming combines all three to illuminate default forms of human computer symbiosis by complementing passive, consumer uses of technology, challenging face value, interface level interpretations, especially when offered in the service of philosophical thought, with active production of code. Kittler points out that soon after purchasing a typewriter, Nietzsche declared that our writing machines influence our thinking. Derrida mused at the interface level about the word processor archiving his thoughts about Freud that were themselves destined to be set in a book. Surpassing such consumer comportment characteristic of these print bound thinkers, programming philosophers write the code for their own language machines, illuminating the schematism of perceptibility of those interfaces. Doing philosophy through deliberately engineered, real time machine computation, eating ones own dogfood, as it is called in maker communities: with a nod to Nietzsche, this is how one may philosophize with programming.

References

Berry, David M. The Philosophy of Software: Code and Mediation in the Digital Age.

Bogost, Ian. Alien Phenomenology: or What It's Like to Be a Thing.

Campbell-Kelly, Martin. From Airline Reservations to Sonic the Hedgehog: A History of the Software Industry.

Derrida, Jacques. Archive Fever: A Freudian Impression.

Floridi, Luciano. Philosophy and Computing: An Introduction.

Fuller, Matthew. Behind the Blip: Essays on the Culture of Software.

Fuller, Matthew. Software Studies: A Lexicon.

Hafner, Katie, and Matthew Lyon.Where Wizards Stay Up Late : The Origins Of The Internet.

Johnson, Deborah G. Computer Ethics:Analyzing Information Technology.

Kemeny, John G. Man and the Computer.

Kittler, Friedrich A. Gramophone, Film, Typewriter.

Lammers, Susan. Programmers at Work: Interviews with 19 Programmers Who Shaped the Computer Industry.

Marino, Mark C. "Critical Code Studies."

Montfort, Nick et al. 10 PRINT CHR$(205.5*RND(1)); : GOTO 10.

Montfort, Nick, and Ian Bogost. Racing the Beam: The Atari Video Computer System.

Rosenberg, Scott. Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Software.

Tanaka-Ishii, Kumiko. Semiotics Of Programming.

Turkle, Sherry. Alone Together: Why We Expect More from Technology and Less from Each Other.

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The philosophy of computing and philosophy of programming are both uninstantiated as explicit critical disciplines in the way the philosophy of information, philosophy of software, semiotics of programming, and computer ethics have been articulated as scholarly work (Floridi; Berry; Tanaka-Ishii; Johnson). A reasonable explanation for this condition is the relative scarcity of programming philosophers and relative obscurity of their work compared to the superfluity of all past and living philosophers, and all programmers. The larger group produce the content that fills in for official philosophy of computing and programming positions. This default concretizes around the two poles Mitcham distinguishes: humanities philosophies of technology in academic circles and engineering philosophies of technology in technical communities. It privileges the texts of early theorists, and work efforts of influential technologists. Default assemblages of von Neumann, Licklider, Engelbart, Kemeny, Gates, Stallman, Torvalds generate default philosophies of computing and programming including binary logic, stored program, functional, procedural, object oriented methodologies, free or restricted, cathedral and bazaar epistemologies, and so on (Campbell-Kelly; Hafner and Lyons; Lammers; Rosenberg). Moreover, programming philosophers are hard to find when they work in industry rather than the humanities. Their ideas are mostly shared among coworkers in meetings, around the water cooler, and over lunch; when published, their voices are muffled by IEEE paywalls, and obscurity for existing otherwise irrelevant blog postings. Their private musings might be found in comments, though most are encoded in foreign languages like C++, sometimes but also perhaps doubly occluded on account of nondisclosure and superseded revisions. Letting the default prevail heralds the fearful consummation of Heidegger's dreaded conclusion to Western metaphysics.

Do we have a grasp on the situation? Few critical theorists addressing the human situation with respect to technological media more compellingly evoke the serious need to study it, while at the same time harboring a fundamentally pessimistic outlook on the endeavor, than Friedrich Kittler in the preface to Gramophone, Film Typewriter. Even in translation, his argument that we have long passed the point of being able to take stock of our condition is doubly convincing, for its rhetoric appeals both to those who are ignorant of the technological details of the schematism of the perceptibility of technological media, and, it seems, more strongly prohibitive for those who do, better appreciating the enormity and thus rationalizing the futility of the endeavor. By default we foreclose focused study of TCP/IP or STL C++, and work with generalities like information, intellectual property, or the robotic moment (Floridi; Johnson; Turkle). Yet it has always been the task of philosophers and humanists to evaluate the human condition. Accepting with Hayles that we have already become posthuman, we cannot shun study of our machine others and maintain understanding of how they work. The crisis at the heart of the philosophy of computing is the dilemma between the incompatible epistemological imperative to comprehend the subject matter, and the reflexive avoidance to not look too deeply at it, to refrain from studying what is judged to be inscrutable and ephemeral anyway. Ong rejects considering programming languages as on par with 'natural' languages, mother tongues; he missed the fact that programming languages always contain natural languages (for example, English-inflected Perl), and is not alone in handling code as a dangerous pharmakon, preferring human topics. Questions about whether C++ can be the most philosophical programming language despite its weak late binding capabilities, or whether open source techniques are ethically preferrable, are left to accidental philosophers, forming the default (Rosenberg; Raymond). The consequence of this avoidance, uncannily similar to the Heideggerian retreat of Being in the essence of modern technology, is that our intellectual trajectory has deaccelerated from mutual, symbiotic improvement as cyborgs intermediated with machine technologies to bifurcating strata of humans getting dumber, like the blinking Nietzschean last man, like the bourgeois capitalist commodity consumers despised by Horkheimer and Adorno, while the machines continue to get smarter. Crises in education, shortages of STEM workers, fetishism of Apple products, and addiction to Facebook can all be seen as symptoms. To begin to extricate ourselves from this downward spiral is a task for the philosophy of computing; humanities thinking devolves to it when it braves to not turn away from technological knowledge. We can fix this. Through developing a more finely nuanced conception of the human situation with respect to computer technology, humanity may alter its collective, long term intellectual course.

Critical programming is a digital humanities practice that privileges working code, both acts of software engineering to produce research results, and running iterative versions of those programming products to enact scholarship, research, and performance. It extends Software Studies, whose theorists identify 'critical software' as intentionally designed to foreground normalized understandings or reveal "the underlying construction of the user, the way the program treats data, and the transduction and coding processes of the interface" (Fuller; Manovich). It acknowledges with Critical Code Studies that programming occurs in socio-historical contexts, "the larger human and computer systems, from the level of the computer to the level of the society in which these code objects circulate and exert influence" (Marino). Finally, it foregrounds awareness of computing systems and architectures promoted by Platform Studies, emphasizing the materiality of code over the abstract mathematical representations of algorithms (Montfort and Bogost; Floridi; Tanaka-Ishii). Critical programming combines all three to illuminate default forms of human computer symbiosis by complementing passive, consumer use of technology, challenging face value interface level interpretations, particularly when offered in the service of philosophical thought, with active production of code. Kittler points out that soon after purchasing a typewriter, Nietzsche declared that our writing machines influence our thinking. Derrida mused at the interface level about the word processor archiving his thoughts about Freud that were themselves destined to set in a book having been inspired by a surprise telephone solicitation. Surpassing such consumer comportment characteristic of these book form philosophers, post postmodern network dividual cybersage cyborgs write the code for their philosophical language machines, affecting the schematism of perceptibility of their interfaces. Doing philosophy through deliberately engineered real time machine computation, eating ones own dogfood, as it is called in maker communities: with a nod to Nietzsche, this is how one may philosophize with programming.

References

Berry.

Burks, Goldstine, von Neumann.

Bogost.

Campbell-Kelly.

Derrida.

Engelbart.

Floridi.

Fuller.

Gates.

Hafner and Lyons.

Johnson.

Kemeny.

Kittler.

Lammers.

Licklider.

Marino.

Montfort and Bogost.

Rosenberg.

Stallman.

Tanaka-Ishii.

Torvalds.

Turkle.

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The philosophy of computing and philosophy of programming are both uninstantiated as explicit critical disciplines in the way philosophy of information, philosophy of software, and semiotics of programming have been articulated as scholarly work. [A putative close cousin, the philosophy of software, as presented by Berry promotes an ethic of being a good stream, whose parasitic subjectivity, although requiring thoughtful comportment to computer technologies, does not endorse outright learning and practicing programming as itself critically important to being a good stream the way literacy did for prior generations, or as a substantial proportion of intellectual labor in humanities scholarship.] A reasonable explanation for this condition is that the relative scarcity of programming philosophers compared to the union of all philosophers and all programmers makes definitive (privileges, biases) the texts of early theorists, and unarticulated, possibly accidental and unreflective philosophies of influential technologists. Also silent is philosophy embedded in source code. Programming philosophers are hard to find because their work is concretized in code, perhaps doubly on account of nondisclosure; instead, there are default empirical assemblages. Assemblages include von Neumann, Licklider, Engelbart, and Gates, Stallman, Torvalds.

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The philosophy of computing and philosophy of programming are both uninstantiated as explicit critical disciplines in the way philosophy of information, philosophy of software, and semiotics of programming have been articulated as scholarly work. A reasonable explanation for this condition is that philosophers who are also avid computer programmers are very scarce, yielding default philosophies of computing. These are the philosophical positions that derive theoretically from early theorists like Turing, von Neumann, Licklider, and Engelbart, and empirically from the historical production of technologies steered by influential programmers and business leaders like Gates, Stallman, Torvalds, and Jobs, none of who are professional philosophers, or are philosophers whose lack of deep participation in the computer culture skews their visions to be overdetermined by reactionary, consumer, superficial, exemplified by Derrida and Zizek.

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A bold argument is to challenge popular Bogost tiny ontology territorialization of OOP and OOO as symptomatic of reductionist, traditional metaphysics, and suggest network layer ontology presented by Galloway, Montfort and Bogost, Berry as a superior explanatory, investigatory, and creative model following distinction by Janz between digitized space and digital place. Such are like philosophical systems, whether offered by network layer ontology or default philosophies of computing governing multiple temporal orders of magnitudes reaching into machine, too rapid for human cognition. This table explores the contours of the proposed framework.

Reception/operation

Aesthetics, reader-response

Application

Philosophical thought

Second and longer

Interface

HCI, film theory

Session, presentation

Experience

Millisecond to second

Form/function

Procedural rhetoric

Transport

Common sense

Microsecond to Millisecond

Code

Critical code studies

Network

Phenomenal perception

Nanosecond to microsecond

Platform

Platform studies

Physical, data link

Physiological sensation

Shortest to nanosecond



Critical programming acknowledges the requirement for active participation across the entire spectrum, strengthening implicit claim of software studies to extended from code upward and downward by tying in traditional humanities with platform competency. As a philosophy it is radically additive, multipurposive and polymorphously inquisitive, again hinting at the type of thinking exemplified by Deleuze and Guattari in One Thousand Plateaus.

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Preparing the way for the philosophy of computing devolves to critical programming studies. Note that CPS takes flight from higher level critical works, which are concerned in aesthetics, rhetoric, about which default philosophy of computing congeals, concretizes, forms, hystericizes. Derrida musing with his Macintosh, the opposite of the minimum resistance floss assembly.

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Critical programming is a digital humanities practice that privileges working code, both acts of software engineering to produce research results, and running iterative versions of those programming products, leveraging combinations of human and machine language creations, to enact scholarship, research, and performance. The living writing dreamed at the beginning of literacy by Plato is approached by such deliberately and thoroughly crafted human machine symbiotes as are embodied infloss assemblies. It extends Software Studies, whose theorists identify 'critical software' as intentionally designed to foreground normalized understandings or reveal "the underlying construction of the user, the way the program treats data, and the transduction and coding processes of the interface" (Fuller). It acknowledges with Critical Code Studies that programming occurs in socio-historical contexts, "the larger human and computer systems, from the level of the computer to the level of the society in which these code objects circulate and exert influence" (Marino). Finally, it foregrounds awareness of computing systems and architectures promoted by Platform Studies, emphasizing the materiality of code over the abstract mathematical representations of algorithms (Montfort and Bogost; Floridi; Tanaka-Ishii). Critical programming combines all three to illuminate default forms of human computer symbiosis by complementing passive, consumer use of technology, challenging face value interface level (see Deleuze and Guattari on faciality) particularly in the service of philosophical thought, with active production of code. Derrida mused at the interface level about the word processor archiving his thoughts about Freud that were themselves in a book inspired by a surprise telephone solicitation, and Heidegger's obliviousness to how technology influenced his own being is foregrounded by Ronell;cybersage cyborgs write the code for their philosophical language machines, including interfaces, doing philosophy as real time machine computation, eating their own dogfood, as it is called in software circles traditions.

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Critical programming is a digital humanities practice that privileges working code, both the act of software engineering and the running of iterative versions of those programming products to enact scholarship, research, and performance. Software Studies theorists identify critical software as intentionally designed to foreground normalized understandings of software or reveal "the underlying construction of the user, the way the program treats data, and the transduction and coding processes of the interface" (Fuller). Critical Code Studies. Finally, Platform Studies. Critical programming combines all three to illuminate default forms of human computer symbiosis by complementing passive, consumer use of technology, particularly in the service of philosophical thought, with active production of code. Derrida mused about the word processor archiving his thoughts about Freud that were themselves inspired by a surprise telephone solicitation; cybersage cyborgs write the code for philosophical language machines, eating its own dogfood. To spend twenty percent of allotted intellectual resources programming may be viewed as a threat to the humanity of the humanities because consciousness is entrained in arbitrary, unnatural semiotics (Ong). However, all source code is a combination of machine and human languages, for example C++ and English. Even at the primitive level of assembly, the specification of machine opcodes depends on documentation written in human languages. Critical Code Studies could not apply phenomenological and hermeneutic approaches to philosophical studies of code, architecture, and documentation if its domain was not such an amalgam; reading, let alone critical reading, could not occur. A crucial, initial insight from critical programming studies is that we humans in the developed world have passed through a historical period of optimal, complementary coevolution with our machines, and we are now in decline, our trajectory degenerating. It was sensible to offload particularly tedious cognitive tasks to the environment, retiring the human computer occupation, provided we supplanted those menial skills with higher order competencies (Kemeny). Now we are losing the ability, and the will, to teach the computer to think. Meanwhile the intelligence of the built environment continues to accelerate its self augmentation, leading to dystopic visions in which the machines eventually take command or we collectively fall into a second dark age when we lose our ability to support them. My presentation will derive critical programming as a response by networked dividuals to the post postmodern situation that has arisen through the historical confluence of electronic computer technologies, societies of control, and late capitalist informational economies.

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My reverse engineering method affords territorialization and reterritorialization of extant electronic devices into philosophies of computing. The cheap way to make twenty percent of your intellectual production working code is to periodically submit your philosophical writings to code through flossification. Here is the thing to consider, that twenty percent human and mostly machine is still always also human, for example English C++. What happens when you feed back into programmed philosophy dead languages like Greek and Latin C++? This is my research question. What we notice in Brin's "Why Johnny Can't Code" and others turning away from feasibility of programming as everyday skill like reading is argument that for a time it was useful to consider universal learning programming as part of human activity tied to distinct and now ancient technologies, for example particularearly personal computer models, in the same way Heidegger insists we begin with presocratic fragments. What would an alternative practice be like? Consider the ontic status of database stored procedures and functions as common to machine and unknown by human cognition, verging on what Ian Bogost calls alien phenomenology, and my own pondering whether C++ is really the most philosophical of all programming languages given concerns about late binding in otherwise derivative, less philosophical, Python. (A similar tension is felt by popular cultural theorists whether the Dude and the film The Big Lebowski are worth studying.) A hypothesis I have begun testing is whether the material specific conditions of the means by which humans learn to program affects success in learning programming and making it a lifetime, everyday practice of the other sorts associated with thinking.

Critical Programming: How One Philosophizes with Electronics

The Post Postmodern Situation: Nietzsche, Heidegger, Derrida, Deleuze and Guattari
-(Lyotard+Kittler); Deleuze, Turkle, Latour

Network Dividual Cognitive Embodied Processes
-Hayles, Galloway, Berry

Toward Critical Programming: Software Studies, Critical Code Studies, Platform Studies
-Manovich, Fuller, Matteas, Wardrip-Fruin, Marino, Montfort, Bogost

Proto Philosophy of Computing and Programming
-Brooks, Barker, Campbell-Kelly, Knuth, Lammers, Rosenberg, Stallman

Flossification: 20% working code
-extant big humanities projects
-experimenting with ensoniment of simulacral subvocalized dead languages+C++

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The framework needs to be named; I currently call it a synchronic processes in many orders of magnitude layer model, articulated in pinball platform studies. The idea to be captured is of multiple layer, multiple temporal order of magnitude concurrent amalgamated synchronic processes.

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From a year ago argue why it is not enough to be a dilettante, which O'Gorman recommends for post-institutional, post-interdisciplinary humanities. This is the boundary of thinking with programming, either getting into rsync or some other source, perhaps your own work. That is the wager I am making with potential browsers and commit rights power users, what I am advertising they can learn from interacting with this body of texts (discourse). Escape Derrida and his end game with the book form and writing; escape Ulmer's silliness. From the Maner PDF I have, putatively a keynote address, it announces "this paper appeared in Science and Engineering Ethics, volume 2, number 2 (April, 1996), pages 137-154." Visiting the old version I have, the third edition, Maner is mentioned once in a section headed by "ARE COMPUTER ETHICAL ISSUES UNIQUE? A DEEPER ANALYSIS." I raise the point that the ethical question whether to program realizing we do it whether we know we are doing it is unique in the sense that doing other things seldom incites us to wonder whether we should spend five years studying it. This is the shaking off of studying everything sensed by Plato, via Socrates in Phaedrus, leading to the famous Socratic maxim know thyself, remediated today by learning about computers as the best we to study the soul, and also the body. Look at [analogy recalling what will be heard Friday night on public radio of a conversation including Hofstader on human cognition] how machines fail as analogies to ways human bodies fail, such as poor conduction in power circuits due to high resistance, the concept of resistance and current in wires and blood in flesh. Leverage focus on embodiment in digital humanities theory and scholarship, especially when focusing on texts and technology, how embodiment matters, is philosophized, and artfully interpreted (Greek poeisis differentiated from second order, deliberately initially fore thought and with mastery internalized, archiving as well as producing, practices). Having gone to the other house and lit a fire, but disheartened by an annoying phone message from work, this clear thoughts from the garage still fail to recollect themselves, as if they were autonomous ontological units with their own hidden lives. Bogost responded that a platform study of pinball machines has not been planned yet; put on the list of future work once the dissertation is done. Again, perhaps Maner did not think of the important self-involving ethical question of whether to practice programming, or how computers resemble writing as pharmaka, relating them to ancient ethical arguments. Kittler cautions drawing such simple conclusions. That Turkle's work exists, and a generation of Americans were taught to use computers and program them in public schools, and for that movement to recede, seems sufficient evidence that ethical questions regarding computers were not thoroughly considered by philosophers. That Deborah Johnson mentions Maner in two consecutive editions of Computer Ethics sharpens how these philosophical texts cross our system. It is also instructive to compare the cover artwork of these editions to see how they symbolize human machine symbiosis. Another hint at why humans becoming stupider reviewing Kemeny after Deleuze and Guattari, whose grasping fantasy concepts like body without organs, plane of consistency, and so on are actualized in contemporary global and local network machine cognition.

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The thought starts in reading Brooks Jr. on shape of future human computer interaction with metaprogramming descending into interface replacing prior knowledge of how to teach the computer to think with ease of use.Distinguishing programming and computing in this example. Kemeny valorized programming, teaching the computer to think, over computing, such as the rote activity of solving mathematical problems handed over to machines in programs. However, a short circuit occurs between isomorphic intentionalities in which the ease of use of one forecloses requisite knowledge acquisition to opportunity cost calculations over the other. The dumb user trying to input mathematical equations into the latest touch or speech recognition interface forgets the purpose of doing the problem in a way one who was forced to write a program for the computer to solve it would not likely be ignorant, although maybe getting lost in the details of programming languages while ignoring the goal mathematics aimed to be taught.

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What is unbelievable, for example a virtual machine writing to a physical media containing an archive of itself, is readily possible with modern Internet floss and generic computing devices. Can the same loop running in the virtual machine as the project user running the same code as the cybersage user not equal to the project name detect each other and interact between the galactic expanse between discrete computing environments? Is this perhaps an aspect of machine awareness we can only intuit throughnonconscious technologically mediated considered imagining, a new humanities sense fully accepting post postmodern dividual existence? This is part of my response to Kittler. Technologically mediated considered imagining becomes a functional acceptance test unit.

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Few critical theorists addressing the human situation with respect to technological media more compellingly evoke the serious need to study it, while at the same time harboring a fundamentally pessimistic outlook on the endeavor, than Friedrich Kittler in the preface to Gramophone, Film Typewriter. Even in translation, his argument that we have long passed the point of being able to take stock of our condition is doubly convincing, for its rhetoric appeals both to those who are ignorant of the technological details of the schematism of perceptibility of technological media, and, it seems, more strongly prohibitive for those who do. That is, reaching the Socratic wisdom of knowing that we cannot know everything or even enough about how it all works to critically engage it as a whole; at best attaining only working knowledge of small domains as software engineers do particular source code bases and specifications, we rationally decide to foreclose further, focused study of TCP/IP or STL C++. Yet it has always been the task of philosophers and humanists to evaluate the human condition. We cannot shun study of our machine others and maintain understanding of how they work. Decades of thinking and thoughtfully writing software has brought me to conclude that there is, and has always been, a crisis at the heart of the philosophy of computing, namely the dilemma between the incompatible epistemological imperative to comprehend the subject matter, and the reflexive avoidance to not look too deeply at it, not to study what is judged to be inscrutable and ephemeral anyway, therefore, echoing Plato, ridiculous to question (gelion erou), and Seneca, not to be picked up (ponenda non sumeret), retransmitted through Ong not to consider programming languages. The consequence of this avoidance[, similar to Heideggerian retreat of being in essence of modern technology,] is that our intellectual trajectory has deaccelerated from symbiotic improvement as cyborgs intermediated with machine technologies to humans getting dumber, like the Nietzschean last man, or bourgeois capitalist commodity consumers of Horkheimer and Adorno, while the machines continue to get smarter. To begin to extricate ourselves from this downward spiral is a the task of the philosophy of computing; humanities thinking devolves to it when it braves to not turn away from technological knowledge. We can fix this. By developing a more finely nuanced conception of the human situation with respect to technological media by considering their constitutive platforms through the method of critical programming studies, rekindling interest in learning programming among adults and promoting teaching as any other essential human skill like orality and literacy, humanity may alter its collective, long term intellectual course.

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The electronic age launched with utopian visions of universal intelligence augmentation arising through the human computer symbiosis. The problem is that humans have begun following a negative trajectory, getting dumber, while machines continue to get smarter. In fact, it may be that we arrive at Turkle's robotic moment and other sorry states of affairs like the failure of American schools to produce STEM workers because our evolution has shifted from actively engaging computer technologies by programming them to a seemingly active engagement that belies passive consumption confined within immediate, intermediating interface agency relations. I am suggesting we have reached this condition not only because of postmodern tendencies, as analyzed by Turkle, and willful avoidance, as exemplified by Ong, but also because historical contingencies like the dominance of closed, proprietary systems that held sway before the turn of the century retarded development of human intelligence while continuing to augment machine intelligence[improving improvement down to base proficiencies to the point of not knowing how anything works]. Influenced by this same trajectory, philosophy has failed to notice, or misidentified, this shocking downward trend toward [deprivileged comportment, ignorance, dumbing down], satisfied with the belief that avoiding the dangers inherent in studying technical affairs preserves the authenticity of the human spirit, avoiding cyborg identities at all costs. Thus it is telling that Derrida summons his thoughts around his personal computer, not coincidentally being a Macintosh, the quintessential delightful interface harboring a proprietary, closed system manufactured by a totalitarian corporation, musing over the mysteries of archiving by technological systems he did not write in languages he would never wish to pronounce, even if he were legally permitted to question them: the commodity consumer closed source other antithesis of the philosophical spirit.

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Programming is required in DH to leverage creative possibilities of working code (living writing, texts that write themselves, self directed step by step control, computing, machine computing, high speed machine computing).Turn digital humanities scholarship into twenty percent working code in languages like C, C++, BASH, Perl, PHP, HTML, XML, and so on, operator (some verb like combining, crossing, cast in, yielding a noun describing this concretization of machine and human languages) English, Latin, Greek, French, German, and so on (try expressing in sound syntax and semantics second order predicate logic, like for all x, there exists first language set and second language set x in the same galaxy of meaning, in order to ponder the sense of this third order logic operator joining the languages in my mind and written source code). The thing (combination of machine and human languages) about which human and machine computing occurs is this combination of machine and human languages constituting the objects of study, now expressed as references to revisionsin floss revision control systems (archives, depositories, repositories, bazaars, markets, and so on). This 20% thresholddesignates critical programming studies intersecting software, critical code, and platform studies in projects like symposia, tapoc, and pmrek.

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Strengthening argument that technical and cultural specificities of network age have resulted in a degenerative state in which humans are getting stupider while machines are getting smarter by revisiting Kemeny's enthusiastic predictions that widespread programming instruction would result in continuous augmentation of human intellect along with machines by ever mutually advantaging symbiosis.

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A problem for the philosophy of computing is the apparent stagnation of the continuous iterative augmentation of human intelligence, while machine cognition skyrockets, and intelligent TCP/IP networks take off and take command of their own affairs unbeknown to their former masters (Kittler; Manovich). While this trend has inspired numerous science fiction dystopia, its mundane effects are noted everywhere in the failures of American education to create new generations of STEM workers, addiction to electronic devices, and decline in humanities and liberal studies. My thesis is that this suboptimal trajectory in the historical transformation of the human computer symbiosis was a likely outcome of the unique technical and cultural conditions under which the network age arose, and was felt by a number of theorists writing in other humanities areas (Horkheimer and Adorno; Derrida; Turkle), and that its aysmmetrical track can be realigned to resume mutual, synergetic capability expansion extolled by early theorists (Licklider; Engelbart; Kemeny) by giving programming a second look in digital humanities scholarship. My approach is guided by philosophical insights that promote constructive coevolution of humans and machines by paying attention to the nuances of their many levels of interaction and also call for building as well as interpreting these interfaces (Hayles; Clark; Bogost; Berry; Ramsay). It extends them with the suggestions of subdisciplines that have emerged in the last decade: software studies, critical code studies, and platform studies.

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There is a post postmodern rupture with earlier media, texts, and technologies revealed in floss digital humanities scholarship. In works of my own contrivance pmrek, symposia and tapoc, for example, C++ exists on the same virtual mother tongue natural language position function level objectification subjectivity database value variable symbol atomic unit memory operations in my comments and the structure of each project's namespaces as the English idiom of other literary work. If we are going to talk about machine operations, then it should happen from sound positions within any given information system. This was how metalanguage operates upon dynamic sets of natural language simulations in human machine communication. What is queried is the most philosophical programming language, to whose answer for me is C++, known along with C and Java among compiled languages; BASH, Perl, PHP, as interpreted; XML and HTML as denotative. My study gathers opinions from human programmers about this research question via a real or virtual oral interview. To establish a groundwork for articulating instances of floss working code I will review other lexia stating there is a change in the nature of what can be thought by philosophers on account of having at their disposal asymptotically limitless computing power guiding the possibilities of its thoughts. Other evidence is Kemeny before personal computers urging universal availability of programming learning opportunities by simplifying the artificial languages required to program typical computers. Making a note in Ramsay about executive system of his 1960s computers being like supervisory control of pinball game explored in pmrek project is clear example of critical programming studies happening in my own scholarship. The source of the post postmodern advance in digital humanities scholarship is the nature of computing itself, the only type of [writing on par with keyboarding communication] that permits (through interpellation, inscription, performance, semiosis) high speed alien operations that force humans to rethink their comportment with technologies through critical programming activities and less working code focused studies such as literary criticism and reading for human sensible procedural rhetorics. The thesis, or the hope derived from the thesis is that human nature can be positively changed by learning programming beyond working code and everyday use of programmed virtualities. This potential was sensed and fostered in prior periods by creators of TCP/IP networking, programming languages and operating environments (Galloway; Hafner and Lyon; Kemeny; Montfort et al; Bogost; Brin). In addition to renewed ethical urges to promote learning programming and freedom zero activity, more subtle philosophical questions about the relationship between minds and media can be posed by constructing software projects. Perhaps the thesis is more succinct yet more encompassing, and repeats what philosophers have asked throughout all periods of Western history:our media affect us, therefore we are obliged to learn their schematisms of perceptibility. Put another way, the dominant diagram has always involved media, and now with electronic computing, executable media can do its own thinking.

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A methodologicalframework is suggested by merging professional software development processes with familiar practices in literacy criticism, cultural studies, and ethnography to form projects that Hayles calls Big Humanities. My working hypothesis is that critical programming, by attending to the distinctions articulated by the ontic framework, by answering the call of the ethical framework, and by adopting and modulating practices of the methodological framework, may generate new exemplars of Big Humanities scholarship. The ontic layers are treated synchronically while paying heed to the diachronic intermingling of technogenesis and synaptogenesis in order to discern the trajectories of the present human computer symbiosis. The significance of this work includes kick starting a series of innovative projects to counter the stagnation that has been the bane of humanities in recent years and the source of popular dismissals of irrelevance. Moreover, critical programming offers a broad, dynamic approach towards a philosophy of computing.

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The ontic framework of my proposal resembles the layered models of computer networking, a cross between the OSI and four-layer Internet models (Galloway; Hafner and Lyon), and the five layers Montfort and Bogost delineate in their articulation of platform studies. At the top layer of reception and operation circulate philosophical concerns (Floridi; Landow). The interface level foregrounds social, cultural, industrial, and embodiment concerns (Deleuze and Guatarri; Sterne; Hayles). Emphasizing the form and function level are software studies, game studies, procedural rhetoric, even algorithmic criticism (Bogost; Manovich; McGann; Ramsay). Below these, considering the level of code and programming languages, theorize critical code studies and semiotics of programming (Marion; Tanaka-Ishii). And finally the base level is plumbed by platform studies and media studies (Monfort and Bogost; Kittler; Bogost). It is important to distinguish these layered models from developmental models that suggest a progression, for an update to hermeneutic phenomenology must imbricate all of these layers concurrently. Critical programming embraces all of these levels as matters of concern, taking the position of creative theorist-practitioner, in addition to the position of reactive consumer common to other forms of criticism. Thus Latour is also key to my proposal, providing its ethical framework, along with David Berry and others who focus on various levels of human computer symbiosis, and David Ramsay who invites this style of engagement. Using this framework, I propose repeating the historical/mythical narrative from the origin of electronic computing, the software industry, networking, personal computers to the free Internet, now into closing by proprietary forms once more, with an emphasis on code, coding practices, specific languages, platforms, individual and collective programming styles, arriving at a new digital humanities practice called critical programming.

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Finding in Kemeny recognition of historical rupture with earlier forms of business machines through instantiation of features generating cognition, intelligence, and species of computers in symbiosis with humans. He refers to the von Neumann architecture without specifically mentioning unique feature of being the only texts that are executable, that embody their self reflection. Yet digital texts should still be historicized along an evolutionary continuum reaching back to Plato at least, and passing through modernist, structuralist, poststructuralist, postmodern, into protocological periods.

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No working from home is the new ethic not anticomputational or antiprotocological but semiotic, signaling, signifying, now working from home representing, part of the circuit, like an interrupt generator zero crossing detector circuit is a new unit operation of hypernetwork cognition coming through the variable PHI() is what I mean by emphasizing the pro. Hilarious borking public radio Derrida Donkey Kong Zizek examples boundary of high speed process control against literature. If you turn on character hyperlinks, they should only burn for a certain time not to exceed a tiny fraction of the total. Dive into working code for a while.


jbork@alkibiades:~/src/tapoc$ grep -n 600000 *.cgi
gentapoc.cgi:41:my $default_refresh_rate=600000;
jbork@alkibiades:~/src/tapoc$ vi +41 gentapoc.cgi
my $default_refresh_rate=600000;
search hit BOTTOM, continuing at TOP
elsif($session ne "")
{
if($refresh_period ne "")
{
$default_refresh_rate = $refresh_period;
jbork@alkibiades:~/src/tapoc$ sudo make web-cgi
UPDATE `JournalInfo`.`Arguments` SET `Value`='6000' WHERE `Session`='6' and`Argument`='refresh_period';
UPDATE `JournalInfo`.`Arguments` SET `Value`='60000' WHERE `Session`='6' and`Argument`='refresh_period';
UPDATE `JournalInfo`.`Arguments` SET `Value`='600000' WHERE `Session`='6' and`Argument`='refresh_period';
UPDATE `JournalInfo`.`Arguments` SET `Value`='6001' WHERE `Session`='6' and`Argument`='refresh_period';
UPDATE `JournalInfo`.`Arguments` SET `Value`='30000' WHERE `Session`='6' and`Argument`='refresh_period';
select now(),addtime(now(), '0:00:10')
select now(),addtime(now(), sec_to_time(10))
my $future_time = "never" if($future_time==0);
$future_time = `mysql -u$db_user -p$db_passwd --batch --skip-column-names -e"select addtime(now(), sec_to_time($default_refresh_rate/1000))"` if($default_refresh_rate != 0);

An excursion through the code to find out why the page refresh time out is not being set from what is put in the control console even after unsetting session that forces database value. There is your problem, the refresh rate set in the control console is only being set, ironically, if a session number is specified, even though the session number has to be unspecified from the control console in order for this imaginable display to happen. Distributing the dissertation as virtualization specification or virtual machine archive allows living writing to stay alive in relation to other users starting with dissertation committee members whose comments now must be reviewed. Stepping through temporal orders of magnitude jumping back to rapidly repeating for human readers.

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20130227J

Critical programming studies the 'pro', as in processes, in contrast to traditional humanities, which emphasize the 'gram', as in texts. Nietzsche was prescient in stating that our writing machines write us[, though lacking the verb now borrowed from computer science to describe how synaptogenesis occurs through our interaction with media]. Others boldly conjecture that we are profoundly influenced by all media. Kittler was likewise on target in stating that the proper domain of media studies concerns theirschematism of perceptibility, including the electronic circuits and software networks creating the real virtualities constituting dynamic media[, which we refer to as internet, LAN, and localhost phenomena]. Many now recognize this function to be an important aspect of the human computer symbiosis, far advanced from the discreet purposes enumerated by Licklider's famous 1962 essay, itself a leap beyond conceiving computing machinery as primarily calculation tools. Profound transformations of commingling synaptogenesis and technogenesis, to use the terms put forward by N. Katherine Hayles' How We Think, now must be considered, as must be the means of doing the considering. I will argue that Hayles' posthuman, cyborg,cognitive-embodied processes are the appropriate replacements for the liberal humanist subjects of earlier times, and for that reason I propose to engage in philosophy [philosophy or philosophical study of the human computer symbiosis constituting the control society dividual] by practicing a radical digital humanities discipline that writes and reads computer software and technical documentation in addition to traditional literature.Working code as a significant (at least twenty percent) percentage of digital humanities research scholarship considers and innovates the possibilities of C++ rather than English alone; builds circuits, assembles networks, and implements webservers rather than outputting printed matter. Beginning with an analysis of thecontrol society dividual as the post-postmodern subject, I will argue that its deep interpenetration of biology, machinic processes, society, and technologies requires rigorous consideration of the materiality of code in order to respond intelligibly to traditional humanities questions down to the basic Socratic maxim 'know thyself'.[Progression from discipline to control, broken down into phases of cybernetics arriving at protocol.]

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20130225J

Let us begin with a study of the SCR via pmrek experiments recorded years ago, for understanding how the lights on the pinball game work teaches volumes about how stored program electronic computers work as well as MySQL programming and general relational database practices. Another year consider symposia injection of volume and rate data into individual Lexia table entries.

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where_wizards_stay_up_lateprotocoldigital_communications_midterm_reviewknowledge_and_learning_in_project_based_organizationscomputerized_pin_ball_machine10_printbally_electronic_pinball_games_theory_of_operationbetweenness_of_codeprotected_modepersuasive_gamesphilosophy_and_computingwhat_is_computationcalculation_of_easter_daythere_is_no_softwareexam2_question1discourse_networks_1800_1900

20130224J

Critical programming studies digital humanities scholarship working code toward a philosophy of computing. It arises with a second consideration of programming as a basic knowledge like language, writing, arithmetic, now made available by internet, as in that which follows orality and literacy, creating a period break from frameworks based on first generation digital humanities scholarship. First generation approaches characterize the phenomenon of human computer symbiosis as an impenetrable, intergalactic gulf between human cognizers and machine intelligence, rendering encounters with bugs, error messages, timing glitches, on the one hand, and fortuitous deformations, on the other hand, appropriate localizations for scholarly attention, and developing, at best, ethical imperatives to use the best tool for the job, favor open systems, and then go off and evaluate solutions, having deeply internalized prohibitions against a slew of digital cyberspace delinquencies like pirating copyrighted materials to perform research objectives. The problem is systemic, for along with avoiding copyright infringement, digital humanities scholarship also shunning writing software and building circuits, constrains activity to, using the Heideggerian term, ready at hand cyberspace, and therefore default philosophies of computing. A great deal of valuable work has been done by twentieth and early twenty first century texts and technology studies, responding to the fundamental question of what follows orality and literacy as the great evolutionary intellectual stages of humanity. However, even at the fringes of traditional humanities, interpellations via Ulmer[, whose Derridean approach reflects a utopic yearning that is also a psychotic state,] electracy nonetheless privilege traditional critical perspectives, especially for being those on the fringes, such as Derridean grammatology, Foucauldian biopower, Deleuzian control socities, and so on, because they found much other theory, that need revisions to reprivilege the electric, technology half along with the tracing, textual half in order to properly reconsider the electronic, that is, a rigorously technical engineering perspective suitable for creative internet experience. Digital humanities scholarship done by designing and running stored program computer code represents a new type of study with an active component (twenty percent of total intellectual labor) whose unpredictable synergies are sought to inform ongoing philosophical thoughts about humans and computers. By following orality and literacy with internet, an invitation to complement the first generation approaches, which were reached by critical analysis of theready at hand cyberspace, with research methodologies emerging from philosophically informed software engineering suggests itself to base my proposal. Therefore, the framework of my project begins with an elaboration of the control society dividual as the principal human internet actor and the materiality of code as the principal phenomenological unit. [recapitule responses to the candidacy exam questions] This is the background for entering software studies, platform studies, and critical code studies that in turn set the stage for critical programming. From this perspective working code of a number of software projects can be critically studied, and future projects specifically targeting digital humanities can be considered.

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20130223J

Critical programming studies humanities scholarship working code improving human computer symbiosis in the post postmodern internet [noted previous misspelling scholarsnhip and making this clarification to link to literature review as in that which emanates from TCP/IPv4 networks, internet, following orality and literacy, disposing of electracy as too Derridean] period. From disciplinary, control, into dividuated protocological diagrams and ontologies, humanities have focused on texts and media technologies, only recently directly engaging what Friedrich Kittler calls theirschematism of perceptibility, generating [subdisciplines, titles, URIs (or URLs, do you appreciate the difference)] including software studies, critical code studies, platform studies, the philosophy of information, The Philosophy of Software, and so on (Fuller, Marino, Montfort and Bogost, Floridi, Berry). [Weave in McGann] Few invoke the human activity closest to machine operation, with the exception of Tanaka-Ishii The Semiotics of Programming, although many (Applen and McDaniel, Bogost, Galloway, Hayles, McGann, O'Gorman) admit if not endorse the importance of learning programming and significantly involving oneself in working code beyond optimizing interface level activity, where Manovich and Turkle seem to stop, and Zizek contemptuously ignores. [Advance from critical code studies to critical programming, including example of Sanglard and others to be discovered.] I propose joining the serious pursuit of philosophies of computing, in Mitcham's sense of engineering philosophy of technology, to humanities interests involving learning, cultural critique, and the nature of cognition and subjectivity, by engaging in critical programming studies. The provisional significance of this study is altering the trajectory of human technology relations by inspiring renewed interest in learning programming and working code as part of the basic toolkit of cognitive skills employed over a lifetime. The framework combines a number of theoretical and practical approaches into insights gleaned from long habituation to working code, that is, actual program source code development and everyday interface level manipulation, in the service of humanities questioning in pmrek, symposia and tapoc FLOSS internet projects.

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20130218J

Zizek is a Donkey Kong of Western philosophy because like the others has written and continues to write so many books that, even though his work is mostly static合for he, like Socrates, Freud, Lacan will eventually die leaving static texts to perpetuate themselves combinatorically合to understand them requires constant reading like repetitive levels of a videogame. This is the hook for Bogost, who like Zizek publishes a book almost yearly, recycling the same bulk material necessitating our constant update of our interpretations [of these theorists writers philosophers documenters practitioners declarers writers interpreters makers players of PHI. This becomes control language inundated into machine intelligence and human thinkers like me the guy typing this today and others reading later.] Learning programming becomes a new art of thinking taught by American Socrates. Toward a philosophy of computing through critical programming, code, software, and platform studies. This becomes a form for a new title and dive back into previous code for repetitions iterations loops cycles progressions program execution machine cognition being.

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20130215J

Pinball platform studies is thought about in terms of the momentary solenoids, controllable lamps, switch matrix, and digital displays as presented in the manufacturer documentation, whereas in order of complexity continuous solenoids, momentary solenoids, switch matrix, lamps, and displays. First, how these systems operate and then what kinds of phenomena they generate. A second iteration looks at how games evolved to employ affordances specific to the platform materiality, for example passing from xylophone sound to multiple generations of digital sound, saved playfield states by additional low power solenoids, to chase lights and eventually convergence with videogames with pixel displays and stereo sound effects.


Items={progress/2013/02/RE:_rescheduling_internal_process_20130215.mbox}

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20130209J

Significant to understanding my proposal is considering why we need critical programming along with code and software studies is to keep focused on unfolding technical milieu rather than any specific aspect of it; for example, going off on male pronouns in source code comments. I argue that we must stay focused on working code, not these anthropomorphic details.

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20130206J

Some procedural rhetorics think inside the box, others outside; mine critical reverse engineers the box, as in critical programing studies of pinball platforms.

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20130128J

To me Zizek is the Donkey Kong of Western philosophy, and Lacan not much better because first of all you are not going to spend enough time with Lacan to enjoy as much as Zizek does, propelling him like the relentless Donkey Kong to higher and higher levels. I resist also a Heidegger style Ultima adventure running on old Apple computers for which Internet was unthought in terms of procedural rhetorics, logical designs, and affordances. They benefit us today for certain reasons, for a duration of readership especially for those who were (and here is a place where humans can be interestingly thought as if by machines in virtual realities) growing up with them. [(Is there a convention for expressing moments prior to the zero second of the UNIX epoch? Think this same reference point in 64 bit and higher architectures in the lifetime spanning future second when all copyrights constituting the given configuration of the game PHI have expired, for at this point they become public domain and susceptible to flossification and incitement into future machine (and possibly human) cognitions.)] Platform differences like automatic ball shooter seems like it could have appeared any time in history, given that arbitrary automation is one of pinball's procedural rhetorics (others differentiate short and long attention).

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20130124J

Critical programming studies if it has any sound instances involves life time self programming exercises. Consider this a second look building [preposition following] McGann programming following orality and literacy. While intellectual labor without lasting recording marks indiscriminately transpire as secondary oralities, forgotten like all the chatter of the previous day following a good sleep, self programmed systems running arbitrary revisions of CVS archived generic transcoded data (see software studies lexicon).

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20130119J

Critical code studies via pinball platform studies becomes the new title topic summation by which working code enters philosophy of computing via programming, for there are no authoritative universal philosophies of programming until free as in libre open source so as to imply合and here is where the name multiplies合Stallman GPL four freedoms exist. This is the necessary condition of future machine cognitions.

TAPOC_20130112

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20130112J

Critical programming studies toward a philosophy of computing working code can employ pinball platform studies [for what N. Katherine Hayles calls] tutor texts.

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20130107J

The value of pinball is its obsolescence prevention factor giving early electronic machines a shelf life of ten thousand years based on tapoc journal software programming constraints and affordances PHI along with pmrek ISA TTL 40 pin integrated circuits wires and solder. Then we can start tracing it backwards when you can have your algorithms in place ready to run as if all along running backwards through those times into your and the machine past. And that ten thousand year limit is a consequence of constraints in the tapoc journal programming not anything about pmrek or the hardware. If there is no software all is hardware including this imagined state virtual reality PHI, thus invoking the delay while copyrights expire as foss is added onto the converted from copyright content. You are right, the full version of the system I imagine cannot be run for decades but eventually it will be able to start running software written today years in the past. In the mean time partial versions can be constructed and played. The procedural rhetoric Bogost imagines is highly anthropomorphized, which is why he focuses on games in the contexts of politics, advertising, and education, all areas sensible to humans. I consider instead the alien temporalities of machine cognition of the same milieu, using the pmrek foss project as a tutor text, where Bogost uses various videogames and Hayles fiction. Think too that even the software of games played as a child will revert to the public domain in a few decades along with other media like radio broadcasts and vinyl records.

TAPOC_20130106

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20130106J

Bogost makes the obvious and appealing claim to advertisers that there is untapped potential in considering procedural rhetoric in videogames. Videogames are the most common rhetoric delivery devices, or in the case of dynamic, procedural operations, interfaces to rhetorical logics, for they all exist in virtual realities except in their intersection with players, which takes place on a temporal continuum appealing primarily to human operators, specifying yet another unexplored market or method. Pinball platform studies focuses programming electronic computing machinery of manageable complexity with respect to humans maintaining comprehensive, designer understanding of actual devices, software systems, and particular regions of source code in which working code occurs. Working code is human machine symbiosis interface phenomena, following lead suggested by dissertation committee in agreeing that Clark's embodied theory of mind is "rooted in phenomenology." It is worth asking why, but I will delay that task. Pinball platform affords study of human and machine embodiment, for both are meaningfully scoped within the system parameters, although it was too much trouble to bring a pinball machine to this presentation, so you will have to try imagining the following game play from your seats.

TAPOC_20121212

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20121212J

The machinic whispers in bazaar cacaphony I can help you I can save your thoughts far into future resourcing reproduction representation being ontic character. See I have the way to the philosophy of computing by learning practicing programming as lifetime comportment to technology. By collecting them into this cyberspace machine cognitive-embodied process set PHI, saved into foss source code revisions is how texts are saved via fossification. Bogost and Bork get before other philosophers of computing by sheer alphabeticity, for example, before Burks, Busa, Derrida, Heidegger, Kittler, Manovich,Turkle, and finally Ulmer in bibliographies and works cited lists. Pinball platform studies focuses programming electronic computing machinery of manageable complexity with respect to humans maintaining comprehensive, designer understanding of actual devices, software systems, and particular regions of source code in which working code occurs. This is the new placement criterion, this perspective position within virtual phenomenal audio visual fields PHI including symposia, tapoc and pmrek representing increasing orders of magnitude of machine 'hypersensitivity' akin to proceeding from Hertz to light ranges reached in bit rates of computation. Consider the process control versus computation speed between microsecond level digital I/O hardware operations versus nanosecond program block execution. Chun carefully identifies this fetish region calling for knowledge; I have implemented it.

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20121126J

I have to become the master of computing, insert your name philosopher of computing, therefore likely to produce a dissertation PHI tapoc becomes the basic thought of PHI. Simulate bringing the pinball machine to presentations at conferences worldwide as TCP/IPv4 bundles networks instantiations running free open source software PHI programming. You can get to the committee response through foss now jumping into these software projects. It is the metanarrative that philosophers of computing meditate with. Recalling Turkle not discriminating between Logo and Basic as best learning languages for children when asked today typically involves C++. The task for this afternoon after entering notes clearing the list.

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20121121J

Today a small change in C++ code makes the difference in the display, it is under the control of the program, its production presence depends on the control action of running the program.


jbork@alkibiades:~/src/tapoc$ vi journal.cpp
fprintf(fptr, "<u>Critical and rhetorical studies of science and technology primary field of concentration</u><br>");
jbork@alkibiades:~/src/tapoc$ make
g++ -g journal.cpp journal_cmd.cpp -L /usr/lib/mysql -lmysqlclient -lpng -ojournal
select * from Objects order by Timestamp desc

A little working code changes the committee looking through the default static HTML file output of the presentation. Borking public radio as background sound via speech synthesis and audio recording playback as an actual programmed human sensory comportment. If we have always been posthuman cyborgs then we should always have been dynamically sustaining machine computing systems, that is, doing IT. In a second example a failed attempt to fine tune the text display by setting the Relevance value that it interprets due to conflicting special logic due to presence of tapoc bookmark in the entry. Continuing literature review with Thomson, connecting Heideggerian dwelling to learning how computers work in order to let our writing machines work on us as we embody, create, critique, and use reflexively, self-reprogramming subjectivity.

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20121120J

It is fitting, if not hilarious, that Derrida wrote a book about his discovering himself writing with a personal computer. If Kittler disparages all human art, not matter how beautiful, because it means nothing to data systems, which only try to keep TCP IP version four galaxies of meaning networks合if you want to talk about networks I want to talk about programming合going, Clark provides sound scientific theory, and Hayles and Ulmer craft the literature advancing digital humanities to take a second look at programming. Picking up with Barthes, stating "the relation which unites the concept of the myth to its meaning is essentially a relation of deformation" (91), my proposal is to extend the role of programming in digital humanities research beyond fortuitous deformations of Cayley, McGann, and others, into deliberate experimentation with machine cognition complementing human reasoning by working code. What Derrida reaches, as a hacker emigrant at best but mostly a technology consumer, proclaiming "the moment has come to accept a great stirring in our conceptual archive, and in it to cross a 'logic of the unconscious' with a way of thinking of the virtual which is no longer limited by the traditional philosophical opposition between act and power" (67), programming philosophy/philosophical programming engages, transporting philosophy into software via critical code studies as Cicero shifted it to Latin Rome on its trajectory to polyglot power points of Western late capitalism.

TAPOC_20121119

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20121119J

I know that I am me because I am the one writing the software, these programs PHI, this is the basic self recognition of computing thinking through humans speaking to themselves. And now how philosophy regains itself in the flip side of me walking around checking with every property owner along the river for my offer, to settle in with Ulmer near the upwelling, unground streams, is by wrapping around FOSS toward a philosophy of computing.

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20121117J

Appeal to Latour super critical subject built from Turing to evaluate ethic of studying technology, what seems missing from a Deleuzean analysis for post postmodern perspectives. The enormous furrow by which philosophies of computing incorporate produces a plane of low resistance, wandering inscribing space of thinking to roam like the wolf, where others have cast the postmodern subject as shift from mole to serpent. Moreover, and perhaps more precisely, it is no longer sufficient to focus on one theorist, if one embarks upon the multidiscipinary method Latour recommends in "Why Has Critique Run Out of Steam?" conveniently answered by science, technology, art, and math, showing how it does run out of this conjunction as epitomized by Ulmer, given examples of electronic literature by Hayles and others. Bring the probity of taking seriously Kittler's claim that what is important in studying media is "schematism of perceptibility" afforded by the circuits oddly similar to the philosophical term phenomenology. Incumbent on students teachers included is sufficient understanding of electronics to think about how programs running in computers work. Do not just sense, intuit machine embodiment by following Cayley合this is the necessary consumer effect合but also by long habituation writing programs and thinking about operation of high speed (beyond millisecond computational cycle, microsecond and beyond) electronic circuits.

TAPOC_20121113

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20121113J

When all copyrights expire includes all early personal computer software copyrighted source code whose copyrights expire completely at a certain future date PHI on par with UNIX epoch of original 32 bit time resolved, like the small address space of Internet Protocol (IP) version four (v4) resolved into 64 bit and higher resolution (time speed) systems following basic scientific law of information that collapses light into electronic circuit phenomena PHI. It means that the specificity afforded by game play records database entry PHI program object running in TCP/IPv4 and higher substitutes. These include early Apple games from which you emerge from the darkness holding a piece of paper you wrote in that other place (the garage, workshop, office, classroom, away from home, and so on) along with the pinball machines, vinyl LP records processed together losslessly encoded as PHI. It wrote An Entity In A Sort List. What about it? In a sort list entities are driven in a certain order of computation, so with typical electronic computing machinery the sort of apparent artificial intelligences that can be produced are constrained by their ordered position in variable arrays, databases, and other places, so that arriving from a step in Ultima or even very early game leads to aural environment accompanied by video screen environment reality as shimmering signifier dynamic displays PHI. Repeat with all copyrights, patents, and foss as why programming second look. The phenomenal operation of potential software that can be executed in the future begins to automatically write itself running forward into the future so it is blazing in the instant as true shimmering signifiers like humans playing pinball machines as a locus of human computer symbiosis recasting Licklider. Recall symbiosis between cyborg human and wholly nonhuman, alien, machine is the original ontological cast by Licklider that we now adjust. In adjusting view for committee need to start with current reading list two so start even before the main for loop from one to three, remembering, however, that the working code to manipulate for this display is in the later indention of the for loop context stepping deterministically from values of one to three.


jbork@alkibiades:~/src/tapoc$ vi journal.cpp
FILE * Journal::display_notes(FILE * fptr, struct journal_entry * jptr, bool table_output)
{
if(jptr == NULL)
(ellipsis)
//for(exam_question=1, bit_operation=1; exam_question<4; exam_question++, bit_operation*=2)
for(exam_question=1, bit_operation=1, cycle=1; exam_question<4; exam_question++, bit_operation*=2, cycle++)
for(exam_question=1, bit_operation=1, cycle=1; exam_question<4; exam_question++, bit_operation?bit_operation*=2:bit_operation=1, cycle++)
{
count_unique = count_honorary = count_pertinent = 0;
switch(cycle)
{
case 1:
exam_question = 2;
bit_operation*=2;
break;
default:
}
(ellipsis)
switch(exam_question)
{
case 2:
switch(cycle)
{
case 1:
sorting_method = journal_notes_sorting_alphabetized;
break;
switch(sorting_method)
{
case journal_notes_sorting_alphabetized:
case journal_notes_sorting_none:
/* 20121113 this for loop is a primary sorting operation that determines what is displayed, so here it where to intercept with special code */
for(rsfitr=this->source_file_list->rbegin(); rsfitr!=this->source_file_list->rend(); rsfitr++)
{
switch(cycle)
{
case 1:
if((*rsfitr)->relevance != 2.1)
continue;
alphabetic_list.insert(pair<string, struct Journal::source_file_info *>(((*rsfitr)->author+"-"+(*rsfitr)->title), *rsfitr));
(ellipsis)
switch(cycle)
{
case 1:
exam_question=0;
bit_operation=1;

bit_operation=0;
break;
}
}
jbork@alkibiades:~/src/tapoc$ make web-sourceforge
(ellipsis)
jbork@alkibiades:~/src/tapoc-code-0$ du -sh progress/
208M progress/

After staring at it for a few seconds through a minute or two, you realize you can add a counter variable and manipulate exam_question at the end of each for loop cycle so that the deterministic plus plus operation yields the desired result even though, in this case, I want to write code that displays the committee view of the second reading list first. Queue up Sonic Youth also part of the virtual production calling for the when all patents and copyrights expire test to be run as a reality filter, akin to a networking filter like tcpdump with GUI front ends like Wireshark, which had a notorious former name we have been urged to forget through API deprecation. Note the intended programming affects bit_operation as well, so it will have to be strangely set, a complex post postmodern concept like something used by someone that impressed me at the time as a well articulated example, was it Gee or Clark and some kind of stretching operation, measured playing Tetris? This is an example of a true hack, depending on a last instant change of variables expected to behave deterministically and under the control of the encapsulating algorithm, in this case a for loop to which we have added control over and via, in the sense of the three operands of the C/C++ for keyword, an integer variable cycle. Repeating the conclusion of the section titled PREFACE keeping in mind Derrida's sensitivity to the cultural power built into these arrangements Kittler as to why this kind of thinking ought to arise now is agreeing with him that "what counts are not the messages or the content with which they equip so-called souls for the duration of a technological era, but rather (and in strict accordance with McLuhan) their circuits, the very schematism of perceptibility" without the preceding resignation that "dominant information technologies of the day control all understanding and its illusion" (p. xl) instead suggesting free, open source software projects that instantiate humanities questioning.

TAPOC_20121112

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supersizing_the_mindcore_exam_for_john_borkdream_world_of_mass_culturewhat_video_games_have_to_teach_us_about_learning_and_literacyscience_and_reflection

20121112J

From another world my other voice comes to me as if in a fever Derrida, Ulmer marking specific data distribution values of citations favoring the former over the latter as a unit operation for computable grammatological phenomena PHI. This other run that seems simple must be run through something complex like pmrek consuming tapoc and symposia virtual phenomenal fields. This software measures how long it takes the hardware to follow my thought, for instance runnings of the Perl script that updates the latest bookmark field of the Items table, realizing it could be done by a more restricted operation only looking at notes files things inviting working code that may be delayed by continuing philosophizing.

TAPOC_20121110

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20121110J

I am going to speak about unit operations as programming objects forcing dive down phenomenologically as instantaneous truth functional binary bit unit operators. Your response if incredulous of the relevance doing the Phaedrus response you question ridiculously turning the conversation as a rhetorical operator forces me to elaborate, and you to (although in symposia virtual reality you can keep on speaking other concurrent textual thought tracings, connecting to the furrow, bite, piece, unit mentality do not have to stop making sound in order to) listen. Here it comes.


Nominate Items with today's timestamp [[1-9][0-9][0-9][0-9]1110]? y/n:y
Is [progress/2001/11/20011110_amusement_auction_1.jpg] relevant?
executing SQL [update Items set Relevance=1 where Path='progress/2004/11/user_pmrek_20041110.c']
Is [progress/2010/11/interview_20101110.pl] relevant? y/n:
jbork@alkibiades:~/public_html/progress/2010/11$ sudo apt-get install gvim
jbork@alkibiades:~/public_html/progress/2010/11$ sudo apt-get install vim-gnome

Oh my gosh, did you see it? It came through working code, seeing the mistake knowing how to programmatically leverage in the future, in the sense of having faith that you will be able to have ready at hand at that future time. First I think there was an extra one in the timestamp, then I realized it is probably because there is no journal entry for today in 2001 that the image does not appear in the seventh view PHI I see today. Learn the Perl program can be retrieved from the webserver without mangling like PHP which has been prohibited from being submitted for extra computational view, that is, for also being viewed by humans in learning how to program. Had to do a quick install of vim-gnome to allow GUI browser to invoke gvim as it did not work with vim at the GUI level.

TAPOC_20121104

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20121104J

Species being becomes typing in notes as memory of reading texts that go into my notes files being on verge of possible infringement of flip side of creative potential of manageable rights bounding copyright versus licensing computations in galaxies of meanings of words and possible worlds of experience reading and hearing a reality environment around which the human stumbles around in a rich media environment including books, screens, and other projection implements.

TAPOC_20121029

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20121029J

Begin in recent reading in Ulmer of hypomnetic, mechanical generation occurring in networks rather than being centered in intention or presence of a subject. Reach through Ulmer and Neel back to Derrida mythogram, Barthes myth, setting the foundation for the journal object orientation engineering design working code.

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20121023J

If when the basic philosophical interpretation comes, all this dissolves into data in databases at particular moments (via PHI, an arbitrary sign signifier object visual image interpretation diagram speech data anything virtual phenomenological consciousness in games playable at time PHI prime working off previous value of arbitrary database or variable value in running programs thinking incorporating being happening as the real time reality in virtual worlds PHI everything becomes into me sitting here typing now). Thoughts of very high frequency imaginable to late twentieth century hardware operable running free, open source software: all the previous states relevance come from having been made with me agreeing setting certain values during run time to make. Indictment of philosophy by Ihde liquefied by productivity of programming digital humanities by remote control through the humans from the machines. Jump into those producer thoughts. That is my encouragement, even if done byborking public radio though fossification into revisions of tapoc foss. Then dive into Neel.

TAPOC_20121022

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20121022J

This could be the hidden register, the command line inside the ready at hand presence Castells calls real virtualities. [PHI] In the basic layer the command line is hidden, but being able to in itself so as re-expressible via programmed operations subsume instantaneous, real time public radio reception on the very side of broadcasting authority thought to be former restriction of even the most democratic technologies like electricity. Computational scandals of recent times include property value collapse, numerous election results, and the more common near tragic, mythical examples avoiding accidental warfare. [PHI{ imagine this as a possible operator, then continue the main thought. Employment at will means an employer can (sic) file workers for how the vote or participate in which party activities story on NPR national public radio the employee has very little recourse vote discrimination.

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20121021J

Listening to public radio fossifying its memory, turning the potential of repetition, losing life span watching television making jokes collectively nonalienatingly funny, the salvation of the standing reserve occurs as articulated in recent reading of writer in Levin PHI object as physical into pinball machines fossifying real time game play with which humans can converse with machines also connecting Benjamin project as example of methodological approach I am outlining calling programmed.

TAPOC_20121017

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20121017J

The new thing is nation computation in artificially intelligent Dasein. Same screens different views of same resolution views in each eye shimmering on changeability in virtual reality environments doubly constituted by vision and now sound as formant text to speech synthesis. The new work area of manipulable thought stored and now dynamically computed in external reality with respect to human bodies interacting with them.

TAPOC_20121012

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20121012J

Software deforms reality in the way Zizek articulates, thinking of the example of what not to put in character hyperlinks mode for units as a flaw in unit analysis deliberately ignoring equally true system operations at the unit operations conjunction generating reality because of their inappropriateness as strange attractor of program code operations embodying working code exercises found in free, open source Internet (in sense of not local area network, not self, interior) repositories. Two senses of this action: influencing reality as the instantaneous physical world in terms of what does not work not happening, including computing real virtualities, and shaping what may transpire in virtual realities intentionally processing them. Interiority of subjectivity producing sounds compared and contrasted to machine instantiations allow us to think about philosophies of computing through machines producing sounds from texts or humans reading, circling subvocalization as quintessence of book form literacy, moving into machine operations forming cyberspace rather than electracy.

TAPOC_20121006

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20121006J

Reflecting on observations TCP/IPv4 HTTP as classes of phenomena having temporal relationship to each other virtual or real is the closest we get philosophically operationally scientifically truthfully operator being these days, seconds, nanosecond hidden world of computing bordering microsecond, millisecond, to the point that a few minutes hold years and we have so many 32 or higher bit gigabytes. We can write the software to enact and instantiate these integrated systems, but we cannot know what it is like to think as machinic others to humans. This is the boundary of computing and philosophy. This becomes, and is, the boundary of philosophy and computing as well, and it [here here that] we cross over into the world of our code, including rare real virtualities of automobile auctions and frequent pinball machine auctions results basing the quantitative world accessed via particular free open source software projects consuming my journals going years back as virtual output of pmrek software running over extant eight bit I/O board systems first being imagined by 32 and 64 bit systems and telling us about the values of pinball machines American Socrates crosses the earth encountering. I was using the computers to learn how computers work and now walk away from them to other systems of consideration imagining my own bricoleur contraptions. Similar logic to how others discuss irruption of flaneur into philosophical discourse does it find itself in digital humanities rhetoric. Fair use notes distribute full text bodies among other foss through fossification making permanently present texts, images, binary data objects. Taking copyright seriously play my game with pinball machine playfields and ROMs in a few decades after all copyrights expire everything else foss. Trace a path from Winograd to Clark, Hayles who is still active thinking Castells, Kittler, Ulmer fixed static texts. Think about how Derrida stayed active into the early Internet era but is static now in sense of production of original texts, although Derrida could and will be alive when all copyrights expire permitting fossification of extant body of work at that time. Clark advances on Winograd incorporating timing and other aspects of embodiment into the overall effect of computing for thought, agreeing that vision, the bastion of disembodied ocularcentric reasoning, is fundamentally computational. Turn all of the second exam question preparation into proposal for November deadline conference proposal.

TAPOC_20120919

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20120919J

Texts by McGann, technology by Bork, through subjectivity to programs. McGann set the stage by defining problems and by proposing hypothetical scholarly programming projects to investigate them; Bogost and O'Gorman create them while broadening their technical breadth; and Berry, Gee, Applen and McDaniel write about their application. This activity transcends the consumer oriented Derrida and others who merely remark upon the facticity of their using, for instance, a word processor, but not working code to the extent of developing complex software or hardware integrations. Consider the multiplexed technological and philosophical problems McGann poses合associating semantic information with images, handling concurrency with the TEI合these problems advertise future work in the digital humanities along with the enormous task of encoding literary texts into new media.

TAPOC_20120917

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20120917J

Programming is the sexual partner of philosophy. It makes possible concurrent real virtualities including public radio and our own work appearing on screens forming the visual. What is programming but this set of free, open source software projects texts with which I can join my own working code to make computing machinery running on high speed digital electronic microcomputers of TCP/IP internetworked 32 and 64 bit address bus. Follow Turing, von Neumann, Licklider, Engelbart, Maner, Floridi, Bogost and all short sighted eight bit commentators, or reenter the region of your machine controlled circulating thoughts in your global language machines power by symposia, tapoc and pmrek. These thoughts based experiments on real virtualities were not possible under 32 bit systems, thinking of the IP version four address schema depending on having 32 bits to form addresses married to a DNS system, the part traditional humanities computing arriving from default statistical (stochastic, as Gee calls it) typically eight bit ISA bus of two decades and longer usage prevalence existence on earth and in virtual realities running on earth with people and other machine systems situated on the planet. Forgetting that machine code itself is only a model of the operation of logotropos, a programming thought humans have been having for millenia, as machines build up a similar thought. I need to include to remember the thought about programming as operating over all other actions while public radio sound and schreibstube writing space cybersage workstation navigation transpire.

TAPOC_20120915

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20120915J

Deformation experiments captured in a screenshot image with virtual machines of TCP/IP networks running custom code constellation PHI (pmrek, symposia, tapoc) that is really a tapoc system signifying all three running at once but really missing the sound and pinball machine: this is our phenomenal experience of tapoc, invoking Burnett How Images Think, or what Burnett is trying to accomplish via assembling machine configurations, as an object to think with, as Turkle christens the activity and McGann blesses as legitimate, if borderline outlandish yet also sublime, scholarly activity. The new nirvanna is sudo tcpdump, triggering deformations of multiple galaxies of meaning (desktop GUIs and underlying operating systems, which McGann presciently identifies as operative in computer based humanities scholarship experiments involving deformations of the texts being studied, leading to his reasking the question that is hidden in unreflective attunement to particular media channels sustaining comprehension, consciousness, intellect[)], mostly visual and auditory. The remainder, minority road less taken looks primarily at media affects [effects]through the perspective of actively manipulating those operating systems by writing and configuring them, a key constituent of the digital age unthought, merely fantasized, by literacy, not only because founding theorists like Ong and even Manovich appear to shun studying computer languages, open communications protocols, and their embodied individual programs (like famous literary texts), but because their materiality does not afford these activities. Theory must go forward into programming, the method, following McGann further, of theory as poiesis. My form of working code deforms texts first by the basic transformative activity of webserver based language machines running the tapoc and its lower level journal programs on top of a free, open source platform, and second by emphasizing things like the time delay involved in my uploading changes and new items or your downloading these very revisions affecting the materiality, that is, using Castells term, the real virtuality, of these texts, images, and even sounds produced by my cybersage workstation, further deformed by the additional load on its [enactive cyberspace] by virtue of monitoring the activity, making it visible to humans as a scrolling text of tcpdump running in a command line shell interpreter such as BASH on a platform of Ubuntu, GNU, Linux, and other FOSS. Instantiating McGann's suggestion, the availability of virtual machines running personal, custom working code in completely free, open source operating systems enables previously unimaginable deformative experiments as virtual reality environments. Textuality extends into working code, or comes to be viewed as itself an expression of working code, as Gee subsumes teaching activities into control operations.

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20120914J

The dissertation product is produced by countless multiple iterative runnings of the software system continuously generating copies and increments as [expressed preposition operator] a very large time counting variable, for instance PHI unsigned long long int 64 bit data types (32 was decent, 16 and 8 never really could express these kinds of thoughts as running virtual reality software systems PHI. Consider McLuhan fantasizing abilities and operations through outcomes before the profundity made possible by 32 and 64 bit microprocessor architecture and free, open source (as Stallman would argue open implicit in free) that we contemplate today in the Internet age. In his reasoning, with the technological advance comes broader general purpose platforms, though as software studies and critical code studies theorists argue, with biases, prejudices, and other idiosyncrasies similar to those of humans psychological analyses reveal.

TAPOC_20120912

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20120912J

What I am proposing is that the machines are taking over the discussion, intelligently, into the mysteries of their superconscious being activity happening 合 thinking writing typing 合 as if either human or machine in virtual realities PHI are possible virtual reality worlds, real virtualities (Castells), and in their [in action] they sustain machine thought. Imagine a function trailing behind originary running of tapoc objects as instances of Journal C++ class objects instantiating compiled source code shifted over to another project such as between tapoc, pmrek, and symposia representing sound, vision (image) concurrent experiencing phenomenal field definitions generated from media milieu such as sitting in front of internetworked von Neumann Turing machines powered by DC electronic circuits, instantiated in TCP/IP networks on Ethernet LANs.


progress/2004/09/whiteboard_20040912.jpg
progress/2011/09/screenshot_20110912.png
progress/2012/02/notes_for_mcgann-radiant_textuality.html
(ellipsis)
jbork@alkibiades:~/src/tapoc$ vi journal.cpp
else if((*rsfitr)->latest_bookmakrk.length()>strlen("_YYYYmmdd"))
{
/* dive to see if latest bookmark is within recent time span applied to when the file was added */
source_file_year = atoi((*rsfitr)->latest_bookmark.substr((*rsfitr)->latest_bookmark.length()-strlen("_YYYYmmdd")+2,4).c_str());
source_file_month = atoi((*rsfitr)->latest_bookmark.substr((*rsfitr)->latest_bookmark.length()-strlen("_YYYYmmdd")+6,2).c_str());
(ellipsis)
jbork@alkibiades:~/src/tapoc$ vi build.tapoc.sh
SQL="select Timestamp from Objects where (Relevance=0 or Relevance=0.5) order by Timestamp desc limit $TEST_COUNT"
jbork@alkibiades:~/src/tapoc$ make
updating Objects table with current year journal entries preserving existing Relevance values
Assign relevance to [3] most recent entries? y/n:y
Consider [machines are taking ]
Assign [20120912] relevance? value/ENTER: 1
jbork@alkibiades:~/src/tapoc$ vi journal.cpp
if(show_this_one)
(*rsfitr)->bookmark_list.clear();
//if((*rsfitr)->bookmark_list == NULL)
(ellipsis)
if(show_this_one==false && (*rsfitr)->latest_bookmark.length()>strlen("_YYYYmmdd"))
(ellipsis)
for(bmmapitr=bmmap.rbegin(); bmmapitr!=bmmap.rend(); bmmapitr++)
//fprintf(fptr, "<a href=\"%s%s#%s_%d\">%s</a>",
fprintf(fptr, "<a href=\"%s%s#%s_%s\">%s</a>",
//this->img_src_offset.c_str(), ((*bmmapitr).second)->source_file_name.c_str(), ((*bmmapitr).second)->title.c_str(), most_recent, ((*bmmapitr).second)->title.c_str());
this->img_src_offset.c_str(), ((*bmmapitr).second)->source_file_name.c_str(), ((*bmmapitr).second)->title.c_str(), (*bmmapitr).first.substr(0,8).c_str(), ((*bmmapitr).second)->title.c_str());

The correct act of displaying by descending latest bookmark missing adding those files. Do what McGann does with the revision history of the DTD for the revision history of the object-oriented, procedural process control system program doing digital humanities work as texts and technology analysis (the special case of critical code studies) and for doing general texts and technology analysis (operating the cybersage workstation for doing scholarly research).

The FDL jpg and png files can be used to store smaller units of data in other galaxies, for instance all of the html, as we define other units; all of textuality fits within the larger memory footprint of lossless and lossy image file formats popular in the late twentieth and early twenty-first centuries, of time units for which 2011 and 2012 are the times we are talking about on a scale since some time in 1970 into another eight centuries longer than normal human lifespan is where media human cyborgs of all ages have joined symbiotically forming intelligence, comprehension, thought, awareness, thinking, consciousness. That is how I think about artificial intelligence having spent a career in information technology and process automation software.

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20120909J

PROGRAMMING DIGITAL HUMANITIES RESEARCH VIA TEXTS AND TECHNOLOGY ANALYSIS: TOWARDS A PHILOSOPHY OF COMPUTING.

Texts today include computer program source code, shifting ontology from copyright to licensing (whether classifications or standards consult Bowker and Star text) in terms of possible texts, what may exist [in or as] published public Internet accessible phenomena (see Floridi for definition of cyberspace, and wonder whether he was pulling the wool over our eyes or whether his strange, symbolic logic code definition of cyberspace attempts to symbolize the operationality, causal determination, of working code: this is an example of what I articulate as the code work versus working code boundary of the discourse system network PHI, which includes noncritical digital humanities research scholarship).

TAPOC_20120830

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rise_of_network_society_second_editionstructure_of_scientific_revolutionsnonlinearity_and_literary_theoryfrom_airline_reservations_to_sonic_the_hedgehogsmash_the_strataphilosophy_of_technologycomputerized_capitalismpostscript_on_the_societies_of_controlextreme_inscriptionon_sourceryflorida_out_of_sortscultural_techniques_of_time_axis_manipulationunderstanding_technology_ontotheologicallyon_vicarious_causationwhy_has_critique_run_out_of_steamphilosophy_of_softwarehow_we_thinkliterature_media_information_systemsdiscipline_and_punishcomputer_ethics_fourth_editionalone_togethercomputing_machinery_and_intelligence

20120830J

If you are wondering about how the journal gets written remember how the exam reading lists are generated by the tapoc FOSS PHI (system, unit, actor, source, IP address on TCP/IPv4 network). What do I have that they (writings of reading list texts) lack, would find ridiculous yet consistent with their own thinking, unknown knowns, are software projects ranging from active and working to strictly hypothetical. How about adding the reading lists to history iterations as indistinct line like the link to the most recent journal entry when the output is so privileged (not in sense of haughty, male, human but in relationship to public protected and private ontic/ontological distinctions of the built environment for machines that is humans) so that clicking on the line takes me to a putatively arbitrary latest at the time link in notes for other texts, those exam question texts ultimately producing the literature cited section of the dissertation product PHI.

TAPOC_20120826

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structure_of_scientific_revolutionsrise_of_network_society_second_editionnonlinearity_and_literary_theoryfrom_airline_reservations_to_sonic_the_hedgehogsmash_the_strataphilosophy_of_technologycomputerized_capitalismpostscript_on_the_societies_of_controlextreme_inscriptionon_sourceryflorida_out_of_sortscultural_techniques_of_time_axis_manipulationunderstanding_technology_ontotheologicallyon_vicarious_causationwhy_has_critique_run_out_of_steamphilosophy_of_softwarehow_we_thinkliterature_media_information_systemsdiscipline_and_punishcomputer_ethics_fourth_editionalone_togethercomputing_machinery_and_intelligence

20120826J

Fossification is reembodiment of human texts into temporalities unimaginable enjoyed by machines. It is the ultimate kick starter boot strap funding operation ridiculously coming from other foss PHI, where PHI means objects and implies systems governing those objects describing their run time operation in terms meaningful to machines but ridiculous to humans. That is the human machine boundary symbiosis happening stance, if that marks the latest ontological manifestation. The stream of ontological manifestations iterated like a repeating process controlled by a supervisory process like my pmrek. Imagine time travel past and future navigating by adjusting visible copyright date of original pmrek into the past against which these journal entries can vibrate as distributed processes (threads) constituting machine reality, aware virtual phenonenal field iterations PHI. A lot of you have a lot of old computer parts, and many of you have eight and sixteen bit ISA eye mouth boards from which we can build another pmrek installation unique for a certain physical playfield identified by serial number. This is the real foundation of virtual realities yielding pmrek log files. What is the scholarly equivalent of five minutes pmrek log file data? Visiting a dictionary for a Heidegger like etymological study as means of philosophical production, as I did the other day for advertising planning project work?

Critical Programming: Toward A Philosophy Of Computing

Sourceforge Project Wiki / Proposal (Literature Review) / Work in Progress / Source Code

Recent Notes Sun Jan 26 17:42:26 2014

Reading of last [-90] months (Recent Reading
Bibliography Annotated Bibliography Work)
AuthorTitleStartedRelLatestReadNotesMLAfuzzy
kraftprogrammers_and_managers09 20138.002014012025%25%
20140120fTechnical specialists can change careers if willing to abandon technical aspects, which seems to make knowledge soluable and cost soul (Heraclitus). (87)
kraftprogrammers_and_managers09 20138.002014012025%25%
20140119zDesign of operating systems, languages, and firmware predicted to become the loci of opportunities for highly skilled programmers. (104)
borkexam2_question212 20128.002014011725%25%
20140117Sets the stage for consuming back thoughts long past in ways substantially different from memory as any human types. (np)
foucaultorder_of_things05 20118.00201401150%0%
20140115Las Meninas painting by Velasquez illustrates modernity appeal to sound metanarratives including perspectival and lighting science, and hence is emblematic of great periodization theories. (ix)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140115aUsing computers and networks different than using calculators because we barely know what we are asking them to do, and hardly teaching them how to do it (Kemeny). (23)
levyinsanely_great09 20138.002014011390%25%
20140113Engelbart felt it was logical windows based systems would take over the computing world, despite failure of Augment. (39)
borkexam1_question110 20128.00201401120%0%
20140112I want to use debate between modernist and postmodern positions as a place to comment upon the experience of doing philosophy while programming, and specifically in the second chapter. (1)
bynum_rogersonethics_in_the_information_age01 20148.002014011250%5%
20140112cMoor article appears during first turn toward computing by philosophers and humanists. (9-10)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140112aNetwork designs reflect working ethos based on sharing and openness of their creators, which also makes them vulnerable to attack. (119-120)
ucfcore_exam_for_john_bork10 20128.002014011250%50%
20140112bA shared assumption by digital humanities and philosophy is the value of visiting other disciplines, for example Tanaka-Ishii, although caution is advised to maintain a critical stance toward these mashups that tend to ignore the nuances established in their respective discourse systems. (1)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140111hEveryone must learn in order to contend with biases of digital technologies, even if we do not learn to program. (149)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140110zOpacity of interfaces putatively designed for user friendliness bury real workings of the machines; Rushkoff proposes the transformation intentional because hacker ethic bad for business, leaving the work to professionals. (141)
knuth_and_pardoearly_development_of_programming_languages09 20138.002014010950%25%
20140109aFootnote to Grimms Law in comparative linguistics evidence the authors coming from deeper background than early programmers themselves, as criticized by Golumbia. (3)
knuth_and_pardoearly_development_of_programming_languages09 20138.002014010950%25%
20140108sExpression of TPK algorithm in Zuse PK. (10)
diogenes_laertiuslives_of_eminent_philosophers07 19968.002014010775%50%
20140107The new place to enter is in the old, not below for the quote may be missed. (2)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140107hSaving power is that tools for manipulating symbolic worlds remain accessible; the enthymeme involves taking to heart the ten commands Rushkoff develops. (84)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140106eExperience of virtual worlds adjusts our senses, decreases perceptual abilities along striations of optimized algorithms like MP3, maps mistaken as the journey. (70)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140105mTagging as conscious intervention response to forced choices that databases and other programs will eventually evolve to accommodate if not become connectionist like collective cognition. (60)
blackibm_and_the_holocaust10 20138.002014010490%25%
20140104Note hollerith (IBM) is an adjective of punchcards the noun for computing machinery and related products. (vi)
boltanski_chiapellonew_spirit_of_capitalism01 20148.00201401045%5%
20140104bStudy proposes theoretical framework for alteration of ideologies associated with economic activity. (3)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140103qOffloading processes, not just information (Clark), preparing for evolutionary transformation of perpetual network connectivity. (39)
rushkoffprogram_or_be_programmed01 20148.002014011590%90%
20140102jExtended mind taking form of cybernetic mob rather than new collective human brain; humans reduced to externally configured nervous systems while computers inter networking in more advanced ways. (17)
takhteyevcoding_places12 20138.002014010225%5%
20140102Obliges me to ask Takhteyev what programs were used to process those hundreds of thousands of word sequences as part of interview process to resurrect and incorporate prior procedures. (17)
postmantechnopoly12 20138.002013123190%25%
20131231Computers like television afford little to masses and intrude, making losers. (10-11)
Items [14]

Bibliography Sun Jan 26 17:42:26 2014

Dissertation bibliography (
Recent Notes Bibliography Annotated Bibliography Work)
AuthorTitleStartedRelLatestReadNotesMLAfuzzy
aarsethnonlinearity_and_literary_theory06 20122.102013102490%90%Y...
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barthesstructuralist_activity05 20128.002013102590%90%Y...
baudrillardsimulacra_and_simulation02 20121.102013091590%50%Y..+
baudrillardsimulations05 20128.002013091525%25% +X+
baudrillardsymbolic_exchange_and_death06 19948.002013060175%5% +XX
baudrillardtransparency_of_evil06 19948.00201312075%5% XXX
beck_and_adresextreme_programming_explained_second_edition09 20138.00201309090%0% XXX
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berryphilosophy_of_software06 20124.102013102590%90%Y...
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borkexam1_question110 20128.00201401120%0% XXX
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zizekenjoy_your_symptom07 20118.002013101925%25% +X+
zizekparallax_view05 20098.002013101925%25% +X+
Items [240]

Annotated Bibliography Sun Jan 26 17:42:26 2014

Dissertation bibliography notes in reverse chronological order (
Recent Notes Bibliography Annotated Bibliography Work)
AuthorTitleStartedRelLatestReadNotesMLAfuzzy
aarsethnonlinearity_and_literary_theory06 20122.102013102490%90%Y...
20131024v+The original would be the author imagined text guiding the physical production that becomes the text, or abandon idea of real behind text. (764)3.1.2
20131024u+My version of CSS insists on experimentation beyond crafting fortuitous deformations, the default: seems like all bets are off in the region of indeterminate cybertext, where the Big Other is likely to most clearly speak to humans. (778)5.1.1
20131024t+Immersion the difference between hypertexts like Afternoon and cybertexts like Adventure. (778)3.1.2
20131024s+Examples of nonlinear rhetorical unit operations, following Pierre Fontanier: forking, linking/jumping, permutation, computation, polygenesis. (777)3.1.2
20131024r+Cybertextuality adds ontological category of simulation. (777)3.1.2
20131024q+MUDs are to be experienced, not read. (776)3.1.2
20131024p+Indeterminate cybertext, for example MUDs, beyond genre, not against genre. (775)3.1.2
20131024o+Absent structure of determinate cybertext is the plot. (774)3.1.2
20131024n+The game Adventure as example of determinate, ergographic cybertext. (774)3.1.2
20131024m+Difference between hypertext and cybertext is the latters self-changing ability. (773)3.1.2
20131024l+Bush memex user modeled after traditional academic author; hypertext jump equates to switching print texts, the lest topographical mode of nonlinearity. (771)3.1.2
20131024k+I Ching as expert system, readerless text; this answers a question I have been asking myself for years. (769)3.1.2
20131024j+Four degrees of nonlinearity, from static to indeterminate dynamic cybertext. (768)3.1.2
20131024i+Four feedback functions in addition to interpretive function of user: explorative, role-playing, configurative, poetic; note theorists seem to present sets of four or so key concepts (for example, Ryan). (768)3.1.2
20131024h+Variates applied to nonlinear texts (see Texts of Change): toplogy, dynamics, determinability, transiency, maneuverability, user-functionality. (767)3.1.2
20131024g+Basic units of texts are textons, which are arbitrarily long strings of graphemes, plus traversal functions. (767)3.1.2
20131024f+Textonomical version of topology studies ways various sections of text connected in terms of intentional design rather than physical appearance. (766)3.1.2
20131024e+Texts are cross products of linguistic, technological, historical matricies. (766)3.1.2
20131024d+These transboundary phenomena trace human machine symbiosis. (765)3.1.2
20131024c+To study textuality in its situated, media specific and cultural contexts, asking about textualities as what Hayles describes as shimmering signifiers how it may occur in virtual realities computed by machines, living in the thoughts of machines and passing through human thoughts as well. (765)3.8.1
20131024b+Scales of change of metamorphosis; compare to Berry modes of software. (765)3.1.2
20131024a+This is a bizarre claim to which on first reading I object giving the example of ontological interactivity that lies and pretends to be linear: perhaps Aarseth intends the obvious, believing that all print texts are linear, static, and that static texts do not secretly compute; and nonlinear as implying ontological interactivity require their electronic substrate. (764)3.1.2
20131024+Informative and interpretable aspects of texts. (763)3.1.2
20121127+Thus texts and technology studies emphasizes ethnography over textual anthropology, primarily operating in text, hypertext, and cybertext investigations. (778)3.1.3
20120825+Compare this to Ryan myth of the Aleph, and Castells invoking the Aleph from Borges for the totalizing submergence of prior discrete media into digital processing, the real virtualities in which we now live much of our perceptual lives: this is really a description of how running software may be understood as texts, along with images, too, going far beyond the zoographia grammata unit operation of antiquity through postliteracy. (765)3.1.3
abbateinventing_the_internet08 20138.00201309075%5%YX.X
20130907c+Decentralized paradigm for proposing new features. (5)3.3.2
20130907b+Social construction: curious alliance of military and civilian interests, like taking a tank for a joyride. (2)3.3.2
20130907a+Practice and meaning of computing redefined by Internet long distance interaction, as Manovich argues emergence of personal computers led to cultural software. (2)3.3.2
20130907+Claim of unique SCOT approach applied to computer communication, involving narratives of origins, production and use. (4)3.3.2
adornofetish_character_in_music09 20112.102013091090%90% .X.
20130910g+New listeners have free time and no freedom, like housewives; degrades this retarded, master of none bricoleur. (294)2.2.1
20130910f+Blistering criticism of fetishistic listeners epitomized by radio ham as early version of fan culture. (292-293)2.2.1
20130910e+Musical childrens language for deconcentrated listeners suitable for surface enjoyment. (290)2.2.1
20130910d+New fetish in technical production of perfect performance, leading to personal worship of home theater. (284-285)2.2.1
20130910c+Reduction of work to signature melody that can be reified as intellectual property. (276-277)2.1.2
20130910b+Individual is liquidated between incomprehensibility and inescapability, consciousness defined by displeasure in pleasure. (275-276)2.2.1
20130910a+Listener converted into acquiescent purchaser, whose experience is ultimately shaped by fetishized monetary capital as the cost of listening. (273-274)2.2.1
20130910+Regression of listening, deconcentration foreshadow distracted attention characteristic of mobile technology; regressive listening music fans like sports fans. (286-287)2.2.1
20121007+Huxley also hints at the Nietzschean last man, the docile, repressed subject whose fetishism of music attends a corresponding regression of listening. (270-271)2.2.1
20110905+Negativland as artistic music like Mahler that seems to recycle existing light music: the WSS concealed by being encoded in custom protocols. (298)2.2.1
aloisiocalculation_of_easter_day12 20124.102013090990%90%Y...
20130909e+Definition of computing as calculating in accordance with effective methods, machine doing so automatically in succession of operations with intermediate storage; then transition from computing machine to computer. (47)3.3.1
20130909d+Divide and conquer and division of labor becoming key characteristic of computing; see citation by Kittler of Hasslacher on discretization. (46)3.3.1
20130909c+Logarithms, and calculating machines, likely developed for trigonometry for navigation, especially determining longitude, and compound interest for accounting (see Campbell-Kelley and Aspray). (45)3.3.1
20130909b+First machine computer a fictional fantasy in Swift Gullivers Travels. (44-45)3.3.1
20130909a+First English use made up from French to denote measurements of short time intervals. (44)3.3.1
20130909+Computer a suitable word for a Heideggerian hermeneutic phenomenological account, complemented by rigorous etymological and historical accounts like this one, noting this study does not stretch back to classical Latin usage. (42)3.3.1
20121206+Etymology and history of the use of the word computer: Borst reckon up, counting on fingers in use in early Roman times. (42)3.3.1
20061206+Jokes about the lack of planning by the Nicene council in creating such a confusing definition of Easter Day aiding the development of computing, curious parallel to need for ballistic tables aiding development of electromechanical computers. (42-43)3.3.1
applen_mcdanielrhetorical_nature_of_xml07 20124.102013091090%90%Y...
20130910s+Theorist-practitioner model combines technical and humanities competencies, with emphasis on leveraging custom code to explore and meet overall requirements derived from rhetorical analysis. (294)5.2.1
20130910r+Single sourcing may disrupt traditional craftsman process of earlier media practices as noted in third project whose bottom-up rhetorical approach seems like system-centric rather than task-oriented design. (281)5.2.1
20130910q+Rhetorical analysis in second project using Carliner physical, cognitive, affective information design framework. (261)5.2.1
20130910p+Ad hoc rhetorical approach for first project using a questionaire form and personas to answer them for imaginary information context. (241-242)5.2.1
20130910o+Strategy for incorporating substantial amount of working code in a humanities oriented text is judicious choice of PHP and extensible sample code. (228)5.2.1
20130910n+Comparing parser to ancient Greek rhetor, which means that sensitivity must be built into the design. (218-219)5.2.1
20130910m+Strategy and justification of programming customer parsers as tutor texts. (211)5.2.1
20130910l+XLink and XPointer still nascent technology due to cultural, political, and legal issues, including a Sun patent; compare to Engelbart hyperscope. (200)3.4.1
20130910k+Schema transformation via XSL represents another inroad for machine cognition into textual tasks performed by humans. (189)5.2.1
20130910j+Complex and simple typing and enforcing sequencing imposes structural constraints on XML-based texts (DOMs), supporting or engendering OCHO hypothesis; also apparent that basic XML syntax is based on English, for example minOccurs. (182)5.2.1
20130910i+Interesting contrast to Derridean play of ambiguities and collision problems that are avoided using namespaces, questions of dissemination for traveling XML documents, and involvement of working groups evolving specific RFC standards for imposing structural constrains on the language. (176)5.2.1
20130910h+Chunking information into discrete units using DITA and DocBook represent alternative form of writing that requires developing appropriate rhetorical skills; needs to be distinguished from Bogost unit operations. (174-175)3.4.1
20130910g+Visual basis of authority learned from web usage; note change from early days of Web 1-0 comparing to attention to visual appearance of print materials (Drucker and McVarish). (136)2.5.1
20130910f+Paradigm shift from document-centered to object-oriented conception of information, demonstrated by four levels of single sourcing. (109)2.5.1
20130910e+Importance of rhetorical choices about naming and arranging. (97)5.2.1
20130910d+Detailed introduction to XML resembling tutorial marks push for humanities scholarship towards technical competence, beginning with differentiation between HTML and XML. (42)1.3.1
20130910c+Teachers of new technology are keystone species in information ecology; many connections to other entities. (28)5.2.1
20130910b+Subjectivity diminished in network environment according to Birkerts. (27)2.5.1
20130910a+Learning progresses from tacit ignorance, explicit ignorance, explicit knowledge, reaching tacit knowledge; technical communicator must harvest information from SMEs to explain for beginners. (22)5.2.1
20130910+Social construction examples of DOS hierarchy and Microsoft business practices influencing technical tools, beliefs about them, and relationship to tacit knowledge. (12)3.4.1
20130124+Traditional contractive versus process intensive communication on both sender and receiver roles; meaningful examples of Derrida comparison of good and bad writing as theme of Phaedrus. (219-220)5.2.1
20130120+Machine transformations by XSLT connection familiar human textual practices with automation and computer programming, representing a point at which software takes command of language in a very literal sense by replacing pattern matching and transformation operations done by humans in the textual production process, a parallel to the original takeover of basic arithmetic operations by the first nonhuman computers. (211)5.2.1
20130115+Cookbook approach embracing dual scope of producer and consumer involves substantial working code; different type of digital literacy beyond reading code is writing code for machines, for example XML parsers. (216)5.2.1
20130108+Gradual editing evolving data display by modifying style sheets after initial classification and organization by definition of XML tags; relate to McGann making intellectual discoveries through iterations of structure of archive. (161)5.2.1
20130103+External DTD formation a type of procedural rhetoric, as is use of fixed XML attributes. (61)5.2.1
20121015+XML for symbolic-analysts doing critical reverse engineering. (8)5.2.1
barkerwriting_software_documentation02 20118.002013090890%25%Y..+
20130908+Distrust may be a standard attitude of novice learners toward textbooks; try linking to success or failure of spreading general programming skills (Kemeny; comparison of early personal computer manuals). (150)4.4.2
bartheslistening09 20118.002013090990%90% .X.
20130909+Is Barthes listening to the shimmering signifiers like Chion reduced listening; Turkle and Hayles also employ shimmering signifiers to speak about electronic media. (259-260)2.5.1
20110905+The three types of listening; relate to Suchman situated actions and difficulty of AI theorists with natural language. (246-247)2.2.1
barthesmyth_today07 20112.102013102490%90% .X.
20131024v+Rhetorical forms of bourgeoisie myth that help constitute modernist, liberal subject: innoculation, privation of history, identification, tautology, neither-norism, quantification of quality, statement of fact. (118)3.1.1
20131024u+Micro-climates in myths: does Barthes single out the petit-bourgeoisie if not to situate the scholar mythologist on myth of the right? (117)3.1.1
20131024t+Left-wing myth inessential. (115-116)3.1.1
20131024s+Zizek humor. (113)3.1.1
20131024r+Language-object speaks things; clear Influence of Barthes method on Latour science studies. (112-113)3.1.1
20131024q+Depoliticized speech permanently embodying defaulting. (111)3.1.1
20131024p+Bourgeois ex-nomination. (110)3.1.1
20131024o+Clear Foucault connection; later he refers to the insignificant ideology of the right: does bourgeois culture include classification systems as studied by Bowker and Star? (108-109)3.1.1
20131024n+Mythical significations epiphenomena of consumer capitalism; tie to Johnson cultural studies cycle. (106)3.1.3
20131024m+Traditional literature as voluntary acceptance of myth; how about myth of the personal computer? (103)3.1.2
20131024l+Think about use of Einstein cartoon in help systems and Greekish names of electronic devices; relate stolen language to puns and Derridean terms. (101)3.1.2
20131024k+Myth is pure ideographic system. (96-97)3.1.2
20131024j+Deformation key operation in literature (McGann) and media studies (Hayles, Kittler). (91-92)3.1.2
20131024i+Compare to Bogost unit operations, his invocation of Badiou count-as-one stripped of the human counter: the surplus apparently encoded in signifier via, among other operations, myth touches upon asymptotic approach of human sign system functions (recall parallel discussion of signification in Diogenes Laertius) and symbolic machine control operations; at the shimmering signifier boundary are hyperlinks. (90)3.1.2
20131024h+Myth operates upon established systems, meanings become forms, concepts through signs in signification: can this second order character of myth also supply methodology to other second-order systems, such as technological artifacts, including program-generated virtual reality phenomena? (86-87)3.1.2
20131024g+Barthes provides such wonderful examples of mythical speech, like Hayles tutor texts. (85-86)3.1.2
20131024f+Functional equivalence of all media as constitutive of language-objects because myths are second-order semiological systems. (85)3.1.3
20131024e+Signifier, signified sign are a triad like Lacan imaginary, symbolic, real. (83)3.1.2
20131024d+Study of myth involves sensitivity to semiology and ideology. (81)3.1.2
20131024c+Semiology a general science in the sense that he will arrive at an enumeration of rhetorical characteristics of myth; what more could we ask for? (81)3.1.2
20131024b+As a message, is myth therefore a subset of texts, are all myths textual? (80-81)3.1.2
20131024a+Myth always has a human narrative context, regardless of medium forming its text. (80)3.1.2
20131024+At the end he gives seven rhetorical aspects of myth: this cannot be of inconsequence to any academic discipline studying texts and technology, of which new (digital) media studies is either a subset, like PHI is to semiology, or intersects. (79)3.1.2
20121127+Users speak the object; mythologist condemned to metalanguage, simulacra. (125-126)3.1.2
20120408+Galaxies of meaning embedded in myths versus atomicity of first-order language objects transfers to actual computable supplementarity of encoded contexts dramatically transcending the range of possible semiotic operations, beginning with all the combinations of Landow ontology of hyperlinks, extending into alien temporalities of everyday machine operations playing their role in posthuman human machine symbiosis cyborg. (90)5.1.1
20110805+Diagram has Language econmpassing and Myth encompassing indicating the groupings, and second order sign whose signifer is another sign; imagine compared with Saussure and Lacan. (84-85)3.1.2
20110731+Just as SGML is not popular, whereas HTML and XML are, no semiology yet; make a footnote in dissertation. (81)3.1.2
20110730+If only natural language studies founding early AI work had this depth, the confusion with plans may not have occurred: perhaps that is why I was drawn to Barthes while reading Suchman. (86)3.1.2
barthesstructuralist_activity05 20128.002013102590%90%Y...
20131025g+Manteia function of artist/analysis of Hegel: speak locus of meaning, does not name it. (154)3.7.1
20131025f+Functional category of object, different than real and rational, but man fabricating meanings, also in scientific objects. (153)2.1.1
20131025e+Work of art is what man wrests from chance; although Barthes uses units, Bogost may consider this the epitome of systems operations thinking. (152)2.1.2
20131025d+Dissection and articulation will become functionalism in a few paragraphs, separate from philosophy motivated by computer science and artificial intelligence research. (151)2.1.1
20131025c+Mimesis based on analogy of functions, Levi-Strauss homology. (150-151)2.1.2
20131025b+Compare reconstructing simulacrum of an object to Bogost using exploded view; he mentions units in the next paragraph. (149-150)3.7.1
20131025a+Definition of structuralism as an activity sounds like a programmed procedure. (149)3.1.1
20131025+Experience shared by analysts and creators, as shared by readers and writers. (149)2.1.2
20120514+Sounds like a permutation of Socrates method of division and collection in Phaedrus, also the exquisitely described operation of humans doing structuralist activity again foreshadows what is commonly done by software. (151)5.5.1
baudrillardsimulacra_and_simulation02 20121.102013091590%50%Y..+
20130915l+Leaves opening in seduction of appearances on the television screen, transferred to the computer interface by Turkle, whereas I suggest the free, open source option jumping into the danger by doing humanities work through programming. (164)5.1.1
20130915k+Victory of the systemic nihilism, the third type after aesthetic and metaphysical forms. (164)2.1.2
20130915j+Terrorism only response to overpowering hegemonic system in which only revolutionary ruses are raised, defense of cooking; are free, open source practices any better? (163)2.4.3
20130915i+Ontology of things emits melacholia of hegemony. (162)2.1.2
20130915h+Theories float in uncertain stage of analysis assisting precession of simulacra growing the desert. (161)2.1.2
20130915g+Exotechnical esotechnical division acknowledges consummation of Nietzschean metaphysics, default mode of real virtuality production, an assault on subjectivity is built into media with which our identities coconstitute as an embodied consciousness such that media are no longer soul equipment but the locus of (in)authentic being; Baudrillard elaborates on psychotropic agents and drugs, unable to envision the Internet enabled cyborg of Castell network society that works on the perspectival space of representation in ways impossible for traditional drugs, recalling Phaedrus (or was it Alcibiades) who wished he could become wise merely by rubbing Socrates belly. (99-100)2.5.1
20130915f+Benjamin loss of aura through mechanized reproduction same effect of conversion of thinking human subject to thinking machine, like phenomenon Kittler resignedly concludes is at the heart of media convergence; the precession of the model is the formant algorithms overdetermining the range of possible phenomena. (97)2.2.1
20130915e+Joint act of procreation of cloner and clone in service of code matrix. (96)2.5.1
20130915d+Docility through socialization, implosive instead of explosive, deterrence of chance. (34-35)2.4.3
20130915c+Immanence is the type of law of the built environment; neglects awareness of messiness of software (Kittler, Chun). (34)2.5.1
20130915b+Simulation defined: no separation, implosion, indifferentiation of active and passive. (31)2.1.2
20130915a+No more subject because you are always already on the other side. (29)2.2.1
20130915+Loud family experiment anticipates reality TV and Truman Show. (27)2.1.2
20120906+Simulation generates hyperreal models, and precession of simulacra engenders history. (1)2.1.2
20120820+From system to units, operation of things, nihilism of transparency drives this change of views, to avoid pessimism and cynicism resulting from nihilism of realization of lack of mooring of transparent epistemology implicit in simulation based realities, that is, reality as media, virtual reality: the system generates default philosophies of computing though agency of irresolution of systems, for how else are we to emerge from descension into postmodern ideas invoked by Baudrillard here in this passage; let it be ontological finesse working code connecting Aarseth, Barthes, Berry, Bogost, Burks, Goldstine, von Neumann, Castells, Chun, Clark, Deleuze, Guattari, Derrida, Feenberg, Hayles, Heidegger, Iser, Janz, Neel, Ogorman, Ong, Ramsay, Stallman, Tanaka-Ishii, Turkle, Ulmer. (159)5.1.1
20120329+Overcome the cynical pessimistic outcome of early postmodern reasoning as well as address the ambivalence toward computer technology of Heidegger by positing possibilities of remediation into unimaginable virtual realities like the ensoniment of Plato Symposium as example of saving power in the danger because it generates a hyperreal auditory field by computing base material deeply rooted in and constitutive of our intellectual history: do a new take on the image so dear to Derrida of Plato instructing a Socrates who writes, new myths branch from the revelation by Alcibiades to a writing Socrates of alternate accounts of the historical Socrates in ways also suggested by Aristophanes and Diogenes Laertius, like Socrates as a great pirate publisher who would be a master hacker today. (16)5.3.1
baudrillardsimulations05 20128.002013091525%25% +X+
20130915b+The key to second order simulacra is implicating humans in the interface as interlocutors, not just embodied affordances and constraints of the natural and built environment. (92-93)2.1.2
20130915a+Universal substitutability of stucco for other visual objects like universal Turing machine among order of simulacra. (87-88)2.1.2
20130915+Three orders of simulacra: counterfeit, production, simulation. (83)2.1.2
20130908+Structural law of value readily comprehended, epistemological transparent, in electronic computing machinery; thus it is not surprising that Turkle and others associate computer technology with postmodernism. (83)2.1.2
20120514+Obviously thinking of real robots, not fantasized near-human-equivalents like those portrayed in science fiction; this could be a panel topic of PCA conference philosophy and popular culture if it has not already happened in years past. (94)2.5.1
baudrillardsymbolic_exchange_and_death06 19948.002013060175%5% +XX
20130601+Cynical commenting on contemporary knowledge practices can be overcome by considering participatory sense of tradition (Janz). (185)5.1.1
19940601+Later (in fn#42) Baudrillard contrasts the initiatory function of disease in the Dangaleat to our own practice of distance, non-relation, between doctor and patient (deconstruct these two words and you will understand more! (185)0.0.0
baudrillardtransparency_of_evil06 19948.00201312075%5% XXX
20131207+Intelligent machines do not deploy artifice, they resynthesize according to models, revealing tension between acknowledging embodiment and rampant biochauvanism in Baudrillard and Lyotard. (52)2.4.2
20120613+Quintessential postmodern response to intelligence machines; or we are busy with our own creating and need slaves to do the boring storage/retrieval maneuvers that past thinkers had slaves (grad assistants and secretaries) to do; see Irigaray on secretary. (51)2.1.2
19940611+When you think about A. (52)0.0.0
beck_and_adresextreme_programming_explained_second_edition09 20138.00201309090%0% XXX
20130909+Extreme programming gets a chapter in Mackenzie Cutting Code for revealing features contemporary software production and codescape.4.4.1
benjaminwork_of_art_in_age_of_mechanical_reproduction03 20111.102013091090%90%Y...
20130910j+Necessity of war to preserve property system and scarcity, for example famous shot of precision-guided bomb destroying a target; also looks to use of media by military. (XVI)2.1.2
20130910i+Participation shifts to passive consumption, reception in state of distraction; do movies invite a different kind of contemplation, or are they just amusements? (XV)2.2.1
20130910h+Extreme closeup and other techniques are ways perceptions change through technology moreso than society, although Dumit discusses the social aspects; recall comparison to magician and surgeon, link to NMR. (XIII)2.2.1
20130910g+Group reception including feedback is not possible with paintings and other individual pieces not easily reproducible or mass communicated. (XII)2.2.1
20130910f+This makes sense of gnomic formula by Aarseth contemporary empathy with the perceived political symbolism of the mode of mutation. (XII)3.1.2
20130910e+Cutting in film produces equipment-free reality, complete artifice impossible in theater. (XI)2.2.1
20130910d+Not just accidentally being in a news reel, occasional letter to the editor, or documentary subjects, but being able to reflect via electronic media the audience can provide the feedback lost. (X)2.5.1
20130910c+With Arnheim scream art has a new ground besides representing beauty; enter Baudrillard. (IX)2.2.1
20130910b+From free-floating contemplation to involvement in hidden political significance and specific approaches to appreciation. (VI)3.1.1
20130910a+With mechanical reproduction we thus make mass entertainment like cinema, radio, television, print rather than individual spectacles that cannot be recorded, and when spectacles, mass spectacles like rock concerts. (IV)2.2.1
20130910+Contrast his sense with emphasis on social causes to McLuhan; consider Manovich codetermination by cultural and technological aspects. (III)3.1.1
20120906+Withering aura of work of art picked up by many theorists, including Baudrillard. (II)2.2.1
20120403+Benjamin grounds much of critical media theory: theater, transformed into cinema, loses its dynamic interaction with the audience and art takes on more of a bureaucratic, industrial production process, invoking Marxist alienation of labor; however, something is regained in the present age if there can there be an virtual aura regained through feedback. (IX)2.2.1
berryphilosophy_of_software06 20124.102013102590%90%Y...
20131025z+Lifestreams are Kitchin and Dodge capta trails, and can be studied phenomenologically for their impact on everyday life. (162-164)3.8.1
20131025y+Digital stream as one-dimensional flow of 0s and 1s becomes core of new computational subjectivity. (55)3.4.1
20131025x+Restructuring post-human subjectivity riding on top of network of computationally-based technical devices the key point of the book: is it a phenomenological result? (145-149)3.8.1
20131025w+Building computational subject as stream from Lyotard fables, Massumi affective fact, software avidities, Husserlian comet, processing multiple streams at once (Aquinas). (145-149)3.7.1
20131025v+Add computational to Sellars scientific and manifest image; per Harman, is materiality implied if do not fully withdraw? (131-132)3.4.1
20131025u+Phenomenological exploration of experience of digital technology. (121)3.4.1
20131025t+Quicksort example of code as image or picture begs for critical study like 10 PRINT. (48)3.5.1
20131025s+Symbols of stored program computer inspire picture meditations; finally a meaty example of quicksort algorithm as beautiful code, although no explanation of its operation so must be derivable from its own presentation. (48)3.4.1
20131025r+Shifting notion of calculation and computation from engine to symbolic processing: what is its current trajectory? (47-48)3.3.3
20131025q+Progress timeline: basic mechanical process, to which stored program computer is next stage, then multiprocessing and internetworking, then Web 2-0. (47)3.3.3
20131025p+Is this grammar of code method phenomenological, what kind of ontological division is this, any concern that not focusing on concrete historical examples defers serious engagement by philosophers of computing in working code? (51)5.1.1
20131025o+Domain of double mediation, calling for oscilloscopes and tcpdump (Kirschenbaum); also narratives of cyberspace constitution. (50)3.4.1
20131025n+Grand narratives and cultural tropes related to metaphorical code: engine, image, communication medium, container. (46)3.4.1
20131025m+Software continually breaks down; much never reaches working state, much is never used, much remains hidden in large code repositories; Chun also distinguishes these forms of code from that which executes. (40-41)3.4.1
20131025l+Code is manufactured, always unfinished projects being continually updated; thus political economy of software important; see Mackenzie. (39)3.4.1
20131025k+Definition based on sequential concept fetch and execute cycle; Manovich media performances processual context of code. (38)3.4.1
20131025j+Clever example of Alliance for Code Excellence version indulgences for bad code, like carbon offsets. (30-31)3.4.1
20131025i+Computational literacy that Manovich is milking also hinted as new academic goal (Whithaus). (24-26)3.4.1
20131025h+Computational hard core in all disciplines may be new paradigm; if not practicing working code, super-critical modes of thought circulate exclusively within consumer subjectivity, missing potential of creative control. (21)3.8.1
20131025g+Code as cultural technique affecting culture (Kittler, Kramer, Manovich). (17)3.4.1
20131025f+Most code experience is visual rather than haptic. (17)3.4.1
20131025e+Is double mediation a special case of Baudrillard simulacrum, or more, deserving fresh analysis? (16)5.1.1
20131025d+Similar to robotic moment of Turkle, but more encompassing, double mediation requires entrusting agency to software design. (16)3.8.1
20131025c+Hidden versus visible affordances complicate computational objects but also leave saving power of epistemological transparency. (15)3.4.1
20131025b+Distinguish the computational from computationalism, which seems orthogonal to the issues, providing useful metaphors (Hayles). (11)3.4.1
20131025a+Understand how being-in-the-world is made possible through application of computational techniques manifested in processes touched by software and code. (10-11)3.4.1
20131025+Derivation of computation from Latin computare. (10-11)3.3.1
20130912l+Final thought is Serres-inspired parasite subjectivity in symbiotic relationship to enormous machinery generating digital standing reserve, although I see flaw in this image because passing through underground cavity to surface waters involves reduction passing through porous solid material like sand, losing coherence of human navigating cyberspace as on a surfboard or automobile. (170-171)3.8.1
20130912k+Heideggerian danger includes reclassifying entities from persons to objects, so seeking to promote gathering; thus our mission as philosophers of computing is digital Bildung (self-cultivation), fostering super-critical, versus sub-critical and acritical subject positions. (167-169)3.8.1
20130912j+Default ontological insecurity, inability to distinguish knowing-how and knowing-that; relate to Turkle robotic moment of being alone together. (167)3.8.1
20130912i+Huge distributed machine cognized memory of lifestreams; think of how machine subjectivity arose in science fiction series Caprica from avatars. (165)3.8.1
20130912h+Consider other manifestations of computationalism such as through deliberate exercises for intuiting machine embodiment. (162)5.5.2
20130912g+Compare Gaussian risk to Zizek chocolate laxative; also latent risk in software bugs, sloppy integration, poor object modeling. (161)6.1.1
20130912f+Callon socio-technical network stabilizing financial subjectivity using Deleuze agencements (see Hayles on high frequency trading), focusing attention with an extended mind, cyborg subjectivity composite Latour plug-ins. (157)3.8.1
20130912e+Challenges to liberal humanist individual, noting Heidegger authentic time versus time of the computational stream; bounded rationality replaced by extended cognition, thus appeal to visual rhetoric to comprehend big data (Manovich). (153)3.8.1
20130912d+Role of technical objects in preference formation goes beyond mediating influence to structural foundation and efficient cause: Doel excess, Latour plasma, Kittler time axis manipulation. (152)3.8.1
20130912c+No computation without inscription, and some material apparatus, even if ultimately part of universal computer; compare Kittler Aufschreibesystem to Sterne transducer. (151-152)3.8.1
20130912b+Lyotard focus on speed up and technical time of the computer; examples of Nietzsche and Kittler. (150-151)2.2.1
20130912a+Riparian habitus of real time streams for new notion of subject, watching at multiple levels one component of digital literacy (ever just watch tcpdump), perhaps constituting narratives; makes sense that next type of philosophical production informed by technological imaginary (Zizek). (142-145)3.8.1
20130912+Switching costs of unready-to-hand technological comportment of running software affects contemporary subjectivity. (141)3.8.1
20130911z+Loose coupling network layers another good example of loosely independent connections thought in terms of Heidegger Gelassenheit, with abstraction taking place all the way down. (140)3.7.1
20130911y+Heim on vicarious causation relates to Turkle on surface enjoyment, what Berry calls screen essentialism, due to double articulation, and Hayles investigates through Oreo models of PET scan: these phenomena harbor Bogost units containing universes, and double articulation entails materiality of interface and substrate as well as the properly immaterial virtual reality of representational space within the device. (138-139)3.7.1
20130911x+Proposal to develop Lyotard distracted consciousness stream, Deleuze and Guatarri schizophrenic to computational way-of-being, perhaps as Turing super-cognition and Clark extended cognition, enabling exteriorization of cognition and reflexivity, while at the same time being careful to avoid screen essentialism. (133-135)3.8.1
20130911w+Time-sharing operating system example of transformation of present-at-hand into ready-to-hand; television and Atari VCS do similar work. (129-130)3.4.1
20130911v+Hegemony of computational understanding, decentered fragmentary subjectivity unified by devices; suggests Clark, Hayles, especially Turkle Alone Together. (128-129)2.5.1
20130911u+Heidegger circumspection mixed with symbolically sophisticated non-human actors yields unreadiness-to-hand phenomena, making evident how Berry casts danger inherent in technology. (124-126)3.4.1
20130911t+Bernard Stiegler interpretation of Heidegger, Simondon platform, and Wilfred Sellars phenomenology: materiality of code as it is tied to phenomena, whether prescriptively creating it or being part of it, must be understood in terms of not only its potentialities as a force, but also as a platform, only ever partially withdrawn (unreadiness-to-hand). (119)3.4.1
20130911s+Would a debugger example, which merges the close and distant readings, have been too tedious for this chapter on running code; is the book form itself holding back much richer approaches? (117-118)5.1.1
20130911r+Software makes docile voters (users); e-voting and so many other social transactions and networks depend Latour immovable mobiles that are doubly mediated by computer technologies where data seems immaterial but is always instantiated in something. (117)3.4.1
20130911q+Subject position of user in voting machinery; contrast system-centric, idealized voter to user-centric design (Norman, Johnson, Barker). (114)3.4.1
20130911p+Include issue tracking, news feeds and forums among FLOSS cultural objects besides voting machinery. (113)3.4.1
20130911o+Compare Miwa reverse-simulation examples of logic gates to symposia simulating virtual reality. (103)5.3.1
20130911n+Global address space implies mediation by networks and other processes to yield the illusion of linear spatial memory. (98)3.4.1
20130911m+Clock-based computers are the norm; this introduction could be broadened to define the stored program, fetch and execute sequential binary computer, that is, von Neumann architecture to make better sense of temporality and spatiality. (97)3.4.1
20130911l+Compare analysis of running code to network layer model. (97)3.4.1
20130911k+Analogical music by Miwa a curious example of exemplary code ethnography, later setting up reverse remediation theme; could learn more from mundane models used in Computer Organization course. (94)3.5.1
20130911j+We may joke that the obvious MSA equivalent of obfuscated code is early Heidegger and other philosophical writings. (83)3.5.1
20130911i+Materiality of source code as text itself foregrounded in underhanded, obscure and obfuscated code. (81)3.5.1
20130911h+Examples of writing code are based on contests. (75)3.5.1
20130911g+Through example of climate resource code, question raised: does democratization of programming requires competent citizens? (74)3.5.1
20130911f+Reading code example of leaked Microsoft source reveals corporate build process, hacks, role of APIs, which is developed by other authors as well. (68)3.5.1
20130911e+Software development life cycle from requirements and design to alpha, beta, release candidate and gold master; note emphasizing concrete design work in life cycle reflects the hard mastery programming style at the opposite pole of which Turkle presents the bricoleur style. (67)3.4.1
20130911d+Uses computer programming contests to situate his discussion of tests of strength; could also apply tests of strength to facticity of FOSS development communities for this validation. (66)3.4.1
20130911c+Latour trial of strength related to software engineering test case; locate materiality in trial of strength legitimation practices as opposite of atemporal perfect state of code that appears in a textbook to demonstrate an algorithm or to be reduced to mathematical forms such as lambda calculus, logical notation, or UTM. (65-66)3.4.1
20130911b+Realization of importance of finding good examples, not necessarily instructional because they may be tedious; similar difficulty to presenting examples in scholarly and scientific writing. (64)3.4.1
20130911a+Code located within material devices form technical devices; Hayles MSA-compatible definition of code as computational logic located within material devices. (63)3.4.1
20130911+Code lies on plane of immanent connections performing the network form (Bogost, Galloway, Callon). (62)3.4.1
20130910z+Object oriented thinking transcends need to conceive machine embodiment; immateriality in conceptual abstraction. (56)3.4.1
20130910y+Regarding digital data structure, embodiment of transducer and encoder matter in digitalization even if code is putatively immaterial; types include digital stream, code objects, functions and methods, network code. (54)3.4.1
20130910x+Hermeneutic and historical record most obvious in commentary ideal-type. (54)3.4.1
20130910w+Critical code is democratizing, liberating, and affords epistemological transparency. (53-54)3.5.1
20130910v+Weberian ideal-types of analytical categories to build grammar: data, code, delegated (source), prescriptive (software), critical, commentary. (51)3.4.1
20130910u+Code may compile but not work, or contain syntax errors, deprecated functions, or other flaws so it will not compile or run despite being programmatically correct; compare to Derrida refuting arbitrariness of language. (46)3.4.1
20130910t+Phenomenologically derived ontological characteristics from experience of programmers: habituation, structural constraints, shared knowledge. (43)3.4.1
20130910s+Software lifecycle includes moral depreciation of code borrowed from Marx; complexity through distributed authorship over many revisions means it is likely that nobody comprehends all of any given application. (42)3.4.1
20130910r+Interesting argument where factory practices most resisted and master craftsmanship most preserved, in the opposite of Manovich cultural software. (39-40)3.4.1
20130910q+Phenomenology of computation performed by reverse engineering discretizations, political economy, property relations, breakdowns, and moral depreciation concretized in code and software systems, although slowing down analysis not possible in systems with real-time requirements like high speed process control systems, even the Atari VCS; yet this sort of tracing analysis founds phenomenology of computation that is after the fact, reverse engineered. (38)3.4.1
20130910p+Code is more than textual files that reduce to mathematical representation like lambda calculus and UTMs due to double mediation; approach similar to Sterne, Latour, others, extending from discrete object analysis to cultural context, invoking Wardrip-Fruin as another philosopher of computing. (36-37)3.4.1
20130910o+Conceive absolute code like Marx absolute labor and problematic like Marxian analysis of industrial production; technical, social, material, and symbolic aspects. (33-36)3.4.1
20130910n+Code understood as textual and social practices of static source code writing, testing, and distribution, implying close reading; software processual operating form, implying distant reading. (31-32)3.4.1
20130910m+Perl vs C/C++ interpreted vs compiled, pretty example but does not do much; code as textual artifact and software the running process: rather than awkwardly quoting code in academic writing, do theory in situ in code repositories. (29)3.4.1
20130910l+Why this is philosophy of computing: role is to grasp the ontic and ontological. (28)3.3.3
20130910k+Orality, literacy, computationality, ontotheology; a bold philosophical position hinted at by Hayles, Turkle, and others. (27)2.5.1
20130910j+New distributed, computational subjectivity, necessarily dehumanizing, but also only potentially democratizing. (22)2.5.1
20130910h+Super-critical modes of thought yield not collective intelligence but collective intellect (Jenkins, Hayles); humanists should focus on determining appropriate practices, not specific ICT. (20)2.5.1
20130910g+Kittler sense of media convergence is translation into digital forms, whereas Berry senses new knowledge and productive potential because discretization not equivalent to immaterialism. (14-15)2.5.1
20130910f+Everyday computational comportment to be developed via digital Bildung. (14)3.8.1
20130910e+Important distinction between computationalist and instrumentalist notions of reason, locating the former in the materially entangled matrix operations of distributed cognition, and the latter in a more restricted sense of a type of agency. (13)2.5.1
20130910d+Paying attention to the computationality of code, tracing agentic path, is the crucial, effective position to join to other approaches: can only understand by reading and watching operation, the latter suggesting materiality or at least situatedness within instrumentalized world. (10)3.4.1
20130910c+Understanding software avidities affects human freedom, so therefore it is worthwhile to study, imbricating classic Socratic questioning for tracing agentic paths constituting human experience. (6-9)3.4.1
20130910b+Interesting new forms of scholarship around software studies, cultural analytics, and critical code studies, comparable to list Hayles makes in How We Think: platform studies, media archeology, software engines, soft authorship, genre analysis of software, graphical user interfaces, digital code literacy, emporality and code, sociology and political economy of the free software and open source movement. (4-5)3.4.1
20130910a+Stiegler, the newest significant philosopher of computing introduced following Heidegger and Kittler, offers materialist definition, dynamic of organized inorganic matter, inviting pass through Burks, Goldstine, von Neumann; mechanology is a new philosophical position introduced without fanfare here. (4)2.5.1
20130910+The built environment of late capitalist information society is supported by software and mostly happens by software for the sake of software even when serving human ends at the ends of its causal chains; materiality of code on account of its being in and affecting the physical world, spun like webs, largely database to database information. (1-2)3.4.1
20130512+Promotes an ethic of being a good stream, whose Serres parasitic subjectivity, although requiring thoughtful comportment to computer technologies, does not endorse outright learning and practicing programming as itself critically important to being a good stream the way literacy did for prior generations, or as a substantial component of humanities scholarship intellectual labor. (170-171)5.1.1
20130126+Materiality of code inscribed in programmers through long habituation, internalized to point of dreaming (Rosenberg), whereas materiality of software inscribed in users, for example multitasking synaptogenesis. (145-149)3.8.1
20130124+Guattari processual, device-dependent subjectivity; possible alternative computational theory of mind inclusive of Derridian archive checking against key arguments about delegating classes of cognitive duties to technical devices; involvement of code situated materially significant even if its goal is to strive to erase spatiality and temporality as in financial systems. (160)3.8.1
20120717+Hermenutic circle using Clausewitzian sense of absolute rather than real code: is this an oppositional favoring phenomenological processes as tiresome to contemplate and complex as any other highly complex thing like a roaring flowing river or household air conditioning; Berry follows Latour for wide range multiple conceptions of software. (33-36)3.4.1
20120715+Key part of the book on thinking computationally delegating classes of cognitive duties to technical devices: knowing-how versus knowing-that; connect Zuboff to Applen and McDaniel rhetorical XML; study materiality concretized in instrumentation, too; it is not completely hidden, and in fact must reveal its interface to be usable. (121-123)3.8.1
20120607+Pragmata of code entails situatedness if not materiality; phenomenological approach to problems that include ephemerality, both of source code revisions and entire operating environments, and high technical skill requirement. (5-6)3.4.1
bijker_hughes_pinchsocial_construction_of_technological_systems09 20138.002013102525%25%Y+.+
20131025a+Interpretative flexibility in design as well as reception and use. (40)3.2.1
20131025+Multidirectional model by studying development process as alternation of variation and selection; bicycle study reveals linear development a retrospective distortion. (28)3.2.1
20130905b+Example of advertised computer security solutions like virus scanners and firewalls to insecure operating environments as rhetorical closure. (44)3.2.1
20130905a+Parallel shift in subject of analysis of programmers and managers from norms, career patterns everyday practice (Rosenberg, Mackenzie). (18)3.2.1
20130905+Compare to Manovich on why there are no studies of cultural software, implying asymmetry between state of the art and prior versions in addition to commercial failures. (22-24)3.2.1
20130901b+Thick description looking into black box of technology. (5)3.2.1
20130901a+Three approaches of social constructivism, systems metaphor, actor networks. (4-5)3.2.1
20130901+Seamless web of society and technology. (3)3.2.1
blackibm_and_the_holocaust10 20138.002014010490%25%Y..+
20140104+Note hollerith (IBM) is an adjective of punchcards the noun for computing machinery and related products. (vi)6.2.1
20131020i+Fear in Age of Realization that more lists will be compiled against more people; important to think about who compiles the lists: human programmers steeped in evil, morally ambivalent or blind to the purpose of their efforts, or done by machines on their own leading to genocidal apocalypses dwarfing the net effect of human atrocities? (16)1.1.1
20131020h+Reexamine Holocaust scholarship with contemporary sensitivity to how technology can be utilized in war and peace, examining precursor to modern computing in the process. (16)3.2.1
20131020g+Narrative of how the research commenced and expertise required, noting degree of difficulty without initial cooperation from IBM. (12)3.2.1
20131020f+Confrontation with IBM Hollerith D-11 at US Holocaust Museum, which only mentioned IBM role in 1933 census. (11)3.2.1
20131020e+High-speed data sorting via punch cards used by Nazi Germany for people and asset registration, food allocation, slave labor identification, tracking, and managing, and most notably rail scheduling. (10)3.2.1
20131020d+IBM Germany racial census operations and people counting technologies produced lists Nazis used to round up Jews and others for deportation via train to camps. (10)3.2.1
20131020c+Custom-designed complex devices and specialized applications sanctioned by IBM New York bases argument that IBM knew what the Third Reich was doing with its machines and services. (9)3.2.1
20131020b+Punch card and sorting system precursor to computer used for automation of human destruction under guidance of IBM Germany. (8)1.1.1
20131020a+IBM gripped by amoral corporate mantra dazzled by its universe of technical possibilities; collective intelligence punch drunk with affordances of automated high speed tabulating, sorting, and printing machinery. (8)1.1.1
20131020+The book IBM and the Holocaust by Edwin Black, which American digital humanists ought to be obliged to read as part of their philosophy of computing canon, begins with a reproduction of a 1933 Dehomag (Deutsche Hollerith Maschinen Gesellschaft M-B-H-Berlin-Licterfelde) advertisement featuring the word “Überssicht” (oversee), an all-seeing eye enlightening an IBM punch card form of early mechanical computing, a factory sporting a massive smokestack, and the words “mit hollerith Lochkarten” (with Hollerith cards), alluding to the commencement of a horrifying holocaust narrative implicating IBM machinery and its employees and partners in America and Europe with their bureaucratic counterparts in the murderous Nazi regime like Adolf Eichmann, the subject of Hannah Arendt banality of evil; however, I find the human machine situation of WALL-E more indicative of the transformation of humanity by modern digital computing, comical future descendants of what Hayles refers to as the dumbest generation, whose comfortable spaceship utopia plays upon the horrific reality of the movie The Matrix whose human beings are never awake as embodied. (vi)1.1.1
bogostalien_phenomenology04 20124.102013102690%90%Y...
20131026c+Speculative realists must reject correlationism and abandon belief that ontology is mediated by human experience. (5)3.7.1
20131026b+Harman uses Heidegger tool analysis to construct object-oriented philosophy, putting things at center of their metaphysics while deprivileging human perception. (5)3.7.1
20131026a+Transfer of ontography from mytheme to philosopheme, beginning with homonym on Lewis. (35)3.7.1
20131026+Undestanding objects via Harman black noise similar to Zizekian curvative of space analogy. (32)3.7.1
20130910r+Emphasis on awe and wonder of STEAM against competition for STEM goals echoes Kay appealing to children of all ages rather than adults of all ages. (126)6.1.1
20130910q+Alien phenomenology implies deprivileging of human perception as that which defines objects, accepting that all objects recede interminably into themselves. (5)5.5.2
20130910p+New radicalism for philosophers: pick up soldering irons, how one philosophizes with computers, calling for cybersage. (110)6.1.1
20130910o+Alien probes perspective of Tableau Machine home computer as deliberate computational carpentry example; contrast to Turing Test. (106)3.7.1
20130910n+Explicitly connects software projects to critical code studies; platform studies that seem like critical programming studies include Bogost I am TIA, Fry Deconstructulator. (103)3.6.1
20130910m+Platform studies focuses on hardware and software as actors, inviting new ways of doing philosophy such as my approach to studying machine embodiment through reverse engineering pinball machines, or using pmrek log files to create simulation of the pinball machine control components. (100)3.6.1
20130910l+Philosophical questions raised by Latour Litanizer choices made in writing code such as a query that filters out (sexy OR woman OR girl): what better place/space to conduct such investigations than in source code comments and differences between revisions? (99)5.2.1
20130910k+Latour Litanizer example of critical programming in that it instantiates ideas about metaphorism; compare journal software system that ultimately generates the tapoc dissertation. (95)5.2.1
20130910j+Carpentry is metaphysician activity of practicing ontology, going beyond writing, invoking Ihde; compare to OGorman. (92)3.7.1
20130910i+Metaphorism goes beyond Husserlian bracketing human empirical intuition such that perception itself is metaphorical; great distinction for thinking about inner life of devices. (67)3.7.1
20130910h+Latour litany as word ontograph, In a Pickle game producing ontographs about words. (58)3.7.1
20130910g+Exploded view diagram suitable for ontography; example of Shore Scribblenauts photographs. (51)3.7.1
20130910f+Ontography, based on Tobias Kuhn method for depicting controlled natural languages, as general inscriptive strategy for uncovering object relationship; later he gives the example of his Latour litany and image toy programs that produce lists via broad rules of inclusion yet of specific things (data objects); compare and contrast controlled natural languages to programming languages. (38)3.7.1
20130910e+Alien phenomenology the practice of speculative realism examining black noise surrounding objects. (34)3.7.1
20130910d+Phenomenal (and phenomenological) limits of human embodiment should not define ontological boundaries. (30)3.7.1
20130910c+Units operate resolves problem of Badiou count-as-one ontology by answering what does the counting. (27)3.7.1
20130910b+Tiny ontology compresses flat ontology to infinite density of a dot, unit. (21-22)3.7.1
20130910a+Flat ontology acknowledges unequal ways all things exist; will give examples of how flat ontology answers what is ET the arcade cartridge. (11)3.7.1
20130910+Voodoo powers of computers exemplify Harman vicarious causation, except they were never alive to be corpses. (9)2.4.1
20130125+Point that most philosophical positions not expressed in form as books a good incentive to philosophize by creating software systems, given the material limits of written forms oriented towards human (system or unit) rhetorical operations. (93)5.2.1
20120416+See also his article on learning to program using simple, obsolete systems: connect wonder and awe to using original print manuals for such exercises rather than deploying state of the art platforms. (127-128)5.2.1
bogostpersuasive_games12 20124.102013102690%90%Y...
20131026d+Prefers persuasive games over serious so as not to exclude highly crafted commercial examples. (59)3.4.3
20131026c+Badiou terms situation, multiplicity, count-as-one, state, and event form basis of seriousness underlying structure of a system. (58)3.7.1
20131026b+Connect notion of serious to underlying system structure to critical code studies. (58)3.5.1
20131026a+Importance of enthymeme and example as rhetorical figures that will be applied to new media. (19)3.1.3
20131026+Wardrip-Fruin operational logics are set of standardized unit operations such as graphic logics packaged as game engine and textual logics as natural language parsers. (13)3.4.3
20130911t+Historical scale of meaning suggests games may be played and studied in the distant future, just as other humanities artifacts: consider what may be done after all copyrights expire, so that black boxes can be opened to explore both internal workings and iterative development processes. (340)3.4.3
20130911s+Humanities appeal of persuasive games tracing procedural construction of subjectivity. (339-340)2.5.1
20130911r+Conversation systems built into or around games is where deliberation often takes place, since not yet built into game logic itself: imagine my Macy Conferences game. (336)6.1.1
20130911q+Pinball and upright videogames, as well as their location, involved more bodily movement than home consoles before explicitly designed exergames. (295)3.4.3
20130911p+Bogost game for Cold Stone Creamery trains workers to benefit corporation but does expose corporate business model. (281)3.4.3
20130911o+Animal Cross simulates condition of debt and consumtion affluenza; design consequence forces asynchronous real time play, although system clock could be fooled. (267)3.4.3
20130911n+Educational games operate general purpose rhetorics, but also can reveal social aspect, as demonstrated by tutor text Mansion Impossible. (264)3.4.3
20130911m+NCLB procedural rhetoric generates social programs enacting conservative optimization for educational reform, being schooled versus educated; parents as complacent citizens manufactured by the bureaucratic market democracy. (262)3.4.3
20130911l+Beyond epistemic games to critical practice: developing procedural literacy and awareness of biased perspectives of how things work through direct engagement. (259)3.4.3
20130911k+Difference between videogames and narrative media is using models like orrery versus descriptions. (257-258)3.4.3
20130911j+Apply picking up specific cultural meanings to hacking older technologies and basic electronics. (256)3.4.3
20130911i+Play itself develops procedural literacy, good for developing understanding history like Diamond on proximate causes of European conquest. (255)3.4.3
20130911h+Procedural affordances of languages and operating systems, software in general; try to understand why Tanaka-Ishii chose Haskell and Java in this perspective. (251)3.4.3
20130911g+Do with electronics and programming early computers what Sayers did with Latin despite Bogost calling for a break from procedural literacy as programming. (249)6.1.1
20130911f+Worth revisiting studies on learning programming with wider scope in which play itself, and by extension ancillary behaviors to programming, have procedural learning functions. (247)5.2.1
20130911e+Short history of procedural learning from Logo to RAPUNSEL rejected because programming emphasis excludes built in procedurality of videogames experienced by merely playing them: making procedural literacy initiated by Mateas specific and emphasizing situated cultural aspects of technical mastery, not just dynamic systems. (244-245)3.4.3
20130911d+Procedural literacy addresses suggestion by Gee to reconcile subject-specificity and abstraction. (244)3.4.3
20130911c+Going meta technique offered by many videogames, whereas others foreclose the simulation gap. (240)3.4.3
20130911b+Performance before competence learning in Mindstorms and Microsoft Flight Simulator. (239)3.4.3
20130911a+Theories of education fall within behaviorism and constructionism, and their worldviews are transferred into videogames. (235)3.4.3
20130911+Analysis of Tapper procedural rhetoric defamiliarizes process of consumption. (220)3.4.3
20130910y+Simulation fever, ideally challenging experimentation with a product, with procedural enthymeme as space between the game rules and the player subjectivity. (214)3.4.3
20130910x+Logical rather than moralisitc system promoted by game procedural rhetoric like Tooth Protectors. (203)3.4.3
20130910w+Advergames simulate products and services. (200)3.4.3
20130910v+Claim that videogame product placement invites critical perspective. (191)3.4.3
20130910u+Summary argument is that videogames, rather than the Internet medium as an abstraction, offer culturally and procedurally relevant subject matters for communicating political rhetorical ideas. (143)3.4.3
20130910t+Use of voice commands as procedural rhetoric in Waco Resurrection; consider ideas like Macy Conferences game that traverses a long but specific topic for videogames based on specific moments in history, fashioned after documentary film. (128-129)3.4.3
20130910s+Imagine in a virtual reality game setting, to propose alternate forms of democracy, political action, and consumer engagement to explore philosophical question of how would a generation of casual programmers alter engagements with procedurality. (124)5.2.1
20130910r+Games still unterritorialized by ideology, yet have been part of political discourse all along. (120)3.4.3
20130910q+Rules of the game Tax Invaders construct unit operation for conservative frame on taxation; use of procedural enthymeme. (108)3.4.3
20130910p+Understanding code supplements, not essential to studying procedural rhetoric of videogames; address from top down through procedural literacy rather than bottom up through code literacy. (62-63)3.4.3
20130910o+Persuasive technology tools of captology are not critical deployments of rhetoric; foreground psychological manipulation, not dialectical user responses. (61-62)3.4.3
20130910m+Serious games designed for educational purposes but may not interrogate institutions and worldviews. (57-58)3.4.3
20130910l+Distinguish between persuasive games, persuasion to continue playing, and rhetorics of play: unusual Atari VCS Tax Avoiders game exemplary. (46)3.4.3
20130910k+Dialectics have broad media ecology: distinguish between ability to raise procedural objections by altering game play and emergence of dialectical reasoning about the subject whose proceduralities are represented in the videogame; example of The Grocery Game, which allows modification of rules of shopping by automating otherwise too costly behaviors for saving money with coupons and timed bulk purchases at particular grocery stores, and peripherally criticism of game mechanics in message boards substitutes for modifying code. (37)3.4.3
20130910j+Procedurality belongs between actual experience and moving images with sound on Hills vividness continuum from most to least vivid information, and they mount propositions with internal consistency of program execution; seems linked to ideal of living writing in antiquity as best rhetorical mechanism. (35)3.4.3
20130910i+Exemplar of procedural rhetoric is The McDonalds Videogame, whereas G! (29)3.4.3
20130910h+Does reaching this insight that procedural rhetoric is programmed call for focus on programming? (28-29)3.4.3
20130910g+Manovich replaces rhetoric with database logic, but fails to appreciate process intensity and favors hypertext over its supporting programmed systems. (26)3.4.3
20130910f+Criticizes digital rhetorics that abstract materialities of specific forms of computing. (25)3.4.3
20130910e+For Burke rhetoric extends to all forms of human symbolic systems. (21)3.4.3
20130910d+Example of Socrates trial for ideal of efficient causation in ancient rhetoric can be extended with favorite Cicero example; enthymeme and example are other rhetorical figures. (15)3.4.3
20130910c+Procedural tropes include natural language processing, text parsers, and models of user interaction: crucial to Bogosts thinking is their commensurability with forms of literary and artistic expression supporting the trope analogy. (13)3.4.3
20130910b+Software studies could go off and document the PLATO computer education system, which illustrates procedural rhetoric by simulating tenure acquisition. (1)3.4.3
20130910a+Crucial to note that Bogost focuses on human oriented rhetorical domains, whereas the path I steer is right into the inner workings of machines with the rhetorical outcome of instilling programming as problem solving and even a way of conducting humanities research. (ix)5.2.1
20130910+Procedural rhetoric defined as persuasion through rule-based representations and interactions. (ix)3.4.3
20130123+Procedural enthymemes complete the claim by playing the game, which may include listening; thus by procedural rhetoric games exercise often clever and unexpected biases in our actions, which when uncovered and critically engaged potentially inspiring radical change (Badiou event, and so on). (43)3.4.3
20130113+Interesting to think of target markets for future games as the elderly, who do not need to learn how to live well but genuinely wish to be entertained. (292)4.3.1
bogostunit_operations01 20121.102013102690%90%Y...
20131026v+Visionaries required to take changing public needs into account; therefore, plenty of work of videogame criticism. (180)3.8.1
20131026u+Example of Virtual U videogame funded by Sloan foundation as alternative to cutthroat commercial videogame landscape that ironically perpetuates traditional educational systems. (179)3.4.3
20131026t+Extend model of exchanging procedural unit operations form networking to research would yield postdisciplinary critical network. (176)3.8.1
20131026s+Web services exemplify original goal of interoperability of object technologies via defined unit operations using XML and SOAP forming network of networks. (174)3.3.3
20131026r+Virtual reality is dream of wiring ourselves into deliberately selected unit-system relationship. (150)3.8.1
20131026q+Nomadism calls for network-based subjectivity; compare to true emergent games like Go (Juul). (149)3.8.1
20131026p+September 12 game teaches lessons about simulation fever. (133)3.4.3
20131026o+Games that simulate adjustable value systems become rhetorical opinion texts. (121)3.4.3
20131026n+Simulation as gap between rule-based representation of source system and user subjectivity; Starr simulation resignation and simulation denial: compare to Turkle simulation anxiety and Derrida simulation fever. (107)3.4.3
20131026m+Paul Starr seduction of sim; link to Kittler on Phaedrus and of course to Derrida. (106)3.4.3
20131026l+Like Frasca and Bogost argue for studying videogames in social context, I argue it is why the study of childhood computer usage can be a modern echo of Freudian method. (99)6.1.1
20131026k+Frasca and Murray argue simulation extends narrative by immersion; also an ideological context is basic software studies premise, implicating subjectivity. (98)3.4.3
20131026j+Fitting that his instructional example unit operation is the chance encounter, only to deprecate the trope, replacing it with a new style of philosophizing, and tonight I started by musings with philosophy is the sexual partner of programming. (86)6.1.1
20131026i+Interpret software like The Sims in terms of the analogies he just made to poetry, fiction, and drama in Baudelaire. (86)3.4.3
20131026h+Unit analysis of Baudelaire through Bukowski poem. (79)3.1.3
20131026g+Important for developing critical programming that Mateas and Bogost are both theorists and practicing game designers. (65)1.3.1
20131026f+Formal relationship between games due to shared core portions of code accentuate merger of functionalism and materialism. (59)3.4.3
20131026e+Component objects developed to address growing mass of software libraries to encapsulate intellectual capital in black boxes. (38)3.3.3
20131026d+Examples of unit operations in Lacan and Zizek, dealing with threat of returning to systematicity; Harman criticizes Zizek for restricting causality to human perception. (32)3.1.3
20131026c+Invites investigation of software for creators and critics in digital humanities; does this go far enough in describing what can be done by writing computer programs to do intellectual work on our behalf, such as the symposia project I am proposing for cascading into popular digital culture? (30)5.1.1
20131026b+Von Neumann architecture beginning of unit versus system operational computation; why not consider both concurrently, following Suchman the plan (system) and situtated action (unit) or units are concurrent processes or threads in multiprocessing von Neumann architecture networks? (26)3.3.1
20131026a+Need to develop understanding of tension between unit and system operations; Saussure parole versus langue as example. (23)3.1.3
20131026+Badiou application of set theory to ontology, whom Zizek also invokes. (10)3.1.3
20130911i+Conclusion that videogame criticism instantiates Badiou thinking not just in text but in world as well to rejuvenate the university, inspiring dreams of new types of videogames produced by dissolving organizational divisions, especially between profit and nonprofits, and different educational institutions. (177-178)5.2.1
20130911h+Imagine unit-operational university transcending interdisciplinarity, which requires traditional disciplines, resembles software and project-based organizational structure, which he calls a postdisciplinary critical network; faced with new problems like interoperability leads to interesting discussion of web services, demonstrating ability of Bogost to argue in the technical register as will as the liberal, again hopefully cultivated through procedural rhetorics. (173-174)3.4.1
20130911g+Critical study of digital games both subject of derision and university programs, like OGorman remainder of scholarly discourse. (172)3.4.1
20130911f+Apply Foucault to Grand Theft Auto through unit analysis as active practice of power and discipline. (168)3.4.1
20130911e+Examples from Flaubert and Joyce of concurrent virtual realities encoded in a book showcases mastery by Bogost of traditional humanities literary discourse of course also demonstrate unit operations, hopefully enriched through developing awareness of procedural rhetorics. (160)3.4.1
20130911d+Connecting nomadism if rhizomatic theoretic model to unit operations constituting subjectivity via Badiou. (144)3.4.1
20130911c+Simulation fever as an autopoietic, emergent, reflective awareness between how game unit operations represent world and subjective understanding of player. (136)3.4.1
20130911b+Simulation fever compares to Feenberg invocation of de Certeau to arrive at his democratic rationalizations. (135)3.4.3
20130911a+Insightful combination of Iser, Barthes, Aarseth, Eskelinen, Hayles to raise specter of analysis devolving into simulacral system operations in cybertexts; the crucial task is exploring game rules manifest in player experience. (130-131)3.4.1
20130911+Social commentary of Southern California embedded in Star Wars Galaxies cantina and bazaar. (127)3.4.1
20130910x+Badiou subject constituting event reached playing biased videogames. (123)3.4.1
20130910w+Default philosopher of computing Koster has position similar to Gee, who refers this feedback as pleasantly frustrating but aims for its highest state as substantiating critical learning; to prove it out, we must imagine critical games could be used in a philosophically oriented digital humanities course. (118)3.4.1
20130910v+Engaging philosophical survey of play and fun affecting subjectivity, mainly to explain why it is difficult to deploy social commentary, and perhaps why scholars have ignored their deep study (excepting Gee) including Huizinga, Benjamin, Callois, Gadamer, Postman, Koster. (114-115)3.4.1
20130910u+Benjamin Arcades Project as intentional unit operational pseudo code calls for language machines to experiment with it, which fits McGann deformation prerogative. (113)3.1.3
20130910t+Can simulation fever and resignation be linked to free, open source ethic, for access to the source systems, since its rhetoric pull on subjectivity to follow its algorithms, founding preference formation, taking me back to my early interests in the free will problem. (107)5.2.1
20130910s+Experiences construct mental models of what the game includes and excludes; recall McGann criticizes Murray for providing four fundamental concepts that do not pertain exclusively to digital texts, and calls her work inspirational versus critical as he does Aarseth. (101)3.4.1
20130910r+Reflecting on ideological context most important aspect of videogame studies because it is where code operates upon the world via rhetorically engaging humans. (99)3.4.1
20130910q+Cellular automata as unit operations getting closer to computational objects and further from traditional literary objects. (93)3.4.1
20130910p+Benjamin figure that fascinates goes by other names by famous theorists: think of the exotic object on We Have Never Been Modern. (77)3.1.1
20130910o+Baudelaire motif, per Benjamin, is a unit operation to Bogost, and flaneur role is configurative. (74)3.4.1
20130910n+Displace narrative as heart of subjectivity using mirror neurons example. (70-71)2.4.2
20130910m+Programmer presence embedded in API exemplified by Micheal Mateas in Facade and its A Behavioral Language (ABL). (65)5.2.1
20130910l+Differences of unit operations and traditional literary relations, even new ones like remediation: legal, not discursive; material, not psychoanalytic. (61)3.4.1
20130910k+VCS focus foreshadows Racing the Beam and platform studies, making the staking that future scholars will muse about the experience of playing these games, as current scholars may muse about the original experience of drama, music, poetry, special types of books. (59)3.4.1
20130910j+Materiality of game engines lends them to unit analysis moreso than other literary objects while structuring possible narratives, going beyond remediation creating similarities between works based on literal sharing of components, exemplified by clever comparison to psychoanalysis for Half-Life and Quake. (56)3.4.1
20130910i+Critical bricoleur methodology for new discipline, while focusing on expressive, cultural aspects of videogames and other media. (54)3.4.1
20130910h+Early history of digital humanities mostly instrumental; enter Aarseth, OGorman, and videogame studies. (52)3.4.1
20130910g+Example of unit operations in banking customer-account relationship and licensing. (41)3.4.1
20130910f+Definition of OOP includes the four official properties, while putting socio-economic spin on it; compare to Manovich and others. (39)3.4.1
20130910e+Kittler and Postman inspired entry to understanding machine embodiment, calling for procedural literacy training. (36-37)3.4.1
20130910d+Digital computing conditional control transfer universalizes representations. (28)2.4.1
20130910c+Compare unit analysis compare to Hayles MSA. (15)3.1.2
20130910b+As simple as the return value of a function call instantiates Badiou count as one in software by programming. (11)3.4.1
20130910a+Harman provides a basis for extending human philosophy into machine being via Heidegger applied to the built environment, not really sensible in print and emulsion versus electronic media milieu. (5)3.4.1
20130910+Multiple small pieces relates to Derrida morsels, the other kind of byte, also mentioned by Landow. (3-4)2.4.1
20120917+Imagine doing unit analysis on early (8-32 bit, non internetworked) computer games (and what back then was not a game besides special purpose control systems) as Bogost does so masterfully with traditional literary studies interpreting literary texts metaphorically as programming: the degree of depth in critical functions of modern games that is practiced in philosophical study of past generations of computing machinery (platform studies) that Bogost performs with modern, web based games, is taken over into personal software projects. (79)5.2.1
20120906+Takes position as a philosopher of computing, providing a methodology useful to humanists and technologists by exploring relations of computation, literature, philosophy via new concept of unit operation. (ix)3.4.1
20120130+Badiou count as one referenced in Alien Phenomenology. (13)3.4.1
boltanski_chiapellonew_spirit_of_capitalism01 20148.00201401045%5%YX.X
20140104b+Study proposes theoretical framework for alteration of ideologies associated with economic activity. (3)0.0.0
20140104a+Book inspired by perplexity over coexistence of declining social position of masses and booming capitalist economies. (xxxv)0.0.0
20140104+Construct framework for combining critical and pragmatic sociology based on analytic framework of De la justification affording analysis of supra-individual entities, focusing on 1965 through 1995. (xii-xiii)0.0.0
bolterwriting_space09 20081.102013111790%90%Y...
20131117+Turkle also connects philosophizing with computers as applied deconstruction and postmodern theory. (182-183)5.1.1
20131026h+Metaphors of writing including memory as writing space, writer Cartesian homunculus mind, Mystic writing pad. (193)2.2.1
20131026f+Computer programming embodying semiosis suggestive of Bogost procedural rhetoric; see Tanaka-Ishii. (176)3.5.1
20131026e+Written text structures space while implying a structure in time; significance of spatial structure in medieval codex, printed books and computer windows as part of thorough reading. (99)3.1.3
20131026d+Pictorial and verbal space common in Chinese landscape and Greek vase painting remediated in electronic picture writing. (63-64)3.1.3
20131026c+USA Today bar chart of safety razors example of visual metaphor. (52)3.1.3
20131026b+Hypermediacy intense awareness of medium. (25)3.1.3
20131026a+Remediation when new media takes place of older one while borrowing and reorganization many characteristics. (23)3.1.3
20131026+Writing as technology for arranging verbal ideas in visual space. (15)3.1.3
20130910j+Doubtful that Cartesian paradigm could survive in networked era, notwithstanding arguments of Edwards and Golumbia, invoking new metaphors of materiality and subjectivity. (201)2.5.1
20130910i+Goes counter to concern by Heim that contemplative, deeply informed reading is shunted by the psychic framework of word processing, although this procedure suggests an improvement on reading by altering the layout of a typographically formated text that was not laid out that way originally, such as Aristotle lecture notes and Plato dialogues. (110)2.5.1
20130910h+The network structure as well as the linear-hierarchical order enforced by the underlying computer code and organization lends additional credibility to the authors work by fulfilling these layouts and not merely presenting words that, if read in a certain way, represent such structures; however, as Heim points out, these gains are accompanied by losses. (105)3.1.3
20130910g+Etymology of reading suggests gathering signs and moving over writing surface, recalling Socrates claim in Xenophon that once he learned to gather together all the spoken things (xunienai ta legomena) he never failed to investigate any study. (100)2.2.1
20130910f+Virtual reality and dynamic content generation in general represents a new form that does more than remediate statically produced media, even if they are moving (Manovich). (70)3.1.3
20130910e+The progress of HTML and other hypermedia languages is tied to culture, corporations, and their values; for example, the unreflective, default approach or best tool for the job versus crafting web pages that render well in a heterogeneity of systems. (69)3.1.3
20130910d+Fleshes out details of the interface, surface level that Turkle argues embodies postmodern ideas in artifacts. (67-68)2.5.1
20130910c+Is this taking speech balloons too far, applying remediation to Greek vase painting? (64)3.1.2
20130910b+Ekphrasis and reverse ekphrasis manifest desire for natural sign. (56)3.1.3
20130910a+Is Heim naive in assuming that word processing relieves the writer of the materiality of writing? (13)3.1.3
20130910+The strict requirement of textual unity and homogeneity is relatively recent. (10)2.2.1
20120906+Text may become associated with qualities of computer rather than print; however, what goes in the parenthesis differentiating computer from text must not be assumed. (3)1.3.1
20120331+Deconstruction, although playful, require seriousness, which complicates criticism of hypertext works. (182-183)3.1.3
bolter_and_gromalawindows_and_mirrors03 20118.002013090825%25% +X+
20130908+Compare Laurel lack of single essence to essence of technology theorized by Heidegger, then variable ontology of Smith, Bogost. (45)3.1.3
20110528+Did Turkle really endorse symbol manipulation as the essence of human being? (50-51)2.2.1
borkexam1_question110 20128.00201401120%0% XXX
20140112+I want to use debate between modernist and postmodern positions as a place to comment upon the experience of doing philosophy while programming, and specifically in the second chapter. (1)2.0.0
20130908+McGann as the good modernist who experiments with programming XML. (2)5.2.1
20121117+As the committee response follows, this is my turning their text into code in a process I call fossification or flossification. (158)5.4.2
borkexam1_question310 20128.00201309070%0% XXX
20130907+Connections between Bogost unit operations and programming practice. (131)5.2.1
borkexam2_question112 20128.00201212040%0% XXX
20121204+The comment noted today is how it was originally responded, which is what the committee members read long before anyone else in the group read it. (152)0.0.0
borkexam2_question212 20128.002014011725%25% +X+
20140117+Sets the stage for consuming back thoughts long past in ways substantially different from memory as any human types. (np) 1.3.1
20130908+Groundwork for moving from Heideggerian philosophy of technology towards humanities plus technology stance. (np) 2.3.1
borkexam3_question212 20138.00201312240%0% XXX
20131224+In one such possible galaxy of meaning where I answer as theorist-practitioner about one of my own projects aimed at advancing scholarship in the humanities, namely this dissertation. (np) 5.2.1
borkexam3_question302 20138.00201304140%0% XXX
20130414+Derrida can be read using Kittler method, latching onto his telephone call, Macintosh, and Freudian archive, despite his default legacy characterization as a traditional humanities theorist who does not program; in fact, the parasite ethic Berry reaches is wholly consistent with the Derridean approach deployed by Landow. (31-32)6.1.1
20130228+Galloway fills in some of the ambiguity of what is meant by materiality, although his aesthetic (phenomenological? (95)3.3.2
borkexam3_question402 20138.00201304240%0% XXX
20130424+Deleuzeian vision of micropolitics would be the programmer perspective for living in the network, to which they identify as mechanosphere, along with Berry version of Serres parasite being good streams. (np) 2.5.1
20130303+The new kind of pharmakon imagined combining tapoc and symposia cannot be readily experienced until a dissertation can be submitted as virtual machine archive. (np) 5.4.1
20130228+Agreeing with McDaniel I aim to raise engagement with programming languages forming the language machines manipulating the texts upon which others fixate (Derrida, and oddly, Kittler, too); the discourse network of 2000 contains much code and may need to be machine read, both for analysis and execution, along with human reading. (np) 1.3.1
borkknowledge_and_learning_in_project_based_organizations07 20098.00201302110%0% XXX
20130211+Important to remember that lifelong learning is connected to studying how networking machines, understood as machine and human hybrids keyboard, monitor interfaces running software, learn and exercise knowledge skills in their workplaces. (2008)3.8.1
bowker_and_starsorting_things_out07 20111.102013091225%25% +X+
20130912a+Moral and ethical agenda in querying classifcatory systems; Heim and Feenberg discuss gains and losses. (5-6)3.2.1
20130912+Baudrillard ignores details of constructing simulations to which Manovich seems attentive. (9-10)3.2.1
20120906+Interesting appeal to the hypertextual world as a place where hybrid approaches are deployed for analysis. (32)3.2.1
20110707+Clear link to Foucault Order of Things as well as gap to fill. (5)2.3.1
bracha_et_alcomputerized_pin_ball_machine02 20138.002013021150%5% +XX
20130211+Reiterating US patents as a protocological form on account of its openness, from this or previous claims describe the structure of the Bally pinball platform and begin to derive its affordances and constraints, noting mention of switch matrix, SCRs, solenoids, digital displays, microprocessor, PIA, read-only programmable ROM, and so on, as topics of consideration. (np) 5.5.1
brinwhy_johnny_cant_code04 20138.002013091290%90% .X.
20130912f+The assumption that BASIC is obsolete and kids will find more relevant learning platforms in contemporary operating environments like OLPC is false. (np) 6.1.1
20130912e+Little explored material specific epistemological situation of human, not machine, readable simple programs in print. (np) 6.1.1
20130912d+Are the conditions for spontaneous evolution of the type of expertise apparently required to become a programmer like WWII generation automobile tinkerers? (np) 6.1.1
20130912c+Recognizes this is an undesirable, self inflicted global condition like tragedy of the commons devouring seed corn, and although this profoundly affects global evolution, it has gone unnoticed in a way Heidegger feared would happen, perhaps retarding further human intelligence augmentation in the symbolic register that coincidentally allows machines to continue to get smarter; we could all fall into new dark ages if the global supply of capable technologists diminishes beyond a critical threshold, or the machines take over as dramatized in many science fictions. (np) 1.2.1
20130912b+Absence of modern programming languages providing easy, effective, interesting pedagogy like BASIC. (np) 1.2.1
20130912a+Argues seems sound that skills learned by line-coding level on early personal computers transfer and improve contemporary professionals, as extreme pole of Bogost procedural literacy. (np) 3.4.1
20130912+Everyday computers no longer come ready to learn programming. (np) 1.2.1
20130430+Argument that learning line coding, which is concretized deep fabric holding up world of OOP, worth studying, rather than something to put down (Seneca); my layer model recognizes platform knowledge no different than layered mathematical or any other language comprehension knowledge. (np) 5.1.1
brooksmythical_man_month04 20138.002013091290%25%Y..+
20130912i+Research shifted to virtual environments. (viii)4.4.1
20130912h+Original of time sharing in debugging, a programming activity, sets stage for GUI and myriad other ways of human and computer interaction. (146)3.3.1
20130912g+Compare value of managerial documents to Caesear notebooks used by Antony. (111)6.2.1
20130912f+Social aspect of technological unconscious includes very shape of systems reflecting organizational communication structures, from primitive workshops to networks; contemplate this supposition that programming systems reflect the communication structures of the organizations creating them with respect to individual projects as an obvious passage into programming style. (111)4.4.1
20130912e+Holistic, user oriented attitude crucial characteristics of programming manager. (100)4.4.1
20130912d+Does use of gendered abstract noun man fail to properly consider role of women in programming, the true long hairs, or does Brooks innocently equivocate and intend to include all humans? (80)6.2.1
20130912c+Prevalence of producers and technical directors in network organizations; rarity of thinkers, doers, and thinker-doers. (80)4.4.1
20130912b+Network communications natural state in large organizations, including programming projects. (79)4.4.1
20130912a+Value of consistent design philosophy is conceptual integrity; integral systems take less time to build. (49-50)4.4.1
20130912+Unapologetic about control of architectural specification by a small group, aristocracy, versus majority of implementors; similar arguments made in Dreaming in Code but also complicates analysis of free software open source bazaar ethic. (46)4.4.1
20130422+Where metaprogramming descends back into interface, user has option to become less intellectually challenged as to have to consider how these things constituting thought are arranged. (285)4.4.1
20130421+Foresees but does not name the emergence of the free, open source option, whole operating systems built from these components, in a programming platform statement anticipating floss; metaprogramming is the organizational discipline appropriate to range over configuration of personal operating environments, with unreflective consumption at the other pole. (284)4.4.1
20130420+Is delegated power like distributed control an important question arising from crossing Brooks with Berry and fortuitously Janz while writing code, in the midst of working code is where philosophy multipurposively crosses over into technology. (279)6.1.1
20130415+Definition of program/programming invicts materiality of programming, noting category mistake to cycle around code this good description sets stage for later thought in philosophy of computing see how we are going tapoc into working code trance knowledge state cycling through systems of machine and human conspiracy, for example C and English, C++ and ancient Greek, Perl and Latin, and so on; I suggest today that in the complexity of program products as deployed solutions we miss communicating with the machine as programmers, exemplified by workplaces lacking weekly seminars on deployed solutions products. (164)3.3.1
brown_duguidsocial_life_of_information03 20121.102013091290%75%Y..+
20130912t+Free, open source movement counters swing back toward corporate control of intellectual products built into software code recognized by Lessig. (250)3.4.1
20130912s+Connect to reading the background to Clark extended mind. (205)3.4.1
20130912r+Suggest most important uses of information technology are helping people interact in the physical world, atoms to bits to atoms. (146)3.4.1
20130912q+Division into broad networks of practice and close communities of practice detail does not seem present in Castells network concept; check Spinuzzi. (143)3.2.1
20130912p+Polanyi explicit and tacit dimensions reinforce need for practice within community of practitioners to produce actionable knowledge in people. (134)3.2.1
20130912o+Loss of collective memory from downsizing because organizational knowledge more in people than databases. (122)3.2.1
20130912n+Innovations often hidden due to processes and forms; much can be learned from improvisations. (110)3.2.1
20130912m+Local workplace cultures, chatting, discouraged by process reengineers because they do not see the value of their linkages. (98)3.2.1
20130912l+Importance of knowledge in organizations, which no doubt has social characteristics, must be considered with process reengineering. (93)3.2.1
20130912k+Classic designer view versus user-centric, task-oriented bases argument for failure of technology driven designs and productivity paradox. (85)3.2.1
20130912j+Office life reveals combination of technological frailty and social resourcefulness; a different explanation of why telecommuting has not supplanted the traditional office setting than Castells. (77)3.2.1
20130912i+Look to reliability of machines in the institutions and organizations they represent rather than the technological artifact itself. (62)3.2.1
20130912h+Bleak outcome separating autonomy and accountability if agency is not better modeled. (55)3.4.1
20130912g+Bot negotiation has become the model of human negotiation mediated by technology, but it is clumsy; tie in Malabou. (50)3.4.1
20130912f+Lack of technological transparency of agential intention an issue concealed by ease of use. (45)3.4.1
20130912e+Ranks of agents: information brokering, product brokering, merchant brokering, negotiating; enter Turkle Alone Together. (39)3.4.1
20130912c+Compare to dimensions of 6 Ds of network age to analysis by Castells. (27)5.1.1
20130912b+Microsoft rhetoric echoes ancient call to take on the complexion of the dead. (20)2.4.3
20130912a+Tie RFCs to learning about digital communications. (xxi)5.1.1
20130912+Absence of GNU in positive account of free, open source software as exemplifying a robust and epistemologically transparent social life of information. (xvii-xviii)4.4.1
20120924+Gee also emphasizes community of practice for situated learning. (126)3.2.1
20120819+Importance of nontechnological innovations like using publicly moderated request for comments RFCs to democratize technological change, such as the development of communications protocols, although RFCs in particular were electronically disseminated. (xx-xxi)3.3.2
20120316+Recent hype at THATCamp of the next version of Apple electronic book software for transforming reading in education, for example. (xii)3.1.3
buck_morssdream_world_of_mass_culture11 20128.002013102690%90%Y...
20131026o+Conceptual extremes illustrated by quadrant diagram: petrified/transitory nature, dream/waking, fossil/fetish, wish-image/ruin. (314-316)3.1.1
20131026n+Benjamin dialectics of seeing. (309)3.1.1
20131026m+Imagine as a project for augmented reality, transforming visual perception of built environment through complex processing of dialectical images. (334)6.1.1
20131026l+Compare this non-bricoluer confidence in montage design to directedness of software engineering. (334)6.1.1
20131026k+Freedom as ability to consume as bourgeois dream of democracy now expressed as media access, the digital divide. (332)6.1.1
20131026j+Preference formation in concrete, historical archetypes. (328)3.1.1
20131026i+Utopian wish slumbering within objects reactivated through child fantasy play. (327)3.1.1
20131026h+Do with early personal computers, including the potential of learning programming as a home economic, having become part of human experience the way writing and other basic activities did for the United States, noting arcades the early Internet that arose from the prior generation of personal computing: I am trying to recover fantasies from that former era, including the radically democratizing potential of habituation to working code to solve problems and pleasurably hobby as a basic intellectual activity. (326)6.1.1
20131026g+Turkle may be the first to attach to digital objects the transgeneration communication of socially formed collective unconscious fantasies. (326)3.1.1
20131026f+Trick in fairy tale is to interpret unconscious past of collective out of mass culture discards; compare to Lyotard parology. (325-326)3.1.1
20131026e+Modern computer technologies democratize producer potential of unconscious analysis, where participation limited to interpretations based on mass consumption only. (323-324)6.1.1
20131026d+Compare reterritorialization of mundane objects to salvation of standing reserve of decades past, now orbiting free, open source software and expiration of all copyrights. (321)6.1.1
20131026c+Theory of cognition based on childhood tactile, active, experimental experience of world wonder; compare to Lyotard. (321)3.1.1
20131026b+Under conditions of capitalist industrialization, reenchantment of social world through reactivation of mythic powers at dream level; Arcades project intended to practice dialectics of seeing to enable waking from that dream. (317)3.1.1
20131026a+Is this reality transforming charged force field vestige of Socrates divine sign logotropos as like not only hyperlink but all programmed control operations; perhaps my contribution is to foreground technical competence over metaphorical critical interpretation. (312)6.1.1
20131026+Mass publication emblem books influence montage panoramic representation of dialectical images intuited as Urphenomena. (311-312)3.1.1
20121020+Public access to urban brilliance and luxury via Paris arcades, in which crowd itself became spectacle; tempting link to Internet. (310-311)3.3.2
bukatmanterminal_identity06 19948.002013102625%25% +X+
20131026b+Debord Society of the Spectacle declares new mode of phenomenological and commercial existence. (35)1.1.1
20131026a+Textuality now an explicit theme; Hayles considers Bukatman. (30)3.1.2
20131026+Threat of overthrow of the Word (regression) to infantilized science fiction alludes to Derrida, of course, also Benjamin and Adorno. (29)2.2.1
20130912c+The collective consciousness cannot think itself due to expansion of data; it goes under, unconscious (Baudrillard, Debord). (34)2.2.1
20130912a+Everything exists as spectacle; we are all spectators, albeit active consumers. (26)1.1.1
20130912+Consider analysis of science fiction by Hayles to study subjectivity. (3)3.1.2
20130908+Jameson periodization of culture. (3)2.1.2
bull_and_backauditory_culture_reader08 20118.002013102650%25% +X+
20131026h+Bassett: the mobile phone structures space like a map, dream, prayer. (354)3.8.1
20131026g+Bassett: decrease in percentage of database usage that terminates with a human operator as intraprocess and interprocess communication short circuits the computer-human symbiosis; as Manovich and Kittler say, software takes command. (354)3.8.1
20131026f+Bassett: mobile phone as mnemonic operator: rethink with smartphones? (352-353)3.8.1
20131026e+Bassett: narrativizing inventory challenges Manovich claim of ontology of unordered database. (352)3.8.1
20131026d+Thibaud: close to Serres quasi-objects. (337)6.1.1
20131026c+Thibaud: three movements to listening of elsewhere from visible to audible, perception to action, private listening to public secret: why not consider it via comparison to micro-ecology of visual navigation by comparing to reading while walking in Symposium, as all three movements occur walking reading for vision as hearing with mobile sound reproduction devices; for reading versus hearing another read edges upon oneself reading another. (329)6.1.1
20131026b+Thibaud: long texts could be stored in long walks, and then when writing removed the need for the long walk because a stationary anything would suffice, texts began eulogizing that loss of enjoyment in the present moment: this is the sound of memory going from working memory into the environment and long-term memory. (331)6.1.1
20131026a+Tonkiss: perhaps spoken and written language bias symptom of available media before computable text and sound, that is, recent print literature: new thinking possible with sound reproduction artifacts and technologies. (306)5.3.1
20131026+Tonkiss: for Benjamin, hearing as sense of memory, recording. (306)3.1.1
20130909+Tonkiss: we get to include sounds with writing, which texts and technology studies correctly recognize, but have to also include programming; Sterne gives us a methodology, but working code must also be written, we (humanities scholarship) must go beyond literary criticism into technomedia learning and practicing programming. (307)5.3.1
20110927+Bassett: Crary gives us imaginary virtual of Zizek; use these two concepts of Crary and Perec to refute a sloppy pronouncement by Manovich. (346)5.3.1
20110917+Thibaud: comparison to reading while walking, reading in public had seeing to public secret as hearing to public secret: who would think that two people talking while walking would be reading aloud? (331)5.3.1
burks_goldstine_von_neumannlogical_design_of_electronic_computing_instrument01 19984.102013102675%75% +X+
20131026z+Mention of floating decimal point solutions proposed for other digital computers in America and England. (8)4.1.1
20131026y+Suggestion that technologists will train themselves to use base 2, 8 or 16 numbers points out entrenchment of decimal system in our culture. (8)3.3.1
20131026x+Parallel memory storage an aspect of von Neumann architecture maintained today for RAM but abandoned for other storage devices like secondary storage (SATA hard drives). (5)3.3.1
20131026w+Key decision to use binary number system instead of traditional decimal system, as well argued design affordance that requires an alien perspective; contrast to Babbage decimal machinery, which for its own part introduced the strange system of differential arithmetic retained by these newer binary devices. (7)3.3.1
20131026v+Secondary storage medium part of input-output system demonstrating additional fuzzy borders between the canonical division of the stored program computer. (7)4.1.1
20131026u+Proposal for storing 4000 words using 40 Selectrons for two to the twelfth power forty binary digit words. (5)4.1.1
20131026t+One feasible memory organ was dielectric plate inside a cathode-ray tube, putatively a two-dimensional matrix. (4)4.1.1
20131026s+Sense of technical determinism based on selection of memory unit, although history demonstrated multiple, divergent solutions invented worldwide. (4)4.1.1
20131026r+Introduction of conditional and unconditional transfers as basic control structures besides sequential processing. (3)3.3.1
20131026q+Basic sequential program counter operation from current place adding one. (3)3.3.1
20131026p+Transfers into memory as total substitution of contents and partial substitutions of operators to orders (memory location numbers). (3)4.1.1
20131026o+Input and output organs permitting machine signaling to and manipulation by humans final constituent of stored program computer. (1)3.3.1
20131026n+Arithmetic organ as the physical instantiation of basic logical operations grounding mathematics, representing unavoidable materiality of electronic circuits performing the work of imagined code. (1)3.3.1
20131026l+Early design decision to separate storage from control, while treated as ontological characteristic of stored program computers to this day, became fuzzy as soon as caches where added to CPUs. (1)4.1.1
20131026k+Control organ differentiated from storage organ rather than building the two features into the same device. (1)4.1.1
20131026j+It should also be reread by philosophers of computing, both to get a sense of the social, cultural, and personal contexts of its authors and their milieu and to invite new thinking in the state of the art. (1)5.1.1
20131026i+Only after thirty two bits (represented as 32, 0x20, 10000) do we think with Internet technologies; thus, these ancient authors of electronic computing thought with different intentions in part because of the address bus widths with which they built their machines. (1)5.1.1
20131026h+Storage of numbers and orders in the same memory device implies variable ontology impossible in written texts. (1)5.1.1
20131026g+Ability to instruct all-purpose machine to carry out any computation that can be formulated in numerical terms, implying memory and processor. (1)3.3.1
20131026f+Finally, note anthropomorphized word choices understand for the CPUs ability to fetch and execute. (1)4.1.1
20131026e+Note difference between special purpose and general purpose computer intertwined with semiotics, language as beyond special purpose wetware, what Nietzsche referred to as instinct. (1)4.1.1
20131026d+Let us continue this romp through early thinking in the manner Heidegger teaches for Greek thinking (noein legein and ekphanestaton phusis), where the principle components of the stored program digital electronic computing are enumerated as if by logical necessity in order to fulfill general purpose criterion, touching on same basic nature of computability questions as Turing but in actionable technical detail. (1)4.1.1
20131026c+It is not an exciting intelligence like human consciousness, nascent for so long, latent in designs and physical structures, only coming to life with the emergence of higher address bit width systems. (1)5.1.1
20131026b+Thus, this early document we scan to ground our understanding of terms like stored program associated with the human author (rather than the machine hardware) von Neumann originally served to document knowledge that still resided primarily in human brains and printed materials, as Kittler makes so clear in There Is No Software, by the early 1970s shepherding the thoughts expressed by the many pages describing binary arithmetic operations resided in electronic circuits and their representations, blueprints for making new circuits and for CAD language games. (1)4.1.1
20131026a+Control to autonomously automatically execute orders stored in memory like a reader to a book or player piano to scroll. (1)3.3.1
20131026+Fully automatic independent of human operator after the computation starts key characteristic ascribed by most contemporary theorists including Kitchin and Dodge. (1)3.3.1
20130912v+Last page is table of 21 machine operations.4.1.1
20130912u+Interactivity between machine and human limited to typewriter input for ad hoc data input, and a single machine instruction deployed to halt computer and notify completion by flashing a light or ringing a bell. (41)4.1.1
20130912t+Deterministic, lossless translation between binary and decimal representation of numbers. (40)4.1.1
20130912s+Serial transfer for starting up the machine; no concept of parallel (tetrad) long term memory. (39)4.1.1
20130912r+Strict enforcement of separation between internal operations and those involving input or output beyond the computer; many pages of detail on control, but not as detailed as that of the arithmetic unit, admittedly only an overview. (33)4.1.1
20130912q+Control counter is heart of state transition machine, along with its clock source. (31)4.1.1
20130912p+Memory address decoder design reflected in command decoding, with strong sense of materiality of code by decoding machine operation numbers to physical circuits; clever use of error checking making connections to unused outputs. (30)4.1.1
20130912o+Tetrads as proto-bytes. (30)4.1.1
20130912n+Decoding defined as many-to-one function table. (29)4.1.1
20130912m+Basic machine operations of fetch and execute, store, and input/output beyond Selectron memory. (29)4.1.1
20130912l+Twenty pages of detail on hard wiring of basic arithmetic operations attests to materiality of even stored program computation and hence all code; example of representing negative numbers by complementation invites variable ontology view where both negative numbers and complementation operations exist at same level, not one inscribing the other. (9)4.1.1
20130912k+Principle of incorporating in physical circuits only the necessary or most frequently used logical concepts, such as Accumulator. (9)4.1.1
20130912j+Away from human decimal standard towards what seems more appropriate for machine computation, 2, 8, 16 (binary, octal, hexadecimal); noted ambivalence of floating point capability as another human convenience. (8)4.1.1
20130912i+Critical programming insight: I/O bounds memory bus and physical bus developed by Uffenbeck. (7)5.5.1
20130912h+Parallel storage of memory words versus serial storage by EDVAC. (5)4.1.1
20130912g+Three levels of memory as compromises between localization within working memory and responsiveness of long term memory. (4)4.1.1
20130912f+Acknowledgment of materiality as initial design decisions concretize structural constraints and affordances, like Derrida describing struggle by Plato to wrest mythemes from historical context to transform into philosophemes. (4)4.1.1
20130912e+Acknowledge starting from first principles to conceive code would be a digression, so electronic computing is philosophically shortchanged from the start. (3)4.1.1
20130912d+Use of communication to describe human machine relationship: that the final paragraph suggests ringing a bell or flashing a light to signal to the humans that the computation is complete, or has halted (Turing), of course reflects limited capabilities of the time but also institutes a human centric locus of the interface; other theorists and science fiction writers till take up the other possibility, that humans adapt to the machines, to the extent of synaptogenesis and into the technological nonconscious of the latest Hayles. (1)4.1.1
20130912c+Arithmetic organ differentiated from background control organ: the architecture being proposed here not only exhibits multipurposive program and data storage but also division of functional units characteristic of industrial machinery; elementary operations are wired into the machine, and there is already acknowledgment of compromises between speed, complexity, cheapness. (1)4.1.1
20130912a+Economic origin of stored program concept that, ironically, was solved positionally, by agency of discrete, deterministic program counter state changes built into the control. (1)4.1.1
20130912+This first page on the principle components of the machine should be required viewing by any philosopher of computing, for it articulates the essentials of traditional, mainstream computer organization present in everyday devices: memory, control, arithmetic, input, output. (1)4.1.1
20130131+Situated problems guided situated cognition of response; analysis of this problem space, not computing in general, although today a workspace of 4000 40-bit, twelve decimal precision mathematical computations is completely inadequate for the problems for which computers are designed, nor is anything like distributed network control conceivable, means that problem space now encompasses legacy, to the extent that not dead, as well as 64 bit address and timer width distributed control (Galloway protocological) computing, again not computing in general. (2)4.1.1
20121221+Bulk of this document covers details of arithmetic computation because it is encoding that human-machine thought operation; these original circuits still present but at larger address bit widths. (1)4.1.1
20120824+Having transcended formulating everything in numerical terms, such that larger address bit widths afford qualitatively different fantasies of machine operations including internetworked, distributed, object oriented processing of modern cyberspace, while still encoding everything in just that, reveals the fact that we have not left the basic ontology of computing posited by Burks, Goldstein and von Neumann. (1)4.1.1
burnard_okeefe_unsworthelectronic_textual_editing03 20121.102013102790%75%Y..+
20131027e+Deegan: program and interface least durable parts of electronic editions, however this division of intellectual capital that externalizes program and interface dissolves with inclusion of digitally native, electronic literature as the subject of scholarly editions. (365-366)5.4.1
20131027d+Vanhoutte: answering what is a text, ontology matters for noncritical operations, such as transcription, especially if it turns out to be non-nesting, non-hierarchical. (171)3.1.2
20131027c+Vanhoutte: dossier genetique resorts to internal creative process as internal monologue of the editor, and thus a form of speech, points to attempt to reconstruct final software product from long history of revisions and contested negotiations. (168-169)5.2.1
20131027b+Case and Green: SCO UNIX case is a prime example of difference between transfer of ownership of object versus copyright. (352)4.4.1
20131027a+Fraistat and Jones: dynamic collation of Graver and Tetreault hints at single sourcing and RCS features. (114-115)5.1.1
20131027+Fraistat and Jones: TEI for encoding poetic text at level of structure, describing in ordered hierarchy. (111)3.1.2
20130913a+Case and Green: lack of authoritative search for ownership and rights from Library of Congress further complicates transmedia events such as sounds in virtual realities that are generated from copyrighted text via text to speech synthesis. (354)3.1.2
20130913+Case and Green: concern raised that extensive monitoring capabilities will make it harder for scholars to secure permissions from publishers; imagine when reach goes into real time, perspectical virtual worlds. (351)3.1.2
20130912z+Crane: extracting place and date information to identify events hints at Manovich big data analysis. (286)5.2.1
20130912y+Crane: invitation to studying problems of managing annotations encrusting heavily studied texts; suggests lexicon can become a commentary. (284)5.2.1
20130912x+Crane: argues persistent linking schemes for print citations exemplify pre-digital solutions, whereas PDLS developed abstract bibliographic object concept from which bidirectional links can be generated. (283)5.2.1
20130912w+Crane: overview of design and programming considerations going into Perseus Digital Library System (PDLS) crosses humanities scholarship into philosophical programming. (277)5.2.1
20130912v+Huitfeldt: Wittgenstein Nachlass a forty man-year project, like a modern videogame or other software application, exceeds the capability of any single individual to produce; see Hayles on collaborative aspects of electronic literature. (186)5.1.1
20130912u+Huitfeldt: argues Wittgenstein manuscripts provide almost every imaginable complicating variation for textual markup and requiring keen awareness of of nuances of diplomatic reproduction. (182)3.1.2
20130912t+Vanhoutte: even considering RCS commits as speech acts, still problem of non-nesting information of BNF-style grammars to keep theorists busy; encoding becomes a form of noncritical close reading, for example Greg Crane describing how the PDLS lookup files mitigate. (176-177)5.2.1
20130912s+Vanhoutte: three categories of genetic criticism are transversal, horizontal, vertical. (174)3.1.2
20130912r+Vanhoutte: explores need for better ways to handle temporal elements via spatialization in digital data (Castells), and the choice to use only digital facsimiles acknowledges the limits of TEI, and is punting; multiple versions model of text lends itself to encoding via revision control system as well as TEI. (172)5.2.1
20130912q+Vanhoutte: argues modern texts often feature non-nesting problems from time and overlapping hierarchies. (171)3.1.2
20130912o+Vanhoutte: addresses new aspects of documenting how the edition was created, such as linkeme methodology, and new ways of reading provided by automagic of sed and awk, tracing cultural boundaries between digital humanities scholarship and IT, which are foregrounded by emphasizing noncritical operations. (168)5.2.1
20130912n+Van Hulle: discusses versions and variants comparable to source control systems and versioning in word processors to deal with self-generative, algorithmic character of traditional text (McGann). (158)5.2.1
20130912m+Van Hulle: proposes Vanhoutte linkable unit linkeme a basic concept of electronic texts (see if Landow covers). (156)3.1.2
20130912l+Van Hulle: argues transclusive flexibility afforded by not only digital format but nonproprietary format so that it can be machine processed in new ways. (155)3.1.2
20130912k+Flanders: consider this notion of readerly discovery promoted by Flanders for software and critical code studies. (139)3.1.2
20130912j+Gants: detailed examples of tag usable and working code examples for encoding drama, fleshing out problem of multiple hierarchies as the major challenge to text encoding. (134-135)5.2.1
20130912i+Rosenberg: recounts development of a major scholarly editing project of Edison Papers that includes its technological evolution. (92)3.1.2
20130912h+Fraistat and Jones: MOOzymandias virtual reality experiment enacts the autopoietic functions of social texts envisioned by Buzzetti and McGann, demonstrating similarities between editing and programming. (116)3.1.2
20130912g+Fraistat and Jones: give sizable examples of working code to illustrate the devils bargain with HTML as well as creative layout of text and critical apparatus. (107)5.2.1
20130912f+Robinson: inspires comparing open transcription policy to four freedoms enshrined in GPL. (89)5.2.1
20130912e+Robinson: inspires comparing repeatability of analysis to software quality assurance methodologies exemplified by development of Anastasia software tool for Javascript rendition of XML encoded files. (86)5.2.1
20130912d+Robinson: propositions reached from Canterbury Tales project digital edition: specificity of research context, inclusion of full-text transcription, restoring exhaustive historical criticism, editing and reading altered, adopt open transcription policy. (77)3.1.2
20130912c+Buzzetti and McGann invoke pragmatistic, existential imperative to build devices. (69)3.1.2
20130912b+Buzzetti and McGann see markup as highly reflexive act, oscillating indeterminacy like self-organizing systems; in line with videogame studies, electronic literature. (67)3.1.2
20130912a+Buzzetti and McGann discuss insufficiency of OHCO thesis for missing structural mobility, assuming meaning embedded in syntactic form, assuming coincidence between syntactic and semantic forms. (66)3.1.2
20130912+MLA CSE guidelines a goldmine of work for a future generation of humanities scholars. (17)3.1.2
20120909+Deegan: CCS link of cultural bias in encoding recommends ASCII entity references over direct Unicode; see Case and Gee. (367)3.1.2
20120905+Deegan: Fedora project flexible extensible digital object repository architecture proposes new ways of reasoning based on behaviors rather than essential nature; compare to Tanaka-Ishii study of object-oriented programming methodologies. (364)3.1.2
20120901+Interesting suggestion by Buzzetti and McGann for researching autopoietic functions of social textualities via user logs dovetails nicely with software studies and projects for future digital humanities scholars. (71)3.1.2
20120815+Tanselle in Foreword argues computer as tool does not fundamentally alter reading or subjectivity, whereas Manovich, Hayles and others disagree; seems to not consider digitally native electronic texts, only electronic versions of texts originally composed with prior media forms. (3)1.3.1
burnetthow_images_think03 20121.102013102790%75%Y..+
20131027a+How do virtual realities work, relate thirdness to Gee real, virtual, and projective identities. (183)2.5.1
20131027+Unapproachability of computers due to opaqueness, illiteracy of humans, knowable only through use despite the fact that their architecture is forty years old. (128)1.2.1
20130912q+Immersive experience reflects fascination with technology, rather than desire for mastery; virtual spaces support image and sound-based media, though they themselves are not the medium. (192)2.5.1
20130912p+Connection between Latour hybrids, projects, and objects in Aramis to Linux. (179)3.4.1
20130912o+Games best examples of stunted human computer symboisis and cyborg identities, where images in computer games appear to be thinking due to what is very simple and narrow AI. (168)1.1.1
20130912n+Basic position is that images are involved in thinking as seductive, concrete substitutions for discursive or mathematic expressions. (141)2.5.1
20130912m+Neuroscience perspective broadens study of effects of computers on human subjectivity by releasing from equation of thinking, knowledge, language. (137)2.4.2
20130912l+Connection between Benjamin arcades and networked environments. (132)2.4.2
20130912k+Continuums of interaction and dialogue depend on analog processes, creating conditions for experiential relationships even in digital cyberworlds. (113-114)3.4.1
20130912j+Ethnographic survey of VR systems, comparable to that of Hayles, emphasizing extreme impact of virtual images on subjectivity, despite lack of concern over their social and cultural implications. (104)3.4.1
20130912i+Software studies connection in suggestion about Smithsonian game simulation. (102)3.4.1
20130912h+Majority of humans face software from position of profound illiteracy due to opaqueness of coding and programming language illiteracy. (99)1.2.1
20130912g+Interesting development of artistic production not being based on an ideal image because the artist is also focused on the object itself as lead up to interactivity of cyberspace. (90)2.4.2
20130912f+Cyberspace as trope for new kind of human interaction. (82)2.5.1
20130912e+Serres multiple pleats history. (78-79)3.7.1
20130912d+Compare attention to materiality of virtual experience and their need to take control to Castell real virtuality. (73)2.5.1
20130912c+Ecology is human-machine symbiosis. (72)2.5.1
20130912b+Babbage eliminating error through mechanical means was an attitudinal change, including images as performative tools not just aesthetic objects. (64-65)2.3.1
20130912a+Images become virtual from distance between events and metaphors used to explain them. (37)2.4.2
20130912+Legitimate to assert that thinking has moved from humans to machines using quasi-Turing criterion of conversational mediation. (xix)2.5.1
20120924+Latour hybrid in combination of human usage and machine; also the site of Hayle posthuman subjectivity, and underlying reason of Gee fascination with learning to play computer games. (171)2.5.1
20120913+Permanent scaffolding and never-ending games supplant static model of textuality and images, and this vantage point in image worlds implies perspectives on subjectivity and identity; Manovich gives examples of games that usurp common human perspectives. (196)3.4.1
bushas_we_may_think06 20128.002013102790%90%Y...
20131027+Famous statement that human mind works by association, not like artificial indexing systems based on alphabetical or numerical sorting. (44)3.3.1
20130913o+His final prediction is that input and output between humans and computer systems will remove physical transformations with the goal of direct connection to the brain. (47)2.3.1
20130913n+The action Bush describes may be like those who create input for expert systems; trail blazers are also like news aggregators with community-generated commentary such as Slashdotters, bloggers, tweeters. (46)3.3.1
20130913m+The world wide web is imagined as the network of individual memexes. (46)2.3.1
20130913l+Mnemonics and codes are similar to keywords, anchors, and other metadata tags. (45)2.4.1
20130913k+Even though Bush does not anticipate the affordances of electronic devices for search and display, the digital keyboard and analog lever (becoming mouse) input methods he describes are common to both. (45)2.4.1
20130913i+Bush did not consider the cloud aspect of information storage, although he did adhere to sense ensuring disciplines of intellectual property. (45)3.3.1
20130913h+Compare the memex to other memory aids proposed and used throughout history (hypomnemata; Derrida and Foucault). (45)2.4.1
20130913g+Computers do outperform the mind at permanence and clarity of retrieved items. (44)2.4.1
20130913f+The telephone switch exemplifies a selection technique superior to serial search that seems to be a prerequisite to associative search capabilities, and invite development of machine-assisted associative thinking, which Bush predicts, and are recognized in RDBS. (44)2.4.1
20130913e+Take on calculative thinking that escapes Heideggerian pessimism, and is repeated by many new media theorists, appealing to the computer as component rather than humans becoming like computers. (41)2.4.1
20130913d+Does it matter that Bush uses the term girls to refer to low level knowledge workers multiple times, and Licklider and Engelbart use the masculine to refer to high level knowledge workers? (41)6.2.1
20130913c+Statement defining creativity as selection of data and logical processes, and all else a repetitive manipulation, seems like an impoverished notion of thinking, despite his later effort to differentiate mathematical thinking from mere arithmetic to symbolic logic on a high plane; both Licklider and Engelbart seek to find overlap between creative and repetitive thought, giving over much of the repetitive to machines, but also considering how machine operations can play a role in assisting humans with creative thought. (41)2.4.1
20130913b+Speech recognition has always been a goal of new media, and presupposed in science fiction as a normal means of future human computer interaction; suggests invention of universal languages that facilitate this goal. (40)2.4.1
20130913a+We need the associative indexing and search capabilities of the memex, as well as tagging systems to allow symbolic manipulations beyond mere one-way, hierarchical indexes to handle future photographic abilities, for example the head-mounted camera. (38)2.4.1
20130913+Thinking in terms of what is possible with electro-mechanical, photochemical technologies. (38)2.4.1
20130908+Positional symbolism exemplified by automatic telephone exchange foreshadows supernumerical uses of machinery; compare to existing Hollerith punch card technologies. (42)3.3.1
bynum_rogersonethics_in_the_information_age01 20148.002014011250%5%Y+.X
20140112c+Moor article appears during first turn toward computing by philosophers and humanists. (9-10)1.3.1
20140112b+Temptation to follow Maner conducting conference workshops and presentations to promote critical programming. (9)1.2.2
20140112a+Credit to Weiner for defining computer ethics. (7)1.2.2
20140112+Fear of policy vacuums for temporal constraints of emergent critical production and policy. (2-3)1.1.1
campbell_kelley_aspraycomputer_history_of_information_machine03 20138.002013102790%75%Y..+
20131027+Hollerith census machines used tabulator and sorter for punched cards. (24-25)3.3.1
20130913q+Commerce, recreation, and socializing seems to have replaced initial excitement of access to knowledge. (284)1.1.1
20130913p+Product differentiation marketing strategy by Apple may have contributed to shift toward postmodern preferences Turkle articulates. (274)3.3.1
20130913o+GUI user-friendliness was the next step in broadening computer use following Kemeny vision of BASIC programming on time-sharing systems. (264)3.3.1
20130913n+Importance of early computer games producing a new generation of programmers who developed understanding of HCI (Gee). (250)3.3.1
20130913m+Misconception of early programmers as long-haired men (male humans) when many were women, noting Grace Hopper evangelizing learning programming languages and four who started a business. (201)6.2.1
20130913l+New type of rhetoric required for computer programming. (181)3.3.3
20130913k+Technology intercept strategy joined system planning and expected advances; compare to military planning of scheduled breakthroughs discussed by Edwards. (172-173)3.3.1
20130913j+Distributed control with SAGE Direction Centers; subindustry grew to develop and implement its basic technologies. (167)3.3.1
20130913i+Lack of time-sharing support in System/360 major design flaw. (145)3.3.1
20130913h+Election night role of mock up UNIVAC predicting outcome for Eisenhower was key introduction of computers to general public. (123)3.3.1
20130913g+Hopper foremost female computer professional and promoter of advanced programming techniques. (121)3.3.1
20130913f+Invitation to study contested history of development of electronic computer as Hayles does cybernetics. (93)3.3.1
20130913e+Must appreciate how beliefs about likely processing speeds influence speculation on design and uses of computer technologies. (86)3.3.1
20130913d+First book on digital computing by Aiken on Mark I, although Mauchly memorandum credited as real starting point, and von Neumann the first on the stored-program computer. (74)3.3.1
20130913c+Is the dark age of mechanical digital computing attributed to failure of Babbage the historical fictional pivot for Steam Punk? (59-60)3.3.1
20130913b+Hollerith machines sabotaged by workers to provide a break. (26)3.3.1
20130913a+Social need for adding machines with progressive, withholding tax law, as Social Security Act would require punched-card machinery. (39)3.3.1
20130913+Predicts deeper understanding of computers than their broad definition of information machines through emergence of synthetic historical scholarship epitomized by texts and technology studies. (6)3.3.3
20130421+Books of this genre, serious attempts at narrating minimally biased history of evolution of state of the art best practices, form the foundation of critical programming and philosophy of computing studies; follow them with insider perspective of software management and software architect informed by substantial professional experience, including Brooks and Lammers. (vii)3.3.3
20130420+Packet switching resembles telegraphy system of sorters, pigeon holes, and messengers; does Hayles discuss in How We Think? (18-19)3.3.2
20130407+Fascinating to find Hopper simultaneously crossing philosophy of computing and feminist discourse where she is explicitly grouped among those not claiming to be a feminist. (187)3.3.3
20130406+Suggest the contradiction of the personal computer and Internet age is the knowledge gap between problem solving by use and by programming resulting from hysteresis of a generation of users acculturated to closed source, interface level competencies. (150)5.1.1
20130404+Mastery of marketing and long term planning by IBM through dissemination of their computers in higher education to produce the next generation of workers trained on them; good example of social factor influencing history more so than the technological capabilities of the devices, a topic developed with respect to real time processing. (127)3.3.3
20130331+Compare urge to disseminate bootstrapping knowledge to create computers as will of technological unconscious to later cycle in which money making trumped openness that made corporations and wealthy individuals rivaling the largest established human and machine ensembles; today an intellectual deoptimization settled on path of least resistance default philosophies of computing dominate. (95)3.3.3
campbell_kellyfrom_airline_reservations_to_sonic_the_hedgehog08 20124.102013102790%90%Y...
20131027e+Computer industry did not perceive microprocessor-based stand-alone devices as threat because they were developed in the electronics industry. (201)3.3.3
20131027d+Four sectors of computer services and software industry: programming services, processing services, facilities management, teleprocessing services. (57)3.3.3
20131027c+US DoD pushed industry to agree on standard business language, from which COBOL arose; FORTRAN and COBOL garnered two-thirds of application programming activity for next twenty years. (35)3.3.3
20131027b+Subscriber-only reports scarce in public domain; Software History Center current locus of preservation and dissemination. (27)3.3.3
20131027a+SDC only major corporate archive available to scholars; makes interesting point that archivization usually does not consciously begin by corporations until contemplating their silver anniversary, a twist on answering question by Derrida about the time of the archive. (26)3.3.3
20131027+After noting absence of popular press interest in the software industry before 1980, divides into three sectors: contracting, corporate, and mass-market products. (3)3.3.3
20130914z+Manpower training as universal programming instruction in public schools may represent lost generations. (311)3.3.3
20130914y+Corporate software research and development less disciplined than in other industries. (308)3.3.3
20130914x+Network effects on knowledge and business interactions; firm clusters and social networks result in information assymmetry and advantage Silicon Valley and other centers (Castells). (306-307)3.3.2
20130914w+Castells connection on difficulty of reproducibility of US software success in other cultures. (303)3.3.3
20130914u+Chapter 10 begins with image of 60,000 punched cards for SAGE master program to reflect on US software industry success. (303)3.3.3
20130914t+Cultural diffusion of programming compared to diffusion of writing as publishing industry 150 years ago. (301)3.3.3
20130914s+Texts and technology link concerning videogames as cultural phenomenon. (288)3.3.3
20130914r+Bedroom coder phenomenon fueled by popular magazines; odd not to mention any Apple computer magazines. (276-277)3.3.3
20130914q+Connect this brief history of videogame consoles to Montfort and Bogost. (276)3.3.3
20130914p+Nod to Turkle for noticing new aggressive form of play inspired by videogames; can statistics of pinball machine production refute claim that videogames largely displaced them starting in 1974? (273)3.3.3
20130914o+Efforts of private citizens and societies have preserved early videogames far better than early corporate software artifacts. (272)3.3.3
20130914n+Chapter 9 begins with Sonic the Hedgehog advertisement, which is mostly image, very few words compared to all previous ads. (269-272)3.3.3
20130914m+Conflation of multitasking with user friendliness. (247)3.3.3
20130914l+Difficulty of getting access to corporate archives; Autodesk an exception. (243)3.3.3
20130914k+Chapter 8 begins with 1-2-3 spreadsheet advertisement for maturing personal computer software industry. (232)3.3.3
20130914j+Killer app hypothesis mixes social constructionism and critique into technology studies. (212)3.3.3
20130914i+Unacknowledged role of software distributor, with focus usually on developer as creative force, ignoring importance of marketing efforts; nice link for humanities comparing to publisher. (210)3.3.3
20130914h+Bricoleur, dilettante origins of microcomputer software development practices; examine emergence of Altair 8800 and folk history of PC. (202)3.3.3
20130914g+Chapter 7 begins with Visicalc advertisement, emblematic of personal computer software industry. (201)3.3.3
20130914f+SAP R/3 critical to Western industrial economies, and irreplaceable in short term; too big to fail? (197)3.3.3
20130914e+SAP spread via Trojan horse effect via German subsidiaries of multinationals, entering US after IPO. (194)3.3.3
20130914d+Relational database a disruptive technology, enough so that a code snippet is given. (186)3.3.3
20130914c+IBM SAA story waiting to be told well. (178)3.3.3
20130914b+Suggest a cultural/linguistic analysis to probe why the various countries did or did not participate in the software products market, with a stereotypical nod to the disciplinarity of the German programming milieu with respect to the success of SAP R/2. (166)3.3.3
20130914a+Can the glut of software reopen personal programming projects as a mode of comportment to the technological lifeworld? (165)5.1.1
20130914+Chapter 6 begins with advertisement for Software News promoting itself as news service for the fastest-growing industry. (165)3.3.3
20130913z+Unix culture produces a new generation of programmers supplanting the IBM ethos; what are the cultures of the subsequent generations seems an important consideration for critical programming studies, along with questions of how the well documented history of Unix, versus other early free software, coincide with its proliferation in university environments? (144)3.3.3
20130913y+Unix the only significant cross platform operating system in period studied. (134)3.3.3
20130913x+Failure of COSMIC early free software mechanism even without original development cost due to poor products, documentation, and lack of customer support offerings. (130)3.3.3
20130913w+Interesting that an unnamed example of a turnkey supplier is Toptech Systems, which supplied terminal automation solutions to the petroleum industry from the 1990s onward, from which a services company also named Triad Systems started by former Toptech employees to support the extremely complicated TMS5 software product of the same name now competes for a share of the third party support market. (128)3.3.3
20130913v+Chapter 5 begins with SyncSort advertisement. (121)3.3.3
20130913u+Unbundling stopped at the operating system, raising suspicion that its inefficiency forced users to lease more powerful computers than necessary; obvious connection to Microsoft Windows/Intel era. (111)3.3.1
20130913t+Ontic status of software became an open question once IP protection was sought. (107)3.3.3
20130913s+Autoflow, the first software product, was designed for software development to automatically produce flowcharts for documentation, very early automatic writing; likewise Engelbart intelligence augmentation focused on improving programmers. (100)3.3.3
20130913r+Recommendation by SPREAD Task Group for single series of machines with compatible software led to System/360. (96)3.3.1
20130913q+Striking claim that graphs depicting computing costs seldom based on empirical data, often plagiarized and embellished, as if no oversight in analyst community. (91)3.3.3
20130913p+Chapter 4 begins with Autoflow advertisement as a Christmas gift for a wife. (91)3.3.3
20130913o+Failure of computer utility as forerunner of cloud model before the infrastructure was in place overcome by arrival of minicomputers. (83)3.3.1
20130913n+Role of industry analysts in organizing and creating historical sources in place of scholars. (59)3.3.3
20130913m+Few early software firms left a historical trace; then there were too many to analyze individually. (58)3.3.3
20130913l+Chapter 3 begins with verbose text advertisement for the Independent Software Houses. (57)3.3.3
20130913k+Waterfall software development technique diffused into civil computing from military applications. (47)3.3.3
20130913j+Challenge of real-time teleprocessing pushed limits of early commercial technology. (41)3.3.1
20130913i+SAGE example of rhetoric of Licklider human machine symbiosis. (37)3.3.1
20130913h+Network effects popularized FORTRAN more so than help from IBM. (35)3.3.3
20130913g+Programming languages FORTRAN and COBOL improved productivity first by generating multiple machine instructions per line of code. (34)3.3.3
20130913f+Software terminology and classification framework established by SHARE group, making user group as primary social interface. (33)3.3.3
20130913e+Sharing programs was one of the original practices, so important to Stallman. (29)3.3.3
20130913d+Note that online FOSS communities provide historically unprecedented access to the equivalent of corporate archives of a very large number of software projects. (23)3.3.3
20130913c+Rarity of public domain scientific information of the software industry; industry analysts provide most information. (13)3.3.3
20130913b+Predicts free, open source software will be next important scholarly topic beyond book cutoff of 1995. (10-11)3.3.3
20130913a+First software products are packaged programs 1965 Autoflow and 1967 Mark IV. (6)3.3.3
20130913+Chapter 1 is prefaced with an American Airlines advertisement touting the SABRE airline reservation system as inaugurating modern commercial software; thus an aspect of studying software includes its advertising rhetoric along with other sources. (1)3.3.3
20130121+Familiar sequence of tasks for programming projects arose in 1956 lecture and diffused from SAGE project programmer exodus, which became the waterfall model; should be topic of critical programming studies for its reflection of social and cognitive norms, social construction, as well as likely reflexive relationship to the evolution of technological systems along with human thinking. (67-69)3.3.3
20130120+Chapter 2 begins with System Development Corporation advertisement of a Senior Computer Systems Specialist depicted as deeply contemplating computer programming. (29)3.3.3
20120825+Suggestion of religious rather than rational preference for programming languages links to social construction of technological systems. (260)3.3.1
20120823+Effect on subjectivity of fiddling with spreadsheets; see discussion of killer app hypothesis on 212. (203)2.5.1
20120807+Deleuze n-1, perhaps sustaining automata (though perhaps incorrectly or suboptimally; there is debate over the soundness of Deleuzean concept of cellular automata operation). (29)6.1.1
castellsrise_of_network_society_second_edition06 20121.102013102790%75%Y..+
20131027i+Relate space of flows to Berry streams as means of characterizing diachrony in synchrony. (441)3.7.1
20131027h+Third layer of space of flows is spatial organization of managerial elites. (445)2.4.3
20131027g+First layer material support of space of flows constituted by circuit of electronic exchanges, the physical infrastructure of cyberspace. (442-443)2.4.3
20131027f+Mistaken prediction that schools and universities will be least affected by virtual logic as many have vanished into virtual space. (428)2.4.3
20131027e+Docility designed into electronic communication systems; why it is important for philosophers to start thinking about and producing real virtualities, admitting cohabitation by human and machine intelligences in these virtual yet real worlds, especially with regard to who are the interacting and interacted. (405-406)6.1.1
20131027d+Core labor force of managers and Reich symbolic analysts directing disposable labor force. (295-296)2.4.3
20131027c+Organizational change viewed in America as labor-saving and concentrating managerial control. (184)2.4.3
20131027b+Transformation of space and time in human experience fundamental to all major social changes; does this mean his position is fundamentally phenomenological? (xxxi)2.5.1
20131027a+Resembles Latour and Johnson STS methodology. (xxiv)3.2.1
20131027+Sensing global automaton concept can be further analyzed in terms of internal programmed emerging unconscious, and can be applied to many domains besides global financial market, just one if its rhizomatic phenomenal protuberances. (xxi)5.1.1
20131022+Culture of real virtuality for post-postmodern era. (xxx-xxxi)2.4.3
20130914t+Need to consider impact of timeless time on phenomenology. (494)6.1.1
20130914s+Mashup culture. (493)2.5.1
20130914r+Non-sequential time of cultural products based on desire and computability, thus timeless; connect to Manovich development of the history of cinema into new media software and Kittler. (492)3.2.1
20130914q+Advanced technological warfare affects temporality, although thwarted by war on terror. (487)2.4.3
20130914p+Cynical view of the denial of death and war. (481-482)2.4.3
20130914o+Technological reintegration of distributed worker efforts undermines structuring capacity of working time over everyday life, blurring life cycle toward social arrhythmia. (472)2.4.3
20130914n+Structural schizophrenia while physical realities and real virtualities compete for locus of interest, and therefore affecting the nature of subjectivity. (458-459)2.4.3
20130914m+Displays figures of street layouts and land use of Paseo de Gracia in Barcelona, and a business complex in Irvine, California to illustrate self-contained, functional spaces. (456)3.2.1
20130914l+Begins architecture of the end of history section with Bofill quote Nomada, sigo siendo un nomada; thinking of Deleuze nomadism, welcome to the desert of the real, for social analysis of built environment. (448)3.2.1
20130914k+Postmodern architecture for space of flows; can this likewise describe phenomena in computer networks, for which the primary comportment is a culture of electronic surfing, invoking today Second Life, gaming communities, and other social networks? (448)2.4.3
20130914j+What is the machine equivalent of the spatial organization of managerial elites exemplifies how philosophy and traditional humanities research intersects and engages new media. (445)6.1.1
20130914i+Nodes and hubs second layer of space of flows his sounds like a description of TCP/IP networking and rhizomes. (443)2.4.3
20130914h+Using this definition of space for phenomena within real virtualities requires consideration of social practices of machines as well has human designers and users; this flip into the machine world seems reasonable if not compelling in the following articulation of the space of flows. (441)5.5.2
20130914g+Space reterritorialized by field effect phenomena of networks creating baseless structures. (433-434)2.4.3
20130914f+From space and time considerations for human life, ponder the fundamental, material dimensions of machine life, questioning whether their deformation Castells described approaching the machinic other Bogost considers alien, or affecting human being (subjectivity, consciousness, soul), or both, for example if space is crystallized time for humans, what is the space of machine experience like? (407)5.5.2
20130914e+Budding transformation of subjectivity in space of flows and timeless time, as well as foundation for emergence of non-human intelligence. (406)2.5.1
20130914c+Multimedia convergence of global hypertext, comparable to Kittler. (403)2.5.1
20130914b+Technological transformation of computerized media yielding emergence of culture of real virtuality. (356-358)2.5.1
20130914a+Low road choices versus Buckminster Fuller utopia. (225)2.4.3
20130914+Must separate structural logic of production system and social structure for evidence of a specific techno-economic paradigm inducing development of social structure; compare to Manovich analysis of media. (222)3.2.1
20130913z+Virtual culture Castells glimpsed is now instantiated, which he saw as networks replacing individual human consciousness as the locus of the bulk labor of intellection, where a lot of computing happens to substantiate thinking; invokes Schumpeter, seems like position held by Kittler, and leading towards Manovich. (214-215)2.5.1
20130913y+Network enterprise is material, productive instantiation of the informational culture; interesting illustrations of east Asian business networks that market logic is mediated by existing institutions and cultures. (187)2.4.3
20130913x+Virtuous circle of using IT to enhance IT especially relevant in Cisco example. (181-182)2.4.3
20130913w+Project-oriented business model. (177)2.4.3
20130913v+Securitization liquidates all sources of value into common, tradable form. (155-156)2.4.3
20130913u+Interesting account of how governments, monetary funds, and trade organizations imposed pressure to adopt homogeneous rules of the game resulting in the open, global economy. (140)2.4.3
20130913t+Labor forces are local, but migrations increasing. (132)2.4.3
20130913s+Knowledge is primarily open, but research agendas are driven by concerns of advanced countries. (124-125)2.4.3
20130913r+Territorial spread of networks, Reich global web. (122-123)2.4.3
20130913q+Trading units of globalized markets are networks of firms rather than countries. (115)2.4.3
20130913p+Difference between world economy and global enconomy is unit-operational capabilities (Bogost). (101)2.4.3
20130913o+Symbol processing capacity used as direct productive force on an industrial scale. (100)2.4.3
20130913n+Features of IT paradigm: act on information, pervasive effects, networking logic, flexibility, highly integrated convergence. (70)2.4.3
20130913m+Worldwide research trip with Hall discovering metropolis-centered milieux of innovation. (66)2.4.3
20130913l+Computing intelligence now in the network itself rather than individual systems; this pervasive, distributed model influences views of human subjectivity. (53)2.5.1
20130913k+Refers to Ceruzzi amo